* Reinstate texture tests, eliminating duplicate OpenSim.Region.CoreModules.Tests

0.6.3-post-fixes
Justin Clarke Casey 2009-02-10 14:03:51 +00:00
parent ac6657d0f1
commit 170aad040d
1 changed files with 1 additions and 56 deletions

View File

@ -2629,8 +2629,8 @@
<Reference name="OpenSim.Framework.Servers"/>
<Reference name="OpenSim.Framework.Statistics"/>
<Reference name="OpenSim.Region.Communications.Local"/>
<Reference name="OpenSim.Region.CoreModules"/>
<Reference name="OpenSim.Region.Framework"/>
<Reference name="OpenSim.Region.CoreModules"/>
<Reference name="OpenSim.Region.Physics.Manager"/>
<!-- Unit tests -->
@ -2656,61 +2656,6 @@
<Files>
<!-- SADLY the way this works means you need to keep adding these paths -->
<Match path="Agent/TextureSender/Tests" pattern="*.cs" recurse="true" />
</Files>
</Project>
<Project name="OpenSim.Region.CoreModules.Tests" path="OpenSim/Region/CoreModules" type="Library">
<Configuration name="Debug">
<Options>
<OutputPath>../../../bin/</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>../../../bin/</OutputPath>
</Options>
</Configuration>
<ReferencePath>../../../bin/</ReferencePath>
<Reference name="System" localCopy="false"/>
<Reference name="System.Xml"/>
<Reference name="System.Drawing"/>
<Reference name="System.Runtime.Remoting"/>
<Reference name="OpenMetaverseTypes.dll"/>
<Reference name="OpenMetaverse.dll"/>
<Reference name="OpenSim.Data"/>
<Reference name="OpenSim.Framework"/>
<Reference name="OpenSim.Framework.Communications"/>
<Reference name="OpenSim.Framework.Console"/>
<Reference name="OpenSim.Framework.Servers"/>
<Reference name="OpenSim.Framework.Statistics"/>
<Reference name="OpenSim.Region.Communications.Local"/>
<Reference name="OpenSim.Region.Framework"/>
<Reference name="OpenSim.Region.CoreModules"/>
<Reference name="OpenSim.Region.Physics.Manager"/>
<!-- Unit tests -->
<!-- <Reference name="OpenSim.Tests.Common"/> -->
<Reference name="OpenSim.Tests.Common"/>
<Reference name="Nini.dll"/>
<Reference name="nunit.framework.dll"/>
<!-- For scripting in funny languages by default -->
<Reference name="Microsoft.JScript"/>
<Reference name="XMLRPC.dll"/>
<Reference name="OpenSim.Framework.Communications"/>
<Reference name="Nini.dll" />
<Reference name="log4net.dll"/>
<Reference name="DotNetOpenMail.dll"/>
<!--
TODO: this is kind of lame, we basically build a duplicate
assembly but with tests added in, just so that we don't
need to hard code in a bunch of Test directories here. If
pattern="Tests/*.cs" worked, we wouldn't need this.
-->
<Files>
<!-- SADLY the way this works means you need to keep adding these paths -->
<Match path="World/Terrain/Tests" pattern="*.cs" recurse="true" />
<Match path="World/Archiver/Tests" pattern="*.cs" recurse="true" />
</Files>