removed broken fee compression

avinationmerge
UbitUmarov 2012-09-17 17:49:10 +01:00
parent df77724bbc
commit 1740325392
1 changed files with 1 additions and 15 deletions

View File

@ -42,10 +42,6 @@ namespace OpenSim.Region.ClientStack.Linden
const float physMeshSizeWth = 6f; // counts 7x
const float physHullSizeWth = 8f; // counts 9x
// price compression to promote complex meshs
const float feeCompressionBase = 50.0f; // transition from linear to log cost
const float feeCompressionScale = 250.0f; // 10000 scales to 1000
// stream cost size factors
const float highLodFactor = 17.36f;
const float midLodFactor = 277.78f;
@ -374,16 +370,6 @@ namespace OpenSim.Region.ClientStack.Linden
// bytes to money
sfee *= bytecost;
// fee compression
if (sfee > feeCompressionBase)
{
sfee -= feeCompressionBase;
sfee = feeCompressionScale * (float)Math.Log10((double)sfee);
sfee += feeCompressionBase;
}
cost.costFee = sfee;
return true;
}