Added option for UUID as command parameters. This lets the command handle the UUID parsing and type checking before the command is executed.
parent
a0ef3df194
commit
17440d8a29
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@ -28,6 +28,7 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Interfaces;
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using OpenMetaverse;
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namespace OpenSim.Region.CoreModules.Framework.InterfaceCommander
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namespace OpenSim.Region.CoreModules.Framework.InterfaceCommander
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{
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{
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@ -152,6 +153,9 @@ namespace OpenSim.Region.CoreModules.Framework.InterfaceCommander
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case "Boolean":
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case "Boolean":
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m_args[i].ArgumentValue = Boolean.Parse(arg.ToString());
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m_args[i].ArgumentValue = Boolean.Parse(arg.ToString());
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break;
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break;
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case "UUID":
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m_args[i].ArgumentValue = UUID.Parse(arg.ToString());
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break;
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default:
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default:
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Console.WriteLine("ERROR: Unknown desired type for argument " + m_args[i].Name + " on command " + m_name);
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Console.WriteLine("ERROR: Unknown desired type for argument " + m_args[i].Name + " on command " + m_name);
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break;
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break;
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