refactor: crudely move the RezMultipleAttachments() method into the AttachmentsModule
parent
e9926d13cf
commit
17d023ba5b
|
@ -30,6 +30,7 @@ using System.Reflection;
|
||||||
using log4net;
|
using log4net;
|
||||||
using Nini.Config;
|
using Nini.Config;
|
||||||
using OpenMetaverse;
|
using OpenMetaverse;
|
||||||
|
using OpenMetaverse.Packets;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
using OpenSim.Region.Framework;
|
using OpenSim.Region.Framework;
|
||||||
using OpenSim.Region.Framework.Interfaces;
|
using OpenSim.Region.Framework.Interfaces;
|
||||||
|
@ -169,6 +170,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void RezMultipleAttachmentsFromInventory(
|
||||||
|
IClientAPI remoteClient,
|
||||||
|
RezMultipleAttachmentsFromInvPacket.HeaderDataBlock header,
|
||||||
|
RezMultipleAttachmentsFromInvPacket.ObjectDataBlock[] objects)
|
||||||
|
{
|
||||||
|
foreach (RezMultipleAttachmentsFromInvPacket.ObjectDataBlock obj in objects)
|
||||||
|
{
|
||||||
|
RezSingleAttachmentFromInventory(remoteClient, obj.ItemID, obj.AttachmentPt);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public UUID RezSingleAttachmentFromInventory(IClientAPI remoteClient, UUID itemID, uint AttachmentPt)
|
public UUID RezSingleAttachmentFromInventory(IClientAPI remoteClient, UUID itemID, uint AttachmentPt)
|
||||||
{
|
{
|
||||||
m_log.DebugFormat("[ATTACHMENTS MODULE]: Rezzing single attachment from item {0} for {1}", itemID, remoteClient.Name);
|
m_log.DebugFormat("[ATTACHMENTS MODULE]: Rezzing single attachment from item {0} for {1}", itemID, remoteClient.Name);
|
||||||
|
|
|
@ -27,6 +27,7 @@
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using OpenMetaverse;
|
using OpenMetaverse;
|
||||||
|
using OpenMetaverse.Packets;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
using OpenSim.Region.Framework.Scenes;
|
using OpenSim.Region.Framework.Scenes;
|
||||||
|
|
||||||
|
@ -81,6 +82,17 @@ namespace OpenSim.Region.Framework.Interfaces
|
||||||
UUID RezSingleAttachmentFromInventory(
|
UUID RezSingleAttachmentFromInventory(
|
||||||
IClientAPI remoteClient, UUID itemID, uint AttachmentPt, bool updateInventoryStatus);
|
IClientAPI remoteClient, UUID itemID, uint AttachmentPt, bool updateInventoryStatus);
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Rez multiple attachments from a user's inventory
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="remoteClient"></param>
|
||||||
|
/// <param name="header"></param>
|
||||||
|
/// <param name="objects"></param>
|
||||||
|
void RezMultipleAttachmentsFromInventory(
|
||||||
|
IClientAPI remoteClient,
|
||||||
|
RezMultipleAttachmentsFromInvPacket.HeaderDataBlock header,
|
||||||
|
RezMultipleAttachmentsFromInvPacket.ObjectDataBlock[] objects);
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Update the user inventory to the attachment of an item
|
/// Update the user inventory to the attachment of an item
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|
|
@ -35,7 +35,6 @@ using OpenMetaverse;
|
||||||
using OpenMetaverse.Packets;
|
using OpenMetaverse.Packets;
|
||||||
using log4net;
|
using log4net;
|
||||||
using OpenSim.Framework;
|
using OpenSim.Framework;
|
||||||
|
|
||||||
using OpenSim.Region.Framework;
|
using OpenSim.Region.Framework;
|
||||||
using OpenSim.Region.Framework.Interfaces;
|
using OpenSim.Region.Framework.Interfaces;
|
||||||
using OpenSim.Region.Framework.Scenes.Serialization;
|
using OpenSim.Region.Framework.Scenes.Serialization;
|
||||||
|
@ -1875,15 +1874,6 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
EventManager.TriggerOnAttach(localID, itemID, avatarID);
|
EventManager.TriggerOnAttach(localID, itemID, avatarID);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void RezMultipleAttachments(IClientAPI remoteClient, RezMultipleAttachmentsFromInvPacket.HeaderDataBlock header,
|
|
||||||
RezMultipleAttachmentsFromInvPacket.ObjectDataBlock[] objects)
|
|
||||||
{
|
|
||||||
foreach (RezMultipleAttachmentsFromInvPacket.ObjectDataBlock obj in objects)
|
|
||||||
{
|
|
||||||
AttachmentsModule.RezSingleAttachmentFromInventory(remoteClient, obj.ItemID, obj.AttachmentPt);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void DetachSingleAttachmentToGround(UUID itemID, IClientAPI remoteClient)
|
public void DetachSingleAttachmentToGround(UUID itemID, IClientAPI remoteClient)
|
||||||
{
|
{
|
||||||
SceneObjectPart part = GetSceneObjectPart(itemID);
|
SceneObjectPart part = GetSceneObjectPart(itemID);
|
||||||
|
|
|
@ -2770,12 +2770,12 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
|
|
||||||
public virtual void SubscribeToClientAttachmentEvents(IClientAPI client)
|
public virtual void SubscribeToClientAttachmentEvents(IClientAPI client)
|
||||||
{
|
{
|
||||||
client.OnRezMultipleAttachmentsFromInv += RezMultipleAttachments;
|
|
||||||
client.OnObjectDetach += m_sceneGraph.DetachObject;
|
client.OnObjectDetach += m_sceneGraph.DetachObject;
|
||||||
|
|
||||||
if (AttachmentsModule != null)
|
if (AttachmentsModule != null)
|
||||||
{
|
{
|
||||||
client.OnRezSingleAttachmentFromInv += AttachmentsModule.RezSingleAttachmentFromInventory;
|
client.OnRezSingleAttachmentFromInv += AttachmentsModule.RezSingleAttachmentFromInventory;
|
||||||
|
client.OnRezMultipleAttachmentsFromInv += AttachmentsModule.RezMultipleAttachmentsFromInventory;
|
||||||
client.OnObjectAttach += AttachmentsModule.AttachObject;
|
client.OnObjectAttach += AttachmentsModule.AttachObject;
|
||||||
client.OnDetachAttachmentIntoInv += AttachmentsModule.ShowDetachInUserInventory;
|
client.OnDetachAttachmentIntoInv += AttachmentsModule.ShowDetachInUserInventory;
|
||||||
}
|
}
|
||||||
|
@ -2926,12 +2926,12 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
|
|
||||||
public virtual void UnSubscribeToClientAttachmentEvents(IClientAPI client)
|
public virtual void UnSubscribeToClientAttachmentEvents(IClientAPI client)
|
||||||
{
|
{
|
||||||
client.OnRezMultipleAttachmentsFromInv -= RezMultipleAttachments;
|
|
||||||
client.OnObjectDetach -= m_sceneGraph.DetachObject;
|
client.OnObjectDetach -= m_sceneGraph.DetachObject;
|
||||||
|
|
||||||
if (AttachmentsModule != null)
|
if (AttachmentsModule != null)
|
||||||
{
|
{
|
||||||
client.OnRezSingleAttachmentFromInv -= AttachmentsModule.RezSingleAttachmentFromInventory;
|
client.OnRezSingleAttachmentFromInv -= AttachmentsModule.RezSingleAttachmentFromInventory;
|
||||||
|
client.OnRezMultipleAttachmentsFromInv -= AttachmentsModule.RezMultipleAttachmentsFromInventory;
|
||||||
client.OnObjectAttach -= AttachmentsModule.AttachObject;
|
client.OnObjectAttach -= AttachmentsModule.AttachObject;
|
||||||
client.OnDetachAttachmentIntoInv -= AttachmentsModule.ShowDetachInUserInventory;
|
client.OnDetachAttachmentIntoInv -= AttachmentsModule.ShowDetachInUserInventory;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue