* Reinstate texture tests, eliminating duplicate OpenSim.Region.CoreModules.Tests
parent
ac6657d0f1
commit
170aad040d
57
prebuild.xml
57
prebuild.xml
|
@ -2629,8 +2629,8 @@
|
|||
<Reference name="OpenSim.Framework.Servers"/>
|
||||
<Reference name="OpenSim.Framework.Statistics"/>
|
||||
<Reference name="OpenSim.Region.Communications.Local"/>
|
||||
<Reference name="OpenSim.Region.CoreModules"/>
|
||||
<Reference name="OpenSim.Region.Framework"/>
|
||||
<Reference name="OpenSim.Region.CoreModules"/>
|
||||
<Reference name="OpenSim.Region.Physics.Manager"/>
|
||||
|
||||
<!-- Unit tests -->
|
||||
|
@ -2656,61 +2656,6 @@
|
|||
<Files>
|
||||
<!-- SADLY the way this works means you need to keep adding these paths -->
|
||||
<Match path="Agent/TextureSender/Tests" pattern="*.cs" recurse="true" />
|
||||
</Files>
|
||||
</Project>
|
||||
|
||||
<Project name="OpenSim.Region.CoreModules.Tests" path="OpenSim/Region/CoreModules" type="Library">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<OutputPath>../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
<Configuration name="Release">
|
||||
<Options>
|
||||
<OutputPath>../../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
|
||||
<ReferencePath>../../../bin/</ReferencePath>
|
||||
<Reference name="System" localCopy="false"/>
|
||||
<Reference name="System.Xml"/>
|
||||
<Reference name="System.Drawing"/>
|
||||
<Reference name="System.Runtime.Remoting"/>
|
||||
<Reference name="OpenMetaverseTypes.dll"/>
|
||||
<Reference name="OpenMetaverse.dll"/>
|
||||
<Reference name="OpenSim.Data"/>
|
||||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Framework.Communications"/>
|
||||
<Reference name="OpenSim.Framework.Console"/>
|
||||
<Reference name="OpenSim.Framework.Servers"/>
|
||||
<Reference name="OpenSim.Framework.Statistics"/>
|
||||
<Reference name="OpenSim.Region.Communications.Local"/>
|
||||
<Reference name="OpenSim.Region.Framework"/>
|
||||
<Reference name="OpenSim.Region.CoreModules"/>
|
||||
<Reference name="OpenSim.Region.Physics.Manager"/>
|
||||
|
||||
<!-- Unit tests -->
|
||||
<!-- <Reference name="OpenSim.Tests.Common"/> -->
|
||||
<Reference name="OpenSim.Tests.Common"/>
|
||||
<Reference name="Nini.dll"/>
|
||||
<Reference name="nunit.framework.dll"/>
|
||||
|
||||
<!-- For scripting in funny languages by default -->
|
||||
<Reference name="Microsoft.JScript"/>
|
||||
<Reference name="XMLRPC.dll"/>
|
||||
<Reference name="OpenSim.Framework.Communications"/>
|
||||
<Reference name="Nini.dll" />
|
||||
<Reference name="log4net.dll"/>
|
||||
<Reference name="DotNetOpenMail.dll"/>
|
||||
|
||||
<!--
|
||||
TODO: this is kind of lame, we basically build a duplicate
|
||||
assembly but with tests added in, just so that we don't
|
||||
need to hard code in a bunch of Test directories here. If
|
||||
pattern="Tests/*.cs" worked, we wouldn't need this.
|
||||
-->
|
||||
<Files>
|
||||
<!-- SADLY the way this works means you need to keep adding these paths -->
|
||||
<Match path="World/Terrain/Tests" pattern="*.cs" recurse="true" />
|
||||
<Match path="World/Archiver/Tests" pattern="*.cs" recurse="true" />
|
||||
</Files>
|
||||
|
|
Loading…
Reference in New Issue