Add a method to init the OSSL Api's m_LSL_Api member back to the OSSL Api
parent
3219e648cc
commit
178b40971a
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@ -1155,7 +1155,10 @@ namespace OpenSim.Framework
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string[] files = Directory.GetFiles(p, c);
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foreach (string f in files)
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{
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m_log.InfoFormat("Adding file {0} to include list", f);
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found.Add(f);
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}
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}
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paths = addpaths;
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}
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@ -105,7 +105,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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public class OSSL_Api : MarshalByRefObject, IOSSL_Api, IScriptApi
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{
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internal IScriptEngine m_ScriptEngine;
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internal ILSL_Api m_LSL_Api; // get a reference to the LSL API so we can call methods housed there
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internal ILSL_Api m_LSL_Api = null; // get a reference to the LSL API so we can call methods housed there
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internal SceneObjectPart m_host;
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internal uint m_localID;
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internal UUID m_itemID;
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@ -183,6 +183,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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throw new Exception("OSSL Runtime Error: " + msg);
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}
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private void InitLSL()
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{
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if (m_LSL_Api != null)
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return;
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m_LSL_Api = (ILSL_Api)m_ScriptEngine.GetApi(m_itemID, "LSL");
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}
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//
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//Dumps an error message on the debug console.
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//
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