removed broken fee compression
parent
df77724bbc
commit
1740325392
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@ -42,10 +42,6 @@ namespace OpenSim.Region.ClientStack.Linden
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const float physMeshSizeWth = 6f; // counts 7x
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const float physHullSizeWth = 8f; // counts 9x
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// price compression to promote complex meshs
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const float feeCompressionBase = 50.0f; // transition from linear to log cost
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const float feeCompressionScale = 250.0f; // 10000 scales to 1000
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// stream cost size factors
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const float highLodFactor = 17.36f;
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const float midLodFactor = 277.78f;
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@ -374,16 +370,6 @@ namespace OpenSim.Region.ClientStack.Linden
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// bytes to money
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sfee *= bytecost;
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// fee compression
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if (sfee > feeCompressionBase)
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{
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sfee -= feeCompressionBase;
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sfee = feeCompressionScale * (float)Math.Log10((double)sfee);
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sfee += feeCompressionBase;
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}
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cost.costFee = sfee;
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return true;
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}
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