Fix an issue with rezzing scripted objects.
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			@ -252,7 +252,7 @@ namespace OpenSim.Region.Framework.Scenes
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            if (!m_part.ParentGroup.Scene.RegionInfo.RegionSettings.DisableScripts)
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            {
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                if (stateSource == 1 && // Prim crossing
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                if (stateSource == 2 && // Prim crossing
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                        m_part.ParentGroup.Scene.m_trustBinaries)
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                {
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                    lock (m_items)
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			@ -1095,4 +1095,4 @@ namespace OpenSim.Region.Framework.Scenes
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            }
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        }
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    }
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}
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}
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