* built binaries, pdb's and user files should not be under version control.

* updated vs2005 and nant targets
* added some build files
* ignored some binaries, pdb's and user files
0.1-prestable
lbsa71 2007-04-11 07:33:14 +00:00
parent 44989288d6
commit 1747d49d71
48 changed files with 1401 additions and 1239 deletions

View File

@ -1,46 +1,46 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<project name="OpenGrid.Config.GridConfigDb4o" default="build"> <project name="OpenGrid.Config.GridConfigDb4o" default="build">
<target name="build"> <target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" /> <mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}"> <copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}"> <fileset basedir="${project::get-base-directory()}">
</fileset> </fileset>
</copy> </copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenGrid.Config.GridConfigDb4o" dynamicprefix="true" > <resources prefix="OpenGrid.Config.GridConfigDb4o" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="AssemblyInfo.cs" /> <include name="AssemblyInfo.cs" />
<include name="DbGridConfig.cs" /> <include name="DbGridConfig.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">
<lib> <lib>
<include name="${project::get-base-directory()}" /> <include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" /> <include name="${project::get-base-directory()}/${build.dir}" />
</lib> </lib>
<include name="System.dll" /> <include name="System.dll" />
<include name="System.Data.dll.dll" /> <include name="System.Data.dll.dll" />
<include name="System.Xml.dll" /> <include name="System.Xml.dll" />
<include name="../../bin/libsecondlife.dll" /> <include name="../../bin/libsecondlife.dll" />
<include name="../../bin/Db4objects.Db4o.dll" /> <include name="../../bin/Db4objects.Db4o.dll" />
<include name="../../bin/OpenSim.Framework.dll" /> <include name="../../bin/OpenSim.Framework.dll" />
<include name="../../bin/OpenSim.Framework.Console.dll" /> <include name="../../bin/OpenSim.Framework.Console.dll" />
</references> </references>
</csc> </csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" /> <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/> <mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/"> <copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" > <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/> <include name="*.dll"/>
<include name="*.exe"/> <include name="*.exe"/>
</fileset> </fileset>
</copy> </copy>
</target> </target>
<target name="clean"> <target name="clean">
<delete dir="${bin.dir}" failonerror="false" /> <delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" /> <delete dir="${obj.dir}" failonerror="false" />
</target> </target>
<target name="doc" description="Creates documentation."> <target name="doc" description="Creates documentation.">
</target> </target>
</project> </project>

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@ -1,48 +1,48 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<project name="OpenGridServices.GridServer" default="build"> <project name="OpenGridServices.GridServer" default="build">
<target name="build"> <target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" /> <mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}"> <copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}"> <fileset basedir="${project::get-base-directory()}">
</fileset> </fileset>
</copy> </copy>
<csc target="exe" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe"> <csc target="exe" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe">
<resources prefix="OpenGridServices.GridServer" dynamicprefix="true" > <resources prefix="OpenGridServices.GridServer" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="GridHttp.cs" /> <include name="GridHttp.cs" />
<include name="Main.cs" /> <include name="Main.cs" />
<include name="SimProfiles.cs" /> <include name="SimProfiles.cs" />
<include name="Properties/AssemblyInfo.cs" /> <include name="Properties/AssemblyInfo.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">
<lib> <lib>
<include name="${project::get-base-directory()}" /> <include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" /> <include name="${project::get-base-directory()}/${build.dir}" />
</lib> </lib>
<include name="System.dll" /> <include name="System.dll" />
<include name="System.Data.dll" /> <include name="System.Data.dll" />
<include name="System.Xml.dll" /> <include name="System.Xml.dll" />
<include name="../bin/OpenSim.Framework.dll" /> <include name="../bin/OpenSim.Framework.dll" />
<include name="../bin/OpenSim.Framework.Console.dll" /> <include name="../bin/OpenSim.Framework.Console.dll" />
<include name="../bin/libsecondlife.dll" /> <include name="../bin/libsecondlife.dll" />
<include name="../bin/Db4objects.Db4o.dll" /> <include name="../bin/Db4objects.Db4o.dll" />
</references> </references>
</csc> </csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/> <mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/"> <copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" > <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/> <include name="*.dll"/>
<include name="*.exe"/> <include name="*.exe"/>
</fileset> </fileset>
</copy> </copy>
</target> </target>
<target name="clean"> <target name="clean">
<delete dir="${bin.dir}" failonerror="false" /> <delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" /> <delete dir="${obj.dir}" failonerror="false" />
</target> </target>
<target name="doc" description="Creates documentation."> <target name="doc" description="Creates documentation.">
</target> </target>
</project> </project>

View File

@ -1,8 +0,0 @@
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<PublishUrlHistory>publish\</PublishUrlHistory>
<ApplicationRevision>0</ApplicationRevision>
<FallbackCulture>en-US</FallbackCulture>
<VerifyUploadedFiles>false</VerifyUploadedFiles>
</PropertyGroup>
</Project>

View File

@ -1,47 +1,47 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<project name="OpenGridServices.UserServer" default="build"> <project name="OpenGridServices.UserServer" default="build">
<target name="build"> <target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" /> <mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}"> <copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}"> <fileset basedir="${project::get-base-directory()}">
</fileset> </fileset>
</copy> </copy>
<csc target="exe" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe"> <csc target="exe" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe">
<resources prefix="OpenGridServices.UserServer" dynamicprefix="true" > <resources prefix="OpenGridServices.UserServer" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="Main.cs" /> <include name="Main.cs" />
<include name="UserHttp.cs" /> <include name="UserHttp.cs" />
<include name="Properties/AssemblyInfo.cs" /> <include name="Properties/AssemblyInfo.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">
<lib> <lib>
<include name="${project::get-base-directory()}" /> <include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" /> <include name="${project::get-base-directory()}/${build.dir}" />
</lib> </lib>
<include name="System.dll" /> <include name="System.dll" />
<include name="System.Data.dll" /> <include name="System.Data.dll" />
<include name="System.Xml.dll" /> <include name="System.Xml.dll" />
<include name="../bin/OpenSim.Framework.dll" /> <include name="../bin/OpenSim.Framework.dll" />
<include name="../bin/OpenSim.Framework.Console.dll" /> <include name="../bin/OpenSim.Framework.Console.dll" />
<include name="../bin/libsecondlife.dll" /> <include name="../bin/libsecondlife.dll" />
<include name="../bin/Db4objects.Db4o.dll" /> <include name="../bin/Db4objects.Db4o.dll" />
</references> </references>
</csc> </csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/> <mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/"> <copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" > <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/> <include name="*.dll"/>
<include name="*.exe"/> <include name="*.exe"/>
</fileset> </fileset>
</copy> </copy>
</target> </target>
<target name="clean"> <target name="clean">
<delete dir="${bin.dir}" failonerror="false" /> <delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" /> <delete dir="${obj.dir}" failonerror="false" />
</target> </target>
<target name="doc" description="Creates documentation."> <target name="doc" description="Creates documentation.">
</target> </target>
</project> </project>

View File

@ -1,42 +1,42 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<project name="OpenSim.Framework.Console" default="build"> <project name="OpenSim.Framework.Console" default="build">
<target name="build"> <target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" /> <mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}"> <copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}"> <fileset basedir="${project::get-base-directory()}">
</fileset> </fileset>
</copy> </copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Framework.Console" dynamicprefix="true" > <resources prefix="OpenSim.Framework.Console" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="AssemblyInfo.cs" /> <include name="AssemblyInfo.cs" />
<include name="ConsoleBase.cs" /> <include name="ConsoleBase.cs" />
<include name="ConsoleCallbacksBase.cs" /> <include name="ConsoleCallbacksBase.cs" />
<include name="MainConsole.cs" /> <include name="MainConsole.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">
<lib> <lib>
<include name="${project::get-base-directory()}" /> <include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" /> <include name="${project::get-base-directory()}/${build.dir}" />
</lib> </lib>
<include name="System.dll" /> <include name="System.dll" />
</references> </references>
</csc> </csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/> <mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/"> <copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" > <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/> <include name="*.dll"/>
<include name="*.exe"/> <include name="*.exe"/>
</fileset> </fileset>
</copy> </copy>
</target> </target>
<target name="clean"> <target name="clean">
<delete dir="${bin.dir}" failonerror="false" /> <delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" /> <delete dir="${obj.dir}" failonerror="false" />
</target> </target>
<target name="doc" description="Creates documentation."> <target name="doc" description="Creates documentation.">
</target> </target>
</project> </project>

View File

@ -1,67 +1,67 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<project name="OpenSim.Framework" default="build"> <project name="OpenSim.Framework" default="build">
<target name="build"> <target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" /> <mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}"> <copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}"> <fileset basedir="${project::get-base-directory()}">
</fileset> </fileset>
</copy> </copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Framework" dynamicprefix="true" > <resources prefix="OpenSim.Framework" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="AgentCiruitData.cs" /> <include name="AgentCiruitData.cs" />
<include name="AgentInventory.cs" /> <include name="AgentInventory.cs" />
<include name="AssetBase.cs" /> <include name="AssetBase.cs" />
<include name="BlockingQueue.cs" /> <include name="BlockingQueue.cs" />
<include name="HeightMapGenHills.cs" /> <include name="HeightMapGenHills.cs" />
<include name="IAssetServer.cs" /> <include name="IAssetServer.cs" />
<include name="IConfig.cs" /> <include name="IConfig.cs" />
<include name="IGenericConfig.cs" /> <include name="IGenericConfig.cs" />
<include name="IGridConfig.cs" /> <include name="IGridConfig.cs" />
<include name="IGridServer.cs" /> <include name="IGridServer.cs" />
<include name="ILocalStorage.cs" /> <include name="ILocalStorage.cs" />
<include name="IUserConfig.cs" /> <include name="IUserConfig.cs" />
<include name="IUserServer.cs" /> <include name="IUserServer.cs" />
<include name="LocalGridBase.cs" /> <include name="LocalGridBase.cs" />
<include name="Login.cs" /> <include name="Login.cs" />
<include name="LoginService.cs" /> <include name="LoginService.cs" />
<include name="NeighbourInfo.cs" /> <include name="NeighbourInfo.cs" />
<include name="PrimData.cs" /> <include name="PrimData.cs" />
<include name="RemoteGridBase.cs" /> <include name="RemoteGridBase.cs" />
<include name="SimProfile.cs" /> <include name="SimProfile.cs" />
<include name="SimProfileBase.cs" /> <include name="SimProfileBase.cs" />
<include name="UserProfile.cs" /> <include name="UserProfile.cs" />
<include name="UserProfileManager.cs" /> <include name="UserProfileManager.cs" />
<include name="UserProfileManagerBase.cs" /> <include name="UserProfileManagerBase.cs" />
<include name="Util.cs" /> <include name="Util.cs" />
<include name="Properties/AssemblyInfo.cs" /> <include name="Properties/AssemblyInfo.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">
<lib> <lib>
<include name="${project::get-base-directory()}" /> <include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" /> <include name="${project::get-base-directory()}/${build.dir}" />
</lib> </lib>
<include name="System.dll" /> <include name="System.dll" />
<include name="System.Xml.dll" /> <include name="System.Xml.dll" />
<include name="../bin/libsecondlife.dll" /> <include name="../bin/libsecondlife.dll" />
<include name="../bin/Db4objects.Db4o.dll" /> <include name="../bin/Db4objects.Db4o.dll" />
</references> </references>
</csc> </csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/> <mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/"> <copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" > <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/> <include name="*.dll"/>
<include name="*.exe"/> <include name="*.exe"/>
</fileset> </fileset>
</copy> </copy>
</target> </target>
<target name="clean"> <target name="clean">
<delete dir="${bin.dir}" failonerror="false" /> <delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" /> <delete dir="${obj.dir}" failonerror="false" />
</target> </target>
<target name="doc" description="Creates documentation."> <target name="doc" description="Creates documentation.">
</target> </target>
</project> </project>

View File

@ -32,7 +32,7 @@
<DebugSymbols>True</DebugSymbols> <DebugSymbols>True</DebugSymbols>
<FileAlignment>4096</FileAlignment> <FileAlignment>4096</FileAlignment>
<Optimize>False</Optimize> <Optimize>False</Optimize>
<OutputPath>..\..\bin\</OutputPath> <OutputPath>..\bin\</OutputPath>
<RegisterForComInterop>False</RegisterForComInterop> <RegisterForComInterop>False</RegisterForComInterop>
<RemoveIntegerChecks>False</RemoveIntegerChecks> <RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors> <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
@ -50,7 +50,7 @@
<DebugSymbols>False</DebugSymbols> <DebugSymbols>False</DebugSymbols>
<FileAlignment>4096</FileAlignment> <FileAlignment>4096</FileAlignment>
<Optimize>True</Optimize> <Optimize>True</Optimize>
<OutputPath>..\..\bin\</OutputPath> <OutputPath>..\bin\</OutputPath>
<RegisterForComInterop>False</RegisterForComInterop> <RegisterForComInterop>False</RegisterForComInterop>
<RemoveIntegerChecks>False</RemoveIntegerChecks> <RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors> <TreatWarningsAsErrors>False</TreatWarningsAsErrors>

View File

@ -1,42 +1,42 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<project name="OpenSim.GenericConfig.Xml" default="build"> <project name="OpenSim.GenericConfig.Xml" default="build">
<target name="build"> <target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" /> <mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}"> <copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}"> <fileset basedir="${project::get-base-directory()}">
</fileset> </fileset>
</copy> </copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.GenericConfig.Xml" dynamicprefix="true" > <resources prefix="OpenSim.GenericConfig.Xml" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="XmlConfig.cs" /> <include name="XmlConfig.cs" />
<include name="Properties/AssemblyInfo.cs" /> <include name="Properties/AssemblyInfo.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">
<lib> <lib>
<include name="${project::get-base-directory()}" /> <include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" /> <include name="${project::get-base-directory()}/${build.dir}" />
</lib> </lib>
<include name="System.dll" /> <include name="System.dll" />
<include name="System.Xml.dll" /> <include name="System.Xml.dll" />
<include name="../bin/OpenSim.Framework.dll" /> <include name="../bin/OpenSim.Framework.dll" />
</references> </references>
</csc> </csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/> <mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/"> <copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" > <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/> <include name="*.dll"/>
<include name="*.exe"/> <include name="*.exe"/>
</fileset> </fileset>
</copy> </copy>
</target> </target>
<target name="clean"> <target name="clean">
<delete dir="${bin.dir}" failonerror="false" /> <delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" /> <delete dir="${obj.dir}" failonerror="false" />
</target> </target>
<target name="doc" description="Creates documentation."> <target name="doc" description="Creates documentation.">
</target> </target>
</project> </project>

View File

@ -1,46 +1,46 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<project name="OpenSim.GridInterfaces.Local" default="build"> <project name="OpenSim.GridInterfaces.Local" default="build">
<target name="build"> <target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" /> <mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}"> <copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}"> <fileset basedir="${project::get-base-directory()}">
</fileset> </fileset>
</copy> </copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.GridInterfaces.Local" dynamicprefix="true" > <resources prefix="OpenSim.GridInterfaces.Local" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="AssemblyInfo.cs" /> <include name="AssemblyInfo.cs" />
<include name="LocalAssetServer.cs" /> <include name="LocalAssetServer.cs" />
<include name="LocalGridServer.cs" /> <include name="LocalGridServer.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">
<lib> <lib>
<include name="${project::get-base-directory()}" /> <include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" /> <include name="${project::get-base-directory()}/${build.dir}" />
</lib> </lib>
<include name="System.dll" /> <include name="System.dll" />
<include name="System.Xml.dll" /> <include name="System.Xml.dll" />
<include name="../../bin/Db4objects.Db4o.dll" /> <include name="../../bin/Db4objects.Db4o.dll" />
<include name="../../bin/libsecondlife.dll" /> <include name="../../bin/libsecondlife.dll" />
<include name="../../bin/OpenSim.Framework.dll" /> <include name="../../bin/OpenSim.Framework.dll" />
<include name="../../bin/OpenSim.Framework.Console.dll" /> <include name="../../bin/OpenSim.Framework.Console.dll" />
</references> </references>
</csc> </csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" /> <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/> <mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/"> <copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" > <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/> <include name="*.dll"/>
<include name="*.exe"/> <include name="*.exe"/>
</fileset> </fileset>
</copy> </copy>
</target> </target>
<target name="clean"> <target name="clean">
<delete dir="${bin.dir}" failonerror="false" /> <delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" /> <delete dir="${obj.dir}" failonerror="false" />
</target> </target>
<target name="doc" description="Creates documentation."> <target name="doc" description="Creates documentation.">
</target> </target>
</project> </project>

View File

@ -1,45 +1,45 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<project name="OpenSim.GridInterfaces.Remote" default="build"> <project name="OpenSim.GridInterfaces.Remote" default="build">
<target name="build"> <target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" /> <mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}"> <copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}"> <fileset basedir="${project::get-base-directory()}">
</fileset> </fileset>
</copy> </copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.GridInterfaces.Remote" dynamicprefix="true" > <resources prefix="OpenSim.GridInterfaces.Remote" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="AssemblyInfo.cs" /> <include name="AssemblyInfo.cs" />
<include name="RemoteAssetServer.cs" /> <include name="RemoteAssetServer.cs" />
<include name="RemoteGridServer.cs" /> <include name="RemoteGridServer.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">
<lib> <lib>
<include name="${project::get-base-directory()}" /> <include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" /> <include name="${project::get-base-directory()}/${build.dir}" />
</lib> </lib>
<include name="System.dll" /> <include name="System.dll" />
<include name="System.Xml.dll" /> <include name="System.Xml.dll" />
<include name="../../bin/libsecondlife.dll" /> <include name="../../bin/libsecondlife.dll" />
<include name="../../bin/OpenSim.Framework.dll" /> <include name="../../bin/OpenSim.Framework.dll" />
<include name="../../bin/OpenSim.Framework.Console.dll" /> <include name="../../bin/OpenSim.Framework.Console.dll" />
</references> </references>
</csc> </csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" /> <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/> <mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/"> <copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" > <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/> <include name="*.dll"/>
<include name="*.exe"/> <include name="*.exe"/>
</fileset> </fileset>
</copy> </copy>
</target> </target>
<target name="clean"> <target name="clean">
<delete dir="${bin.dir}" failonerror="false" /> <delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" /> <delete dir="${obj.dir}" failonerror="false" />
</target> </target>
<target name="doc" description="Creates documentation."> <target name="doc" description="Creates documentation.">
</target> </target>
</project> </project>

View File

@ -1,42 +1,42 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<project name="OpenSim.Physics.BasicPhysicsPlugin" default="build"> <project name="OpenSim.Physics.BasicPhysicsPlugin" default="build">
<target name="build"> <target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" /> <mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}"> <copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}"> <fileset basedir="${project::get-base-directory()}">
</fileset> </fileset>
</copy> </copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Physics.BasicPhysicsPlugin" dynamicprefix="true" > <resources prefix="OpenSim.Physics.BasicPhysicsPlugin" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="AssemblyInfo.cs" /> <include name="AssemblyInfo.cs" />
<include name="BasicPhysicsPlugin.cs" /> <include name="BasicPhysicsPlugin.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">
<lib> <lib>
<include name="${project::get-base-directory()}" /> <include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" /> <include name="${project::get-base-directory()}/${build.dir}" />
</lib> </lib>
<include name="System.dll" /> <include name="System.dll" />
<include name="../../bin/Axiom.MathLib.dll" /> <include name="../../bin/Axiom.MathLib.dll" />
<include name="../../bin/OpenSim.Physics.Manager.dll" /> <include name="../../bin/OpenSim.Physics.Manager.dll" />
</references> </references>
</csc> </csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/Physics/" /> <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/Physics/" />
<mkdir dir="${project::get-base-directory()}/../../bin/Physics/"/> <mkdir dir="${project::get-base-directory()}/../../bin/Physics/"/>
<copy todir="${project::get-base-directory()}/../../bin/Physics/"> <copy todir="${project::get-base-directory()}/../../bin/Physics/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" > <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/> <include name="*.dll"/>
<include name="*.exe"/> <include name="*.exe"/>
</fileset> </fileset>
</copy> </copy>
</target> </target>
<target name="clean"> <target name="clean">
<delete dir="${bin.dir}" failonerror="false" /> <delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" /> <delete dir="${obj.dir}" failonerror="false" />
</target> </target>
<target name="doc" description="Creates documentation."> <target name="doc" description="Creates documentation.">
</target> </target>
</project> </project>

View File

@ -1,47 +1,47 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<project name="OpenSim.Physics.Manager" default="build"> <project name="OpenSim.Physics.Manager" default="build">
<target name="build"> <target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" /> <mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}"> <copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}"> <fileset basedir="${project::get-base-directory()}">
</fileset> </fileset>
</copy> </copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Physics.Manager" dynamicprefix="true" > <resources prefix="OpenSim.Physics.Manager" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="AssemblyInfo.cs" /> <include name="AssemblyInfo.cs" />
<include name="PhysicsActor.cs" /> <include name="PhysicsActor.cs" />
<include name="PhysicsManager.cs" /> <include name="PhysicsManager.cs" />
<include name="PhysicsScene.cs" /> <include name="PhysicsScene.cs" />
<include name="PhysicsVector.cs" /> <include name="PhysicsVector.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">
<lib> <lib>
<include name="${project::get-base-directory()}" /> <include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" /> <include name="${project::get-base-directory()}/${build.dir}" />
</lib> </lib>
<include name="System.dll" /> <include name="System.dll" />
<include name="System.Xml.dll" /> <include name="System.Xml.dll" />
<include name="../../bin/Axiom.MathLib.dll" /> <include name="../../bin/Axiom.MathLib.dll" />
<include name="../../bin/OpenSim.Framework.dll" /> <include name="../../bin/OpenSim.Framework.dll" />
<include name="../../bin/OpenSim.Framework.Console.dll" /> <include name="../../bin/OpenSim.Framework.Console.dll" />
</references> </references>
</csc> </csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" /> <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/> <mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/"> <copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" > <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/> <include name="*.dll"/>
<include name="*.exe"/> <include name="*.exe"/>
</fileset> </fileset>
</copy> </copy>
</target> </target>
<target name="clean"> <target name="clean">
<delete dir="${bin.dir}" failonerror="false" /> <delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" /> <delete dir="${obj.dir}" failonerror="false" />
</target> </target>
<target name="doc" description="Creates documentation."> <target name="doc" description="Creates documentation.">
</target> </target>
</project> </project>

View File

@ -1,43 +1,43 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<project name="OpenSim.Physics.OdePlugin" default="build"> <project name="OpenSim.Physics.OdePlugin" default="build">
<target name="build"> <target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" /> <mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}"> <copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}"> <fileset basedir="${project::get-base-directory()}">
</fileset> </fileset>
</copy> </copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Physics.OdePlugin" dynamicprefix="true" > <resources prefix="OpenSim.Physics.OdePlugin" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="AssemblyInfo.cs" /> <include name="AssemblyInfo.cs" />
<include name="OdePlugin.cs" /> <include name="OdePlugin.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">
<lib> <lib>
<include name="${project::get-base-directory()}" /> <include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" /> <include name="${project::get-base-directory()}/${build.dir}" />
</lib> </lib>
<include name="System.dll" /> <include name="System.dll" />
<include name="../../bin/Axiom.MathLib.dll" /> <include name="../../bin/Axiom.MathLib.dll" />
<include name="../../bin/OpenSim.Physics.Manager.dll" /> <include name="../../bin/OpenSim.Physics.Manager.dll" />
<include name="../../bin/Ode.NET.dll" /> <include name="../../bin/Ode.NET.dll" />
</references> </references>
</csc> </csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/Physics/" /> <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/Physics/" />
<mkdir dir="${project::get-base-directory()}/../../bin/Physics/"/> <mkdir dir="${project::get-base-directory()}/../../bin/Physics/"/>
<copy todir="${project::get-base-directory()}/../../bin/Physics/"> <copy todir="${project::get-base-directory()}/../../bin/Physics/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" > <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/> <include name="*.dll"/>
<include name="*.exe"/> <include name="*.exe"/>
</fileset> </fileset>
</copy> </copy>
</target> </target>
<target name="clean"> <target name="clean">
<delete dir="${bin.dir}" failonerror="false" /> <delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" /> <delete dir="${obj.dir}" failonerror="false" />
</target> </target>
<target name="doc" description="Creates documentation."> <target name="doc" description="Creates documentation.">
</target> </target>
</project> </project>

View File

@ -1,43 +1,43 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<project name="OpenSim.Physics.PhysXPlugin" default="build"> <project name="OpenSim.Physics.PhysXPlugin" default="build">
<target name="build"> <target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" /> <mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}"> <copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}"> <fileset basedir="${project::get-base-directory()}">
</fileset> </fileset>
</copy> </copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Physics.PhysXPlugin" dynamicprefix="true" > <resources prefix="OpenSim.Physics.PhysXPlugin" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="AssemblyInfo.cs" /> <include name="AssemblyInfo.cs" />
<include name="PhysXPlugin.cs" /> <include name="PhysXPlugin.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">
<lib> <lib>
<include name="${project::get-base-directory()}" /> <include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" /> <include name="${project::get-base-directory()}/${build.dir}" />
</lib> </lib>
<include name="System.dll" /> <include name="System.dll" />
<include name="../../bin/Axiom.MathLib.dll" /> <include name="../../bin/Axiom.MathLib.dll" />
<include name="../../bin/PhysX_Wrapper_Dotnet.dll" /> <include name="../../bin/PhysX_Wrapper_Dotnet.dll" />
<include name="../../bin/OpenSim.Physics.Manager.dll" /> <include name="../../bin/OpenSim.Physics.Manager.dll" />
</references> </references>
</csc> </csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/Physics/" /> <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/Physics/" />
<mkdir dir="${project::get-base-directory()}/../../bin/Physics/"/> <mkdir dir="${project::get-base-directory()}/../../bin/Physics/"/>
<copy todir="${project::get-base-directory()}/../../bin/Physics/"> <copy todir="${project::get-base-directory()}/../../bin/Physics/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" > <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/> <include name="*.dll"/>
<include name="*.exe"/> <include name="*.exe"/>
</fileset> </fileset>
</copy> </copy>
</target> </target>
<target name="clean"> <target name="clean">
<delete dir="${bin.dir}" failonerror="false" /> <delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" /> <delete dir="${obj.dir}" failonerror="false" />
</target> </target>
<target name="doc" description="Creates documentation."> <target name="doc" description="Creates documentation.">
</target> </target>
</project> </project>

View File

@ -1,4 +1,4 @@
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup> <PropertyGroup>
<ProjectType>Local</ProjectType> <ProjectType>Local</ProjectType>
<ProductVersion>8.0.50727</ProductVersion> <ProductVersion>8.0.50727</ProductVersion>
@ -6,8 +6,7 @@
<ProjectGuid>{632E1BFD-0000-0000-0000-000000000000}</ProjectGuid> <ProjectGuid>{632E1BFD-0000-0000-0000-000000000000}</ProjectGuid>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ApplicationIcon> <ApplicationIcon></ApplicationIcon>
</ApplicationIcon>
<AssemblyKeyContainerName> <AssemblyKeyContainerName>
</AssemblyKeyContainerName> </AssemblyKeyContainerName>
<AssemblyName>OpenSim.RegionServer</AssemblyName> <AssemblyName>OpenSim.RegionServer</AssemblyName>
@ -16,11 +15,9 @@
<DefaultTargetSchema>IE50</DefaultTargetSchema> <DefaultTargetSchema>IE50</DefaultTargetSchema>
<DelaySign>false</DelaySign> <DelaySign>false</DelaySign>
<OutputType>Library</OutputType> <OutputType>Library</OutputType>
<AppDesignerFolder> <AppDesignerFolder></AppDesignerFolder>
</AppDesignerFolder>
<RootNamespace>OpenSim.RegionServer</RootNamespace> <RootNamespace>OpenSim.RegionServer</RootNamespace>
<StartupObject> <StartupObject></StartupObject>
</StartupObject>
<FileUpgradeFlags> <FileUpgradeFlags>
</FileUpgradeFlags> </FileUpgradeFlags>
</PropertyGroup> </PropertyGroup>
@ -31,8 +28,7 @@
<ConfigurationOverrideFile> <ConfigurationOverrideFile>
</ConfigurationOverrideFile> </ConfigurationOverrideFile>
<DefineConstants>TRACE;DEBUG</DefineConstants> <DefineConstants>TRACE;DEBUG</DefineConstants>
<DocumentationFile> <DocumentationFile></DocumentationFile>
</DocumentationFile>
<DebugSymbols>True</DebugSymbols> <DebugSymbols>True</DebugSymbols>
<FileAlignment>4096</FileAlignment> <FileAlignment>4096</FileAlignment>
<Optimize>False</Optimize> <Optimize>False</Optimize>
@ -41,8 +37,7 @@
<RemoveIntegerChecks>False</RemoveIntegerChecks> <RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors> <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<NoWarn> <NoWarn></NoWarn>
</NoWarn>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<AllowUnsafeBlocks>False</AllowUnsafeBlocks> <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
@ -51,8 +46,7 @@
<ConfigurationOverrideFile> <ConfigurationOverrideFile>
</ConfigurationOverrideFile> </ConfigurationOverrideFile>
<DefineConstants>TRACE</DefineConstants> <DefineConstants>TRACE</DefineConstants>
<DocumentationFile> <DocumentationFile></DocumentationFile>
</DocumentationFile>
<DebugSymbols>False</DebugSymbols> <DebugSymbols>False</DebugSymbols>
<FileAlignment>4096</FileAlignment> <FileAlignment>4096</FileAlignment>
<Optimize>True</Optimize> <Optimize>True</Optimize>
@ -61,65 +55,66 @@
<RemoveIntegerChecks>False</RemoveIntegerChecks> <RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors> <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<NoWarn> <NoWarn></NoWarn>
</NoWarn>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
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<Private>False</Private> <Private>False</Private>
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<Reference Include="System.Xml"> <Reference Include="System.Xml" >
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<Reference Include="libsecondlife.dll"> <Reference Include="libsecondlife.dll" >
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<Reference Include="Axiom.MathLib.dll"> <Reference Include="Axiom.MathLib.dll" >
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<Reference Include="Db4objects.Db4o.dll"> <Reference Include="Db4objects.Db4o.dll" >
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<ProjectReference Include="..\OpenSim.Terrain.BasicTerrain\OpenSim.Terrain.BasicTerrain.csproj">
<Name>OpenSim.Terrain.BasicTerrain</Name>
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<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
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<Project>{8ACA2445-0000-0000-0000-000000000000}</Project> <Project>{8ACA2445-0000-0000-0000-000000000000}</Project>
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<Private>False</Private> <Private>False</Private>
</ProjectReference> </ProjectReference>
<ProjectReference Include="..\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj"> <ProjectReference Include="..\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj">
<Name>OpenSim.Framework.Console</Name> <Name>OpenSim.Framework.Console</Name>
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<Private>False</Private> <Private>False</Private>
</ProjectReference> </ProjectReference>
<ProjectReference Include="..\OpenSim.GenericConfig\Xml\OpenSim.GenericConfig.Xml.csproj"> <ProjectReference Include="..\OpenSim.GenericConfig\Xml\OpenSim.GenericConfig.Xml.csproj">
<Name>OpenSim.GenericConfig.Xml</Name> <Name>OpenSim.GenericConfig.Xml</Name>
<Project>{E88EF749-0000-0000-0000-000000000000}</Project> <Project>{E88EF749-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private> <Private>False</Private>
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<ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj"> <ProjectReference Include="..\OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj">
<Name>OpenSim.Physics.Manager</Name> <Name>OpenSim.Physics.Manager</Name>
<Project>{8BE16150-0000-0000-0000-000000000000}</Project> <Project>{8BE16150-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private> <Private>False</Private>
</ProjectReference>
<ProjectReference Include="..\OpenSim.Terrain.BasicTerrain\OpenSim.Terrain.BasicTerrain.csproj">
<Project>{FFD5951C-4002-4ACA-9ADF-68852357B94A}</Project>
<Name>OpenSim.Terrain.BasicTerrain</Name>
</ProjectReference> </ProjectReference>
<ProjectReference Include="..\Servers\OpenSim.Servers.csproj"> <ProjectReference Include="..\Servers\OpenSim.Servers.csproj">
<Name>OpenSim.Servers</Name> <Name>OpenSim.Servers</Name>
<Project>{8BB20F0A-0000-0000-0000-000000000000}</Project> <Project>{8BB20F0A-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private> <Private>False</Private>
</ProjectReference> </ProjectReference>
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<ItemGroup> <ItemGroup>
@ -233,4 +228,4 @@
<PostBuildEvent> <PostBuildEvent>
</PostBuildEvent> </PostBuildEvent>
</PropertyGroup> </PropertyGroup>
</Project> </Project>

View File

@ -1,82 +1,82 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<project name="OpenSim.RegionServer" default="build"> <project name="OpenSim.RegionServer" default="build">
<target name="build"> <target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" /> <mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}"> <copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}"> <fileset basedir="${project::get-base-directory()}">
</fileset> </fileset>
</copy> </copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.RegionServer" dynamicprefix="true" > <resources prefix="OpenSim.RegionServer" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="AgentAssetUpload.cs" /> <include name="AgentAssetUpload.cs" />
<include name="ConsoleCmds.cs" /> <include name="ConsoleCmds.cs" />
<include name="Grid.cs" /> <include name="Grid.cs" />
<include name="OpenSimMain.cs" /> <include name="OpenSimMain.cs" />
<include name="OpenSimNetworkHandler.cs" /> <include name="OpenSimNetworkHandler.cs" />
<include name="PacketServer.cs" /> <include name="PacketServer.cs" />
<include name="QueItem.cs" /> <include name="QueItem.cs" />
<include name="RegionInfo.cs" /> <include name="RegionInfo.cs" />
<include name="SimClient.cs" /> <include name="SimClient.cs" />
<include name="SimConsole.cs" /> <include name="SimConsole.cs" />
<include name="VersionInfo.cs" /> <include name="VersionInfo.cs" />
<include name="Assets/AssetCache.cs" /> <include name="Assets/AssetCache.cs" />
<include name="Assets/InventoryCache.cs" /> <include name="Assets/InventoryCache.cs" />
<include name="CAPS/AdminWebFront.cs" /> <include name="CAPS/AdminWebFront.cs" />
<include name="types/Mesh.cs" /> <include name="types/Mesh.cs" />
<include name="types/Triangle.cs" /> <include name="types/Triangle.cs" />
<include name="world/Avatar.cs" /> <include name="world/Avatar.cs" />
<include name="world/AvatarAnimations.cs" /> <include name="world/AvatarAnimations.cs" />
<include name="world/AvatarClient.cs" /> <include name="world/AvatarClient.cs" />
<include name="world/AvatarUpdate.cs" /> <include name="world/AvatarUpdate.cs" />
<include name="world/Entity.cs" /> <include name="world/Entity.cs" />
<include name="world/Primitive.cs" /> <include name="world/Primitive.cs" />
<include name="world/Primitive2.cs" /> <include name="world/Primitive2.cs" />
<include name="world/ScriptEngine.cs" /> <include name="world/ScriptEngine.cs" />
<include name="world/SurfacePatch.cs" /> <include name="world/SurfacePatch.cs" />
<include name="world/World.cs" /> <include name="world/World.cs" />
<include name="world/WorldPacketHandlers.cs" /> <include name="world/WorldPacketHandlers.cs" />
<include name="world/scripting/IScript.cs" /> <include name="world/scripting/IScript.cs" />
<include name="world/scripting/IScriptContext.cs" /> <include name="world/scripting/IScriptContext.cs" />
<include name="world/scripting/IScriptEntity.cs" /> <include name="world/scripting/IScriptEntity.cs" />
<include name="world/scripting/IScriptHandler.cs" /> <include name="world/scripting/IScriptHandler.cs" />
<include name="world/scripting/Script.cs" /> <include name="world/scripting/Script.cs" />
<include name="world/scripting/ScriptFactory.cs" /> <include name="world/scripting/ScriptFactory.cs" />
<include name="world/scripting/Scripts/FollowRandomAvatar.cs" /> <include name="world/scripting/Scripts/FollowRandomAvatar.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">
<lib> <lib>
<include name="${project::get-base-directory()}" /> <include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" /> <include name="${project::get-base-directory()}/${build.dir}" />
</lib> </lib>
<include name="System.dll" /> <include name="System.dll" />
<include name="System.Xml.dll" /> <include name="System.Xml.dll" />
<include name="../bin/libsecondlife.dll" /> <include name="../bin/libsecondlife.dll" />
<include name="../bin/Axiom.MathLib.dll" /> <include name="../bin/Axiom.MathLib.dll" />
<include name="../bin/Db4objects.Db4o.dll" /> <include name="../bin/Db4objects.Db4o.dll" />
<include name="../bin/OpenSim.Terrain.BasicTerrain.dll" /> <include name="../bin/OpenSim.Terrain.BasicTerrain.dll" />
<include name="../bin/OpenSim.Framework.dll" /> <include name="../bin/OpenSim.Framework.dll" />
<include name="../bin/OpenSim.Framework.Console.dll" /> <include name="../bin/OpenSim.Framework.Console.dll" />
<include name="../bin/OpenSim.GenericConfig.Xml.dll" /> <include name="../bin/OpenSim.GenericConfig.Xml.dll" />
<include name="../bin/OpenSim.Physics.Manager.dll" /> <include name="../bin/OpenSim.Physics.Manager.dll" />
<include name="../bin/OpenSim.Servers.dll" /> <include name="../bin/OpenSim.Servers.dll" />
</references> </references>
</csc> </csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/> <mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/"> <copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" > <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/> <include name="*.dll"/>
<include name="*.exe"/> <include name="*.exe"/>
</fileset> </fileset>
</copy> </copy>
</target> </target>
<target name="clean"> <target name="clean">
<delete dir="${bin.dir}" failonerror="false" /> <delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" /> <delete dir="${obj.dir}" failonerror="false" />
</target> </target>
<target name="doc" description="Creates documentation."> <target name="doc" description="Creates documentation.">
</target> </target>
</project> </project>

View File

@ -1,65 +1,111 @@
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup> <PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <ProjectType>Local</ProjectType>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.50727</ProductVersion> <ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion> <SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{2D49BA72-FF23-41EF-987C-0D6643FBE727}</ProjectGuid> <ProjectGuid>{6B20B603-0000-0000-0000-000000000000}</ProjectGuid>
<OutputType>Library</OutputType> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<AppDesignerFolder>Properties</AppDesignerFolder> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<RootNamespace>OpenSim.Storage.LocalStorageSQLite</RootNamespace> <ApplicationIcon></ApplicationIcon>
<AssemblyKeyContainerName>
</AssemblyKeyContainerName>
<AssemblyName>OpenSim.Storage.LocalStorageSQLite</AssemblyName> <AssemblyName>OpenSim.Storage.LocalStorageSQLite</AssemblyName>
<DefaultClientScript>JScript</DefaultClientScript>
<DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
<DefaultTargetSchema>IE50</DefaultTargetSchema>
<DelaySign>false</DelaySign>
<OutputType>Library</OutputType>
<AppDesignerFolder></AppDesignerFolder>
<RootNamespace>OpenSim.Storage.LocalStorageSQLite</RootNamespace>
<StartupObject></StartupObject>
<FileUpgradeFlags>
</FileUpgradeFlags>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols> <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<DebugType>full</DebugType> <BaseAddress>285212672</BaseAddress>
<Optimize>false</Optimize> <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
<OutputPath>bin\Debug\</OutputPath> <ConfigurationOverrideFile>
<DefineConstants>DEBUG;TRACE</DefineConstants> </ConfigurationOverrideFile>
<ErrorReport>prompt</ErrorReport> <DefineConstants>TRACE;DEBUG</DefineConstants>
<DocumentationFile></DocumentationFile>
<DebugSymbols>True</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>False</Optimize>
<OutputPath>..\bin\</OutputPath>
<RegisterForComInterop>False</RegisterForComInterop>
<RemoveIntegerChecks>False</RemoveIntegerChecks>
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<DebugType>pdbonly</DebugType> <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<Optimize>true</Optimize> <BaseAddress>285212672</BaseAddress>
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<Compile Include="SQLiteLocalStorage.cs" />
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<Project>{A7CD0630-0000-0000-0000-000000000000}</Project>
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<ProjectReference Include="..\OpenSim.Framework\OpenSim.Framework.csproj"> <ProjectReference Include="..\OpenSim.Framework\OpenSim.Framework.csproj">
<Project>{8ACA2445-0000-0000-0000-000000000000}</Project>
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<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
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<Project>{A7CD0630-0000-0000-0000-000000000000}</Project>
<Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
<Private>False</Private>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> <ItemGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. <Compile Include="SQLiteLocalStorage.cs">
Other similar extension points exist, see Microsoft.Common.targets. <SubType>Code</SubType>
<Target Name="BeforeBuild"> </Compile>
</Target> <Compile Include="Properties\AssemblyInfo.cs">
<Target Name="AfterBuild"> <SubType>Code</SubType>
</Target> </Compile>
--> </ItemGroup>
</Project> <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
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<PreBuildEvent>
</PreBuildEvent>
<PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
</Project>

View File

@ -0,0 +1,46 @@
<?xml version="1.0" ?>
<project name="OpenSim.Storage.LocalStorageSQLite" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Storage.LocalStorageSQLite" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="SQLiteLocalStorage.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="System.dll" />
<include name="System.Xml.dll" />
<include name="System.Data.dll" />
<include name="System.Data.SQLite.DLL.dll" />
<include name="../bin/libsecondlife.dll" />
<include name="../bin/OpenSim.Framework.dll" />
<include name="../bin/OpenSim.Framework.Console.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@ -1,12 +0,0 @@
obj\Debug\ResolveAssemblyReference.cache
bin\Debug\OpenSim.Storage.LocalStorageSQLite.dll
bin\Debug\OpenSim.Storage.LocalStorageSQLite.pdb
bin\Debug\libsecondlife.dll
bin\Debug\OpenSim.Framework.Console.dll
bin\Debug\OpenSim.Framework.dll
bin\Debug\System.Data.SQLite.DLL
bin\Debug\Db4objects.Db4o.dll
bin\Debug\OpenSim.Framework.pdb
bin\Debug\OpenSim.Framework.Console.pdb
obj\Debug\OpenSim.Storage.LocalStorageSQLite.dll
obj\Debug\OpenSim.Storage.LocalStorageSQLite.pdb

View File

@ -1,47 +1,47 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<project name="OpenSim.Storage.LocalStorageDb4o" default="build"> <project name="OpenSim.Storage.LocalStorageDb4o" default="build">
<target name="build"> <target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" /> <mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}"> <copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}"> <fileset basedir="${project::get-base-directory()}">
</fileset> </fileset>
</copy> </copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Storage.LocalStorageDb4o" dynamicprefix="true" > <resources prefix="OpenSim.Storage.LocalStorageDb4o" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="AssemblyInfo.cs" /> <include name="AssemblyInfo.cs" />
<include name="Db4LocalStorage.cs" /> <include name="Db4LocalStorage.cs" />
<include name="MapStorage.cs" /> <include name="MapStorage.cs" />
<include name="UUIDQuery.cs" /> <include name="UUIDQuery.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">
<lib> <lib>
<include name="${project::get-base-directory()}" /> <include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" /> <include name="${project::get-base-directory()}/${build.dir}" />
</lib> </lib>
<include name="System.dll" /> <include name="System.dll" />
<include name="System.Xml.dll" /> <include name="System.Xml.dll" />
<include name="../../bin/Db4objects.Db4o.dll" /> <include name="../../bin/Db4objects.Db4o.dll" />
<include name="../../bin/libsecondlife.dll" /> <include name="../../bin/libsecondlife.dll" />
<include name="../../bin/OpenSim.Framework.dll" /> <include name="../../bin/OpenSim.Framework.dll" />
<include name="../../bin/OpenSim.Framework.Console.dll" /> <include name="../../bin/OpenSim.Framework.Console.dll" />
</references> </references>
</csc> </csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" /> <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/> <mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/"> <copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" > <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/> <include name="*.dll"/>
<include name="*.exe"/> <include name="*.exe"/>
</fileset> </fileset>
</copy> </copy>
</target> </target>
<target name="clean"> <target name="clean">
<delete dir="${bin.dir}" failonerror="false" /> <delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" /> <delete dir="${obj.dir}" failonerror="false" />
</target> </target>
<target name="doc" description="Creates documentation."> <target name="doc" description="Creates documentation.">
</target> </target>
</project> </project>

View File

@ -1,48 +1,95 @@
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup> <PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> <ProjectType>Local</ProjectType>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.50727</ProductVersion> <ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion> <SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{FFD5951C-4002-4ACA-9ADF-68852357B94A}</ProjectGuid> <ProjectGuid>{2270B8FE-0000-0000-0000-000000000000}</ProjectGuid>
<OutputType>Library</OutputType> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<AppDesignerFolder>Properties</AppDesignerFolder> <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<RootNamespace>OpenSim.Terrain.BasicTerrain</RootNamespace> <ApplicationIcon></ApplicationIcon>
<AssemblyKeyContainerName>
</AssemblyKeyContainerName>
<AssemblyName>OpenSim.Terrain.BasicTerrain</AssemblyName> <AssemblyName>OpenSim.Terrain.BasicTerrain</AssemblyName>
<DefaultClientScript>JScript</DefaultClientScript>
<DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
<DefaultTargetSchema>IE50</DefaultTargetSchema>
<DelaySign>false</DelaySign>
<OutputType>Library</OutputType>
<AppDesignerFolder></AppDesignerFolder>
<RootNamespace>OpenSim.Terrain.BasicTerrain</RootNamespace>
<StartupObject></StartupObject>
<FileUpgradeFlags>
</FileUpgradeFlags>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols> <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<DebugType>full</DebugType> <BaseAddress>285212672</BaseAddress>
<Optimize>false</Optimize> <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
<OutputPath>bin\Debug\</OutputPath> <ConfigurationOverrideFile>
<DefineConstants>DEBUG;TRACE</DefineConstants> </ConfigurationOverrideFile>
<ErrorReport>prompt</ErrorReport> <DefineConstants>TRACE;DEBUG</DefineConstants>
<DocumentationFile></DocumentationFile>
<DebugSymbols>True</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>False</Optimize>
<OutputPath>..\bin\</OutputPath>
<RegisterForComInterop>False</RegisterForComInterop>
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType> <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
<Optimize>true</Optimize> <BaseAddress>285212672</BaseAddress>
<OutputPath>bin\Release\</OutputPath> <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
<ConfigurationOverrideFile>
</ConfigurationOverrideFile>
<DefineConstants>TRACE</DefineConstants> <DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport> <DocumentationFile></DocumentationFile>
<DebugSymbols>False</DebugSymbols>
<FileAlignment>4096</FileAlignment>
<Optimize>True</Optimize>
<OutputPath>..\bin\</OutputPath>
<RegisterForComInterop>False</RegisterForComInterop>
<RemoveIntegerChecks>False</RemoveIntegerChecks>
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<NoWarn></NoWarn>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<Reference Include="libTerrain-BSD, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL" /> <Reference Include="libTerrain-BSD.dll" >
<Reference Include="System" /> <HintPath>..\bin\libTerrain-BSD.dll</HintPath>
<Reference Include="System.Data" /> <Private>False</Private>
<Reference Include="System.Xml" /> </Reference>
<Reference Include="System" >
<HintPath>System.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Data" >
<HintPath>System.Data.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System.Xml" >
<HintPath>System.Xml.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Compile Include="TerrainEngine.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup> </ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" /> <ItemGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it. <Compile Include="TerrainEngine.cs">
Other similar extension points exist, see Microsoft.Common.targets. <SubType>Code</SubType>
<Target Name="BeforeBuild"> </Compile>
</Target> <Compile Include="Properties\AssemblyInfo.cs">
<Target Name="AfterBuild"> <SubType>Code</SubType>
</Target> </Compile>
--> </ItemGroup>
</Project> <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
<PropertyGroup>
<PreBuildEvent>
</PreBuildEvent>
<PostBuildEvent>
</PostBuildEvent>
</PropertyGroup>
</Project>

View File

@ -0,0 +1,43 @@
<?xml version="1.0" ?>
<project name="OpenSim.Terrain.BasicTerrain" default="build">
<target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}">
</fileset>
</copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Terrain.BasicTerrain" dynamicprefix="true" >
</resources>
<sources failonempty="true">
<include name="TerrainEngine.cs" />
<include name="Properties/AssemblyInfo.cs" />
</sources>
<references basedir="${project::get-base-directory()}">
<lib>
<include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" />
</lib>
<include name="../bin/libTerrain-BSD.dll" />
<include name="System.dll" />
<include name="System.Data.dll" />
<include name="System.Xml.dll" />
</references>
</csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/>
<include name="*.exe"/>
</fileset>
</copy>
</target>
<target name="clean">
<delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" />
</target>
<target name="doc" description="Creates documentation.">
</target>
</project>

View File

@ -3,3 +3,5 @@ bin\Debug\OpenSim.Terrain.BasicTerrain.pdb
obj\Debug\ResolveAssemblyReference.cache obj\Debug\ResolveAssemblyReference.cache
obj\Debug\OpenSim.Terrain.BasicTerrain.dll obj\Debug\OpenSim.Terrain.BasicTerrain.dll
obj\Debug\OpenSim.Terrain.BasicTerrain.pdb obj\Debug\OpenSim.Terrain.BasicTerrain.pdb
..\bin\OpenSim.Terrain.BasicTerrain.dll
..\bin\OpenSim.Terrain.BasicTerrain.pdb

View File

@ -1,118 +1,121 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<project name="OpenSim" default="build"> <project name="OpenSim" default="build">
<echo message="Using '${nant.settings.currentframework}' Framework"/> <echo message="Using '${nant.settings.currentframework}' Framework"/>
<property name="bin.dir" value="bin" /> <property name="bin.dir" value="bin" />
<property name="obj.dir" value="obj" /> <property name="obj.dir" value="obj" />
<property name="doc.dir" value="doc" /> <property name="doc.dir" value="doc" />
<property name="project.main.dir" value="${project::get-base-directory()}" /> <property name="project.main.dir" value="${project::get-base-directory()}" />
<property name="project.config" value="Release" />
<target name="Debug" description="">
<target name="Release" description=""> <property name="project.config" value="Debug" />
<property name="project.config" value="Release" /> <property name="build.debug" value="true" />
<property name="build.debug" value="false" /> </target>
</target>
<property name="project.config" value="Release" />
<target name="Debug" description=""> <target name="Release" description="">
<property name="project.config" value="Debug" /> <property name="project.config" value="Release" />
<property name="build.debug" value="true" /> <property name="build.debug" value="false" />
</target> </target>
<target name="net-1.1" description="Sets framework to .NET 1.1"> <target name="net-1.1" description="Sets framework to .NET 1.1">
<property name="nant.settings.currentframework" value="net-1.1" /> <property name="nant.settings.currentframework" value="net-1.1" />
</target> </target>
<target name="net-2.0" description="Sets framework to .NET 2.0"> <target name="net-2.0" description="Sets framework to .NET 2.0">
<property name="nant.settings.currentframework" value="net-2.0" /> <property name="nant.settings.currentframework" value="net-2.0" />
</target> </target>
<target name="mono-2.0" description="Sets framework to mono 2.0"> <target name="mono-2.0" description="Sets framework to mono 2.0">
<property name="nant.settings.currentframework" value="mono-2.0" /> <property name="nant.settings.currentframework" value="mono-2.0" />
</target> </target>
<target name="mono-1.0" description="Sets framework to mono 1.0"> <target name="mono-1.0" description="Sets framework to mono 1.0">
<property name="nant.settings.currentframework" value="mono-1.0" /> <property name="nant.settings.currentframework" value="mono-1.0" />
</target> </target>
<target name="init" description=""> <target name="init" description="">
<call target="${project.config}" /> <call target="${project.config}" />
<sysinfo /> <sysinfo />
<echo message="Platform ${sys.os.platform}" /> <echo message="Platform ${sys.os.platform}" />
<property name="build.dir" value="${bin.dir}/${project.config}" /> <property name="build.dir" value="${bin.dir}/${project.config}" />
</target> </target>
<target name="clean" description=""> <target name="clean" description="">
<echo message="Deleting all builds from all configurations" /> <echo message="Deleting all builds from all configurations" />
<delete dir="${bin.dir}" failonerror="false" /> <delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" /> <delete dir="${obj.dir}" failonerror="false" />
<nant buildfile="OpenSim.Framework/OpenSim.Framework.dll.build" target="clean" /> <nant buildfile="OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build" target="clean" />
<nant buildfile="OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="clean" /> <nant buildfile="OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.dll.build" target="clean" />
<nant buildfile="OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.dll.build" target="clean" /> <nant buildfile="OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="clean" />
<nant buildfile="Servers/OpenSim.Servers.dll.build" target="clean" /> <nant buildfile="OpenSim/OpenSim.exe.build" target="clean" />
<nant buildfile="OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="clean" /> <nant buildfile="OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.dll.build" target="clean" />
<nant buildfile="OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="clean" /> <nant buildfile="OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="clean" />
<nant buildfile="OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="clean" /> <nant buildfile="OpenGridServices.UserServer/OpenGridServices.UserServer.exe.build" target="clean" />
<nant buildfile="OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.dll.build" target="clean" /> <nant buildfile="OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="clean" />
<nant buildfile="OpenGridServices.UserServer/OpenGridServices.UserServer.exe.build" target="clean" /> <nant buildfile="OpenGrid.Config/GridConfigDb4o/OpenGrid.Config.GridConfigDb4o.dll.build" target="clean" />
<nant buildfile="OpenGridServices.GridServer/OpenGridServices.GridServer.exe.build" target="clean" /> <nant buildfile="Servers/OpenSim.Servers.dll.build" target="clean" />
<nant buildfile="OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build" target="clean" /> <nant buildfile="OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.dll.build" target="clean" />
<nant buildfile="OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.dll.build" target="clean" /> <nant buildfile="OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build" target="clean" />
<nant buildfile="OpenGrid.Config/GridConfigDb4o/OpenGrid.Config.GridConfigDb4o.dll.build" target="clean" /> <nant buildfile="OpenSim.Framework/OpenSim.Framework.dll.build" target="clean" />
<nant buildfile="OpenSim/OpenSim.exe.build" target="clean" /> <nant buildfile="OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="clean" />
<nant buildfile="OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="clean" /> <nant buildfile="OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="clean" />
<nant buildfile="OpenUser.Config/UserConfigDb4o/OpenUser.Config.UserConfigDb4o.dll.build" target="clean" /> <nant buildfile="OpenSim.Storage.LocalStorageSQLite/OpenSim.Storage.LocalStorageSQLite.dll.build" target="clean" />
<nant buildfile="OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build" target="clean" /> <nant buildfile="OpenUser.Config/UserConfigDb4o/OpenUser.Config.UserConfigDb4o.dll.build" target="clean" />
<nant buildfile="OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build" target="clean" /> <nant buildfile="OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build" target="clean" />
</target> <nant buildfile="OpenGridServices.GridServer/OpenGridServices.GridServer.exe.build" target="clean" />
</target>
<target name="build" depends="init" description="">
<nant buildfile="OpenSim.Framework/OpenSim.Framework.dll.build" target="build" /> <target name="build" depends="init" description="">
<nant buildfile="OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="build" /> <nant buildfile="OpenSim.Framework/OpenSim.Framework.dll.build" target="build" />
<nant buildfile="Servers/OpenSim.Servers.dll.build" target="build" /> <nant buildfile="OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="build" />
<nant buildfile="OpenGridServices.GridServer/OpenGridServices.GridServer.exe.build" target="build" /> <nant buildfile="Servers/OpenSim.Servers.dll.build" target="build" />
<nant buildfile="OpenGridServices.UserServer/OpenGridServices.UserServer.exe.build" target="build" /> <nant buildfile="OpenGridServices.GridServer/OpenGridServices.GridServer.exe.build" target="build" />
<nant buildfile="OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="build" /> <nant buildfile="OpenGridServices.UserServer/OpenGridServices.UserServer.exe.build" target="build" />
<nant buildfile="OpenGrid.Config/GridConfigDb4o/OpenGrid.Config.GridConfigDb4o.dll.build" target="build" /> <nant buildfile="OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="build" />
<nant buildfile="OpenUser.Config/UserConfigDb4o/OpenUser.Config.UserConfigDb4o.dll.build" target="build" /> <nant buildfile="OpenGrid.Config/GridConfigDb4o/OpenGrid.Config.GridConfigDb4o.dll.build" target="build" />
<nant buildfile="OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build" target="build" /> <nant buildfile="OpenUser.Config/UserConfigDb4o/OpenUser.Config.UserConfigDb4o.dll.build" target="build" />
<nant buildfile="OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build" target="build" /> <nant buildfile="OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build" target="build" />
<nant buildfile="OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="build" /> <nant buildfile="OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build" target="build" />
<nant buildfile="OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.dll.build" target="build" /> <nant buildfile="OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="build" />
<nant buildfile="OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.dll.build" target="build" /> <nant buildfile="OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.dll.build" target="build" />
<nant buildfile="OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.dll.build" target="build" /> <nant buildfile="OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.dll.build" target="build" />
<nant buildfile="OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build" target="build" /> <nant buildfile="OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.dll.build" target="build" />
<nant buildfile="OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="build" /> <nant buildfile="OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build" target="build" />
<nant buildfile="OpenSim/OpenSim.exe.build" target="build" /> <nant buildfile="OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="build" />
<nant buildfile="OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="build" /> <nant buildfile="OpenSim/OpenSim.exe.build" target="build" />
</target> <nant buildfile="OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="build" />
<nant buildfile="OpenSim.Storage.LocalStorageSQLite/OpenSim.Storage.LocalStorageSQLite.dll.build" target="build" />
<target name="build-release" depends="Release, init, build" description="Builds in Release mode" /> </target>
<target name="build-debug" depends="Debug, init, build" description="Builds in Debug mode" /> <target name="build-release" depends="Release, init, build" description="Builds in Release mode" />
<target name="package" depends="clean, doc" description="Builds all" /> <target name="build-debug" depends="Debug, init, build" description="Builds in Debug mode" />
<target name="doc" depends="build-release"> <target name="package" depends="clean, doc" description="Builds all" />
<echo message="Generating all documentation from all builds" />
<nant buildfile="OpenSim.Framework/OpenSim.Framework.dll.build" target="doc" /> <target name="doc" depends="build-release">
<nant buildfile="OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="doc" /> <echo message="Generating all documentation from all builds" />
<nant buildfile="OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.dll.build" target="doc" /> <nant buildfile="OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build" target="doc" />
<nant buildfile="Servers/OpenSim.Servers.dll.build" target="doc" /> <nant buildfile="OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.dll.build" target="doc" />
<nant buildfile="OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="doc" /> <nant buildfile="OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="doc" />
<nant buildfile="OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="doc" /> <nant buildfile="OpenSim/OpenSim.exe.build" target="doc" />
<nant buildfile="OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="doc" /> <nant buildfile="OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.dll.build" target="doc" />
<nant buildfile="OpenSim.GenericConfig/Xml/OpenSim.GenericConfig.Xml.dll.build" target="doc" /> <nant buildfile="OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build" target="doc" />
<nant buildfile="OpenGridServices.UserServer/OpenGridServices.UserServer.exe.build" target="doc" /> <nant buildfile="OpenGridServices.UserServer/OpenGridServices.UserServer.exe.build" target="doc" />
<nant buildfile="OpenGridServices.GridServer/OpenGridServices.GridServer.exe.build" target="doc" /> <nant buildfile="OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.dll.build" target="doc" />
<nant buildfile="OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build" target="doc" /> <nant buildfile="OpenGrid.Config/GridConfigDb4o/OpenGrid.Config.GridConfigDb4o.dll.build" target="doc" />
<nant buildfile="OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.dll.build" target="doc" /> <nant buildfile="Servers/OpenSim.Servers.dll.build" target="doc" />
<nant buildfile="OpenGrid.Config/GridConfigDb4o/OpenGrid.Config.GridConfigDb4o.dll.build" target="doc" /> <nant buildfile="OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.dll.build" target="doc" />
<nant buildfile="OpenSim/OpenSim.exe.build" target="doc" /> <nant buildfile="OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build" target="doc" />
<nant buildfile="OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="doc" /> <nant buildfile="OpenSim.Framework/OpenSim.Framework.dll.build" target="doc" />
<nant buildfile="OpenUser.Config/UserConfigDb4o/OpenUser.Config.UserConfigDb4o.dll.build" target="doc" /> <nant buildfile="OpenSim.RegionServer/OpenSim.RegionServer.dll.build" target="doc" />
<nant buildfile="OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build" target="doc" /> <nant buildfile="OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="doc" />
<nant buildfile="OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build" target="doc" /> <nant buildfile="OpenSim.Storage.LocalStorageSQLite/OpenSim.Storage.LocalStorageSQLite.dll.build" target="doc" />
</target> <nant buildfile="OpenUser.Config/UserConfigDb4o/OpenUser.Config.UserConfigDb4o.dll.build" target="doc" />
<nant buildfile="OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build" target="doc" />
</project> <nant buildfile="OpenGridServices.GridServer/OpenGridServices.GridServer.exe.build" target="doc" />
</target>
</project>

View File

@ -1,11 +1,13 @@
Microsoft Visual Studio Solution File, Format Version 9.00 Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005 # Visual Studio 2005
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim", "OpenSim\OpenSim.csproj", "{438A9556-0000-0000-0000-000000000000}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Terrain.BasicTerrain", "OpenSim.Terrain.BasicTerrain\OpenSim.Terrain.BasicTerrain.csproj", "{2270B8FE-0000-0000-0000-000000000000}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.OdePlugin", "OpenSim.Physics\OdePlugin\OpenSim.Physics.OdePlugin.csproj", "{63A05FE9-0000-0000-0000-000000000000}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.OdePlugin", "OpenSim.Physics\OdePlugin\OpenSim.Physics.OdePlugin.csproj", "{63A05FE9-0000-0000-0000-000000000000}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework.Console", "OpenSim.Framework.Console\OpenSim.Framework.Console.csproj", "{A7CD0630-0000-0000-0000-000000000000}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework.Console", "OpenSim.Framework.Console\OpenSim.Framework.Console.csproj", "{A7CD0630-0000-0000-0000-000000000000}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim", "OpenSim\OpenSim.csproj", "{438A9556-0000-0000-0000-000000000000}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.GenericConfig.Xml", "OpenSim.GenericConfig\Xml\OpenSim.GenericConfig.Xml.csproj", "{E88EF749-0000-0000-0000-000000000000}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.GenericConfig.Xml", "OpenSim.GenericConfig\Xml\OpenSim.GenericConfig.Xml.csproj", "{E88EF749-0000-0000-0000-000000000000}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.Manager", "OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj", "{8BE16150-0000-0000-0000-000000000000}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.Manager", "OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj", "{8BE16150-0000-0000-0000-000000000000}"
@ -28,26 +30,24 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.RegionServer", "Ope
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Storage.LocalStorageDb4o", "OpenSim.Storage\LocalStorageDb4o\OpenSim.Storage.LocalStorageDb4o.csproj", "{E1B79ECF-0000-0000-0000-000000000000}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Storage.LocalStorageDb4o", "OpenSim.Storage\LocalStorageDb4o\OpenSim.Storage.LocalStorageDb4o.csproj", "{E1B79ECF-0000-0000-0000-000000000000}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Storage.LocalStorageSQLite", "OpenSim.Storage.LocalStorageSQLite\OpenSim.Storage.LocalStorageSQLite.csproj", "{6B20B603-0000-0000-0000-000000000000}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenUser.Config.UserConfigDb4o", "OpenUser.Config\UserConfigDb4o\OpenUser.Config.UserConfigDb4o.csproj", "{7E494328-0000-0000-0000-000000000000}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenUser.Config.UserConfigDb4o", "OpenUser.Config\UserConfigDb4o\OpenUser.Config.UserConfigDb4o.csproj", "{7E494328-0000-0000-0000-000000000000}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.GridInterfaces.Local", "OpenSim.GridInterfaces\Local\OpenSim.GridInterfaces.Local.csproj", "{546099CD-0000-0000-0000-000000000000}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.GridInterfaces.Local", "OpenSim.GridInterfaces\Local\OpenSim.GridInterfaces.Local.csproj", "{546099CD-0000-0000-0000-000000000000}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenGridServices.GridServer", "OpenGridServices.GridServer\OpenGridServices.GridServer.csproj", "{21BFC8E2-0000-0000-0000-000000000000}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenGridServices.GridServer", "OpenGridServices.GridServer\OpenGridServices.GridServer.csproj", "{21BFC8E2-0000-0000-0000-000000000000}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Terrain.BasicTerrain", "OpenSim.Terrain.BasicTerrain\OpenSim.Terrain.BasicTerrain.csproj", "{FFD5951C-4002-4ACA-9ADF-68852357B94A}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Storage.LocalStorageSQLite", "OpenSim.Storage.LocalStorageSQLite\OpenSim.Storage.LocalStorageSQLite.csproj", "{2D49BA72-FF23-41EF-987C-0D6643FBE727}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU Release|Any CPU = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution GlobalSection(ProjectConfigurationPlatforms) = postSolution
{438A9556-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {2270B8FE-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{438A9556-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU {2270B8FE-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
{438A9556-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU {2270B8FE-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
{438A9556-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU {2270B8FE-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
{63A05FE9-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {63A05FE9-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{63A05FE9-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU {63A05FE9-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
{63A05FE9-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU {63A05FE9-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
@ -56,6 +56,10 @@ Global
{A7CD0630-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU {A7CD0630-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
{A7CD0630-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU {A7CD0630-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
{A7CD0630-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU {A7CD0630-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
{438A9556-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{438A9556-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
{438A9556-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
{438A9556-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
{E88EF749-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {E88EF749-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{E88EF749-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU {E88EF749-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
{E88EF749-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU {E88EF749-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
@ -100,6 +104,10 @@ Global
{E1B79ECF-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU {E1B79ECF-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
{E1B79ECF-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU {E1B79ECF-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
{E1B79ECF-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU {E1B79ECF-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
{6B20B603-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{6B20B603-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
{6B20B603-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
{6B20B603-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
{7E494328-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {7E494328-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{7E494328-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU {7E494328-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
{7E494328-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU {7E494328-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
@ -112,14 +120,6 @@ Global
{21BFC8E2-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU {21BFC8E2-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
{21BFC8E2-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU {21BFC8E2-0000-0000-0000-000000000000}.Release|Any CPU.ActiveCfg = Release|Any CPU
{21BFC8E2-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU {21BFC8E2-0000-0000-0000-000000000000}.Release|Any CPU.Build.0 = Release|Any CPU
{FFD5951C-4002-4ACA-9ADF-68852357B94A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{FFD5951C-4002-4ACA-9ADF-68852357B94A}.Debug|Any CPU.Build.0 = Debug|Any CPU
{FFD5951C-4002-4ACA-9ADF-68852357B94A}.Release|Any CPU.ActiveCfg = Release|Any CPU
{FFD5951C-4002-4ACA-9ADF-68852357B94A}.Release|Any CPU.Build.0 = Release|Any CPU
{2D49BA72-FF23-41EF-987C-0D6643FBE727}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{2D49BA72-FF23-41EF-987C-0D6643FBE727}.Debug|Any CPU.Build.0 = Debug|Any CPU
{2D49BA72-FF23-41EF-987C-0D6643FBE727}.Release|Any CPU.ActiveCfg = Release|Any CPU
{2D49BA72-FF23-41EF-987C-0D6643FBE727}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE

View File

@ -1,48 +1,48 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<project name="OpenSim" default="build"> <project name="OpenSim" default="build">
<target name="build"> <target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" /> <mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}"> <copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}"> <fileset basedir="${project::get-base-directory()}">
</fileset> </fileset>
</copy> </copy>
<csc target="exe" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe"> <csc target="exe" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe">
<resources prefix="OpenSim" dynamicprefix="true" > <resources prefix="OpenSim" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="Application.cs" /> <include name="Application.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">
<lib> <lib>
<include name="${project::get-base-directory()}" /> <include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" /> <include name="${project::get-base-directory()}/${build.dir}" />
</lib> </lib>
<include name="System.dll" /> <include name="System.dll" />
<include name="System.Xml.dll" /> <include name="System.Xml.dll" />
<include name="../bin/libsecondlife.dll" /> <include name="../bin/libsecondlife.dll" />
<include name="../bin/Axiom.MathLib.dll" /> <include name="../bin/Axiom.MathLib.dll" />
<include name="../bin/Db4objects.Db4o.dll" /> <include name="../bin/Db4objects.Db4o.dll" />
<include name="../bin/OpenSim.Framework.dll" /> <include name="../bin/OpenSim.Framework.dll" />
<include name="../bin/OpenSim.Framework.Console.dll" /> <include name="../bin/OpenSim.Framework.Console.dll" />
<include name="../bin/OpenSim.Physics.Manager.dll" /> <include name="../bin/OpenSim.Physics.Manager.dll" />
<include name="../bin/OpenSim.Servers.dll" /> <include name="../bin/OpenSim.Servers.dll" />
<include name="../bin/OpenSim.RegionServer.dll" /> <include name="../bin/OpenSim.RegionServer.dll" />
</references> </references>
</csc> </csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/> <mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/"> <copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" > <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/> <include name="*.dll"/>
<include name="*.exe"/> <include name="*.exe"/>
</fileset> </fileset>
</copy> </copy>
</target> </target>
<target name="clean"> <target name="clean">
<delete dir="${bin.dir}" failonerror="false" /> <delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" /> <delete dir="${obj.dir}" failonerror="false" />
</target> </target>
<target name="doc" description="Creates documentation."> <target name="doc" description="Creates documentation.">
</target> </target>
</project> </project>

View File

@ -1,46 +1,46 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<project name="OpenUser.Config.UserConfigDb4o" default="build"> <project name="OpenUser.Config.UserConfigDb4o" default="build">
<target name="build"> <target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" /> <mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}"> <copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}"> <fileset basedir="${project::get-base-directory()}">
</fileset> </fileset>
</copy> </copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenUser.Config.UserConfigDb4o" dynamicprefix="true" > <resources prefix="OpenUser.Config.UserConfigDb4o" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="AssemblyInfo.cs" /> <include name="AssemblyInfo.cs" />
<include name="DbUserConfig.cs" /> <include name="DbUserConfig.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">
<lib> <lib>
<include name="${project::get-base-directory()}" /> <include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" /> <include name="${project::get-base-directory()}/${build.dir}" />
</lib> </lib>
<include name="System.dll" /> <include name="System.dll" />
<include name="System.Data.dll.dll" /> <include name="System.Data.dll.dll" />
<include name="System.Xml.dll" /> <include name="System.Xml.dll" />
<include name="../../bin/libsecondlife.dll" /> <include name="../../bin/libsecondlife.dll" />
<include name="../../bin/Db4objects.Db4o.dll" /> <include name="../../bin/Db4objects.Db4o.dll" />
<include name="../../bin/OpenSim.Framework.dll" /> <include name="../../bin/OpenSim.Framework.dll" />
<include name="../../bin/OpenSim.Framework.Console.dll" /> <include name="../../bin/OpenSim.Framework.Console.dll" />
</references> </references>
</csc> </csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" /> <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/> <mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/"> <copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" > <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/> <include name="*.dll"/>
<include name="*.exe"/> <include name="*.exe"/>
</fileset> </fileset>
</copy> </copy>
</target> </target>
<target name="clean"> <target name="clean">
<delete dir="${bin.dir}" failonerror="false" /> <delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" /> <delete dir="${obj.dir}" failonerror="false" />
</target> </target>
<target name="doc" description="Creates documentation."> <target name="doc" description="Creates documentation.">
</target> </target>
</project> </project>

View File

@ -1,67 +1,67 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<project name="Prebuild" default="build"> <project name="Prebuild" default="build">
<echo message="Using '${nant.settings.currentframework}' Framework"/> <echo message="Using '${nant.settings.currentframework}' Framework"/>
<property name="bin.dir" value="bin" /> <property name="bin.dir" value="bin" />
<property name="obj.dir" value="obj" /> <property name="obj.dir" value="obj" />
<property name="doc.dir" value="doc" /> <property name="doc.dir" value="doc" />
<property name="project.main.dir" value="${project::get-base-directory()}" /> <property name="project.main.dir" value="${project::get-base-directory()}" />
<property name="project.config" value="Release" />
<target name="Debug" description="">
<target name="Release" description=""> <property name="project.config" value="Debug" />
<property name="project.config" value="Release" /> <property name="build.debug" value="true" />
<property name="build.debug" value="false" /> </target>
</target>
<property name="project.config" value="Release" />
<target name="Debug" description=""> <target name="Release" description="">
<property name="project.config" value="Debug" /> <property name="project.config" value="Release" />
<property name="build.debug" value="true" /> <property name="build.debug" value="false" />
</target> </target>
<target name="net-1.1" description="Sets framework to .NET 1.1"> <target name="net-1.1" description="Sets framework to .NET 1.1">
<property name="nant.settings.currentframework" value="net-1.1" /> <property name="nant.settings.currentframework" value="net-1.1" />
</target> </target>
<target name="net-2.0" description="Sets framework to .NET 2.0"> <target name="net-2.0" description="Sets framework to .NET 2.0">
<property name="nant.settings.currentframework" value="net-2.0" /> <property name="nant.settings.currentframework" value="net-2.0" />
</target> </target>
<target name="mono-2.0" description="Sets framework to mono 2.0"> <target name="mono-2.0" description="Sets framework to mono 2.0">
<property name="nant.settings.currentframework" value="mono-2.0" /> <property name="nant.settings.currentframework" value="mono-2.0" />
</target> </target>
<target name="mono-1.0" description="Sets framework to mono 1.0"> <target name="mono-1.0" description="Sets framework to mono 1.0">
<property name="nant.settings.currentframework" value="mono-1.0" /> <property name="nant.settings.currentframework" value="mono-1.0" />
</target> </target>
<target name="init" description=""> <target name="init" description="">
<call target="${project.config}" /> <call target="${project.config}" />
<sysinfo /> <sysinfo />
<echo message="Platform ${sys.os.platform}" /> <echo message="Platform ${sys.os.platform}" />
<property name="build.dir" value="${bin.dir}/${project.config}" /> <property name="build.dir" value="${bin.dir}/${project.config}" />
</target> </target>
<target name="clean" description=""> <target name="clean" description="">
<echo message="Deleting all builds from all configurations" /> <echo message="Deleting all builds from all configurations" />
<delete dir="${bin.dir}" failonerror="false" /> <delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" /> <delete dir="${obj.dir}" failonerror="false" />
<nant buildfile="src/Prebuild.exe.build" target="clean" /> <nant buildfile="src/Prebuild.exe.build" target="clean" />
</target> </target>
<target name="build" depends="init" description=""> <target name="build" depends="init" description="">
<nant buildfile="src/Prebuild.exe.build" target="build" /> <nant buildfile="src/Prebuild.exe.build" target="build" />
</target> </target>
<target name="build-release" depends="Release, init, build" description="Builds in Release mode" /> <target name="build-release" depends="Release, init, build" description="Builds in Release mode" />
<target name="build-debug" depends="Debug, init, build" description="Builds in Debug mode" /> <target name="build-debug" depends="Debug, init, build" description="Builds in Debug mode" />
<target name="package" depends="clean, doc" description="Builds all" /> <target name="package" depends="clean, doc" description="Builds all" />
<target name="doc" depends="build-release"> <target name="doc" depends="build-release">
<echo message="Generating all documentation from all builds" /> <echo message="Generating all documentation from all builds" />
<nant buildfile="src/Prebuild.exe.build" target="doc" /> <nant buildfile="src/Prebuild.exe.build" target="doc" />
</target> </target>
</project> </project>

View File

@ -1,80 +1,80 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<project name="Prebuild" default="build"> <project name="Prebuild" default="build">
<target name="build"> <target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" /> <mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}"> <copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}"> <fileset basedir="${project::get-base-directory()}">
</fileset> </fileset>
</copy> </copy>
<csc target="exe" debug="${build.debug}" keyfile="Prebuild.snk" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe" win32icon="App.ico"> <csc target="exe" debug="${build.debug}" keyfile="Prebuild.snk" unsafe="False" define="DEBUG;TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe" win32icon="App.ico">
<resources prefix="Prebuild" dynamicprefix="true" > <resources prefix="Prebuild" dynamicprefix="true" >
<include name="App.ico" /> <include name="App.ico" />
<include name="data/prebuild-1.7.xsd" /> <include name="data/prebuild-1.7.xsd" />
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="Prebuild.cs" /> <include name="Prebuild.cs" />
<include name="Core/FatalException.cs" /> <include name="Core/FatalException.cs" />
<include name="Core/Kernel.cs" /> <include name="Core/Kernel.cs" />
<include name="Core/UnknownLanguageException.cs" /> <include name="Core/UnknownLanguageException.cs" />
<include name="Core/WarningException.cs" /> <include name="Core/WarningException.cs" />
<include name="Core/Attributes/DataNodeAttribute.cs" /> <include name="Core/Attributes/DataNodeAttribute.cs" />
<include name="Core/Attributes/OptionNodeAttribute.cs" /> <include name="Core/Attributes/OptionNodeAttribute.cs" />
<include name="Core/Attributes/TargetAttribute.cs" /> <include name="Core/Attributes/TargetAttribute.cs" />
<include name="Core/Interfaces/IDataNode.cs" /> <include name="Core/Interfaces/IDataNode.cs" />
<include name="Core/Interfaces/ITarget.cs" /> <include name="Core/Interfaces/ITarget.cs" />
<include name="Core/Nodes/ConfigurationNode.cs" /> <include name="Core/Nodes/ConfigurationNode.cs" />
<include name="Core/Nodes/DataNode.cs" /> <include name="Core/Nodes/DataNode.cs" />
<include name="Core/Nodes/ExcludeNode.cs" /> <include name="Core/Nodes/ExcludeNode.cs" />
<include name="Core/Nodes/FileNode.cs" /> <include name="Core/Nodes/FileNode.cs" />
<include name="Core/Nodes/FilesNode.cs" /> <include name="Core/Nodes/FilesNode.cs" />
<include name="Core/Nodes/MatchNode.cs" /> <include name="Core/Nodes/MatchNode.cs" />
<include name="Core/Nodes/OptionsNode.cs" /> <include name="Core/Nodes/OptionsNode.cs" />
<include name="Core/Nodes/ProcessNode.cs" /> <include name="Core/Nodes/ProcessNode.cs" />
<include name="Core/Nodes/ProjectNode.cs" /> <include name="Core/Nodes/ProjectNode.cs" />
<include name="Core/Nodes/ReferenceNode.cs" /> <include name="Core/Nodes/ReferenceNode.cs" />
<include name="Core/Nodes/ReferencePathNode.cs" /> <include name="Core/Nodes/ReferencePathNode.cs" />
<include name="Core/Nodes/SolutionNode.cs" /> <include name="Core/Nodes/SolutionNode.cs" />
<include name="Core/Parse/IfContext.cs" /> <include name="Core/Parse/IfContext.cs" />
<include name="Core/Parse/Preprocessor.cs" /> <include name="Core/Parse/Preprocessor.cs" />
<include name="Core/Targets/AutotoolsTarget.cs" /> <include name="Core/Targets/AutotoolsTarget.cs" />
<include name="Core/Targets/DebugTarget.cs" /> <include name="Core/Targets/DebugTarget.cs" />
<include name="Core/Targets/MonoDevelopTarget.cs" /> <include name="Core/Targets/MonoDevelopTarget.cs" />
<include name="Core/Targets/NAntTarget.cs" /> <include name="Core/Targets/NAntTarget.cs" />
<include name="Core/Targets/SharpDevelop2Target.cs" /> <include name="Core/Targets/SharpDevelop2Target.cs" />
<include name="Core/Targets/SharpDevelopTarget.cs" /> <include name="Core/Targets/SharpDevelopTarget.cs" />
<include name="Core/Targets/VS2002Target.cs" /> <include name="Core/Targets/VS2002Target.cs" />
<include name="Core/Targets/VS2003Target.cs" /> <include name="Core/Targets/VS2003Target.cs" />
<include name="Core/Targets/VS2005Target.cs" /> <include name="Core/Targets/VS2005Target.cs" />
<include name="Core/Utilities/CommandLineCollection.cs" /> <include name="Core/Utilities/CommandLineCollection.cs" />
<include name="Core/Utilities/CurrentDirectory.cs" /> <include name="Core/Utilities/CurrentDirectory.cs" />
<include name="Core/Utilities/Helper.cs" /> <include name="Core/Utilities/Helper.cs" />
<include name="Core/Utilities/Log.cs" /> <include name="Core/Utilities/Log.cs" />
<include name="Properties/AssemblyInfo.cs" /> <include name="Properties/AssemblyInfo.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">
<lib> <lib>
<include name="${project::get-base-directory()}" /> <include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" /> <include name="${project::get-base-directory()}/${build.dir}" />
</lib> </lib>
<include name="System.EnterpriseServices.dll" /> <include name="System.EnterpriseServices.dll" />
<include name="System.Xml.dll" /> <include name="System.Xml.dll" />
<include name="System.dll" /> <include name="System.dll" />
</references> </references>
</csc> </csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" /> <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" />
<mkdir dir="${project::get-base-directory()}/../../bin/"/> <mkdir dir="${project::get-base-directory()}/../../bin/"/>
<copy todir="${project::get-base-directory()}/../../bin/"> <copy todir="${project::get-base-directory()}/../../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" > <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/> <include name="*.dll"/>
<include name="*.exe"/> <include name="*.exe"/>
</fileset> </fileset>
</copy> </copy>
</target> </target>
<target name="clean"> <target name="clean">
<delete dir="${bin.dir}" failonerror="false" /> <delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" /> <delete dir="${obj.dir}" failonerror="false" />
</target> </target>
<target name="doc" description="Creates documentation."> <target name="doc" description="Creates documentation.">
</target> </target>
</project> </project>

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@ -1,48 +1,48 @@
<?xml version="1.0" ?> <?xml version="1.0" ?>
<project name="OpenSim.Servers" default="build"> <project name="OpenSim.Servers" default="build">
<target name="build"> <target name="build">
<echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
<mkdir dir="${project::get-base-directory()}/${build.dir}" /> <mkdir dir="${project::get-base-directory()}/${build.dir}" />
<copy todir="${project::get-base-directory()}/${build.dir}"> <copy todir="${project::get-base-directory()}/${build.dir}">
<fileset basedir="${project::get-base-directory()}"> <fileset basedir="${project::get-base-directory()}">
</fileset> </fileset>
</copy> </copy>
<csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
<resources prefix="OpenSim.Servers" dynamicprefix="true" > <resources prefix="OpenSim.Servers" dynamicprefix="true" >
</resources> </resources>
<sources failonempty="true"> <sources failonempty="true">
<include name="BaseHttpServer.cs" /> <include name="BaseHttpServer.cs" />
<include name="IRestHandler.cs" /> <include name="IRestHandler.cs" />
<include name="LocalUserProfileManager.cs" /> <include name="LocalUserProfileManager.cs" />
<include name="LoginResponse.cs" /> <include name="LoginResponse.cs" />
<include name="LoginServer.cs" /> <include name="LoginServer.cs" />
<include name="XmlRpcMethod.cs" /> <include name="XmlRpcMethod.cs" />
</sources> </sources>
<references basedir="${project::get-base-directory()}"> <references basedir="${project::get-base-directory()}">
<lib> <lib>
<include name="${project::get-base-directory()}" /> <include name="${project::get-base-directory()}" />
<include name="${project::get-base-directory()}/${build.dir}" /> <include name="${project::get-base-directory()}/${build.dir}" />
</lib> </lib>
<include name="System.dll" /> <include name="System.dll" />
<include name="System.Xml.dll" /> <include name="System.Xml.dll" />
<include name="../bin/OpenSim.Framework.dll" /> <include name="../bin/OpenSim.Framework.dll" />
<include name="../bin/OpenSim.Framework.Console.dll" /> <include name="../bin/OpenSim.Framework.Console.dll" />
<include name="../bin/libsecondlife.dll" /> <include name="../bin/libsecondlife.dll" />
</references> </references>
</csc> </csc>
<echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
<mkdir dir="${project::get-base-directory()}/../bin/"/> <mkdir dir="${project::get-base-directory()}/../bin/"/>
<copy todir="${project::get-base-directory()}/../bin/"> <copy todir="${project::get-base-directory()}/../bin/">
<fileset basedir="${project::get-base-directory()}/${build.dir}/" > <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
<include name="*.dll"/> <include name="*.dll"/>
<include name="*.exe"/> <include name="*.exe"/>
</fileset> </fileset>
</copy> </copy>
</target> </target>
<target name="clean"> <target name="clean">
<delete dir="${bin.dir}" failonerror="false" /> <delete dir="${bin.dir}" failonerror="false" />
<delete dir="${obj.dir}" failonerror="false" /> <delete dir="${obj.dir}" failonerror="false" />
</target> </target>
<target name="doc" description="Creates documentation."> <target name="doc" description="Creates documentation.">
</target> </target>
</project> </project>

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