Add WOrldView request handler and plumbing

viewer-2-initial-appearance
Melanie 2010-10-06 03:03:10 +01:00
parent 7d62ab6a9e
commit 17316170a5
2 changed files with 155 additions and 0 deletions

View File

@ -36,6 +36,9 @@ using OpenMetaverse.Imaging;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Server.Base;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Services.Interfaces;
namespace OpenSim.Region.OptionalModules.World.WorldView
{
@ -46,9 +49,18 @@ namespace OpenSim.Region.OptionalModules.World.WorldView
private bool m_Enabled = false;
private IMapImageGenerator m_Generator;
public void Initialise(IConfigSource config)
{
IConfig moduleConfig = config.Configs["Modules"];
if (moduleConfig == null)
return;
if (moduleConfig.GetString("WorldViewModule", String.Empty) != Name)
return;
m_Enabled = true;
}
public void AddRegion(Scene scene)
@ -57,6 +69,17 @@ namespace OpenSim.Region.OptionalModules.World.WorldView
public void RegionLoaded(Scene scene)
{
m_Generator = scene.RequestModuleInterface<IMapImageGenerator>();
if (m_Generator == null)
{
m_Enabled = false;
return;
}
m_log.Info("[WORLDVIEW]: Configured and enabled");
IHttpServer server = MainServer.GetHttpServer(0);
server.AddStreamHandler(new WorldViewRequestHandler(this));
}
public void RemoveRegion(Scene scene)
@ -76,5 +99,10 @@ namespace OpenSim.Region.OptionalModules.World.WorldView
public void Close()
{
}
public byte[] GenerateWorldView(Vector3 pos, Vector3 rot)
{
return new Byte[0];
}
}
}

View File

@ -0,0 +1,127 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Xml;
using OpenSim.Framework;
using OpenSim.Server.Base;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Framework.Interfaces;
using OpenMetaverse;
using log4net;
namespace OpenSim.Region.OptionalModules.World.WorldView
{
public class WorldViewRequestHandler : BaseStreamHandler
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected WorldViewModule m_WorldViewModule;
protected Object m_RequestLock = new Object();
public WorldViewRequestHandler(WorldViewModule fmodule)
: base("POST", "/worldview")
{
m_WorldViewModule = fmodule;
}
public override byte[] Handle(string path, Stream requestData,
OSHttpRequest httpRequest, OSHttpResponse httpResponse)
{
StreamReader sr = new StreamReader(requestData);
string body = sr.ReadToEnd();
sr.Close();
body = body.Trim();
try
{
lock (m_RequestLock)
{
Dictionary<string, object> request =
ServerUtils.ParseQueryString(body);
return SendWorldView(request);
}
}
catch (Exception e)
{
m_log.Debug("[WORLDVIEW]: Exception {0}" + e.ToString());
}
return new Byte[0];
}
public Byte[] SendWorldView(Dictionary<string, object> request)
{
float posX;
float posY;
float posZ;
float rotX;
float rotY;
float rotZ;
if (!request.ContainsKey("posX"))
return new Byte[0];
if (!request.ContainsKey("posY"))
return new Byte[0];
if (!request.ContainsKey("posZ"))
return new Byte[0];
if (!request.ContainsKey("rotX"))
return new Byte[0];
if (!request.ContainsKey("rotY"))
return new Byte[0];
if (!request.ContainsKey("rotZ"))
return new Byte[0];
try
{
posX = Convert.ToSingle(request["posX"]);
posY = Convert.ToSingle(request["posY"]);
posZ = Convert.ToSingle(request["posZ"]);
rotX = Convert.ToSingle(request["rotX"]);
rotY = Convert.ToSingle(request["rotY"]);
rotZ = Convert.ToSingle(request["rotZ"]);
}
catch
{
return new Byte[0];
}
Vector3 pos = new Vector3(posX, posY, posZ);
Vector3 rot = new Vector3(rotX, rotY, rotZ);
return m_WorldViewModule.GenerateWorldView(pos, rot);
}
}
}