lots of futzing with nhibernate to make it more efficient. I
don't think this works, but I don't want to loose the work before the weekend, and it doesn't break the build.0.6.0-stable
parent
0c84c27265
commit
17fd6cf661
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@ -49,6 +49,7 @@ namespace OpenSim.Data.NHibernate
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private Configuration cfg;
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private ISessionFactory factory;
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private ISession session;
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public override void Initialise()
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{
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@ -87,27 +88,25 @@ namespace OpenSim.Data.NHibernate
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cfg.AddInputStream(stream);
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factory = cfg.BuildSessionFactory();
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session = factory.OpenSession();
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// This actually does the roll forward assembly stuff
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Assembly assem = GetType().Assembly;
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Migration m = new Migration((System.Data.Common.DbConnection)factory.ConnectionProvider.GetConnection(), assem, dialect, "AssetStore");
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m.Update();
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}
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override public AssetBase FetchAsset(LLUUID uuid)
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{
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using (ISession session = factory.OpenSession())
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try
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{
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try
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{
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return session.Load(typeof(AssetBase), uuid) as AssetBase;
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}
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catch (Exception e)
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{
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m_log.Error("[NHIBERNATE] issue loading asset", e);
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return null;
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}
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return session.Load(typeof(AssetBase), uuid) as AssetBase;
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}
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catch (Exception e)
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{
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m_log.Error("[NHIBERNATE] issue loading asset", e);
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return null;
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}
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}
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@ -116,13 +115,10 @@ namespace OpenSim.Data.NHibernate
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if (!ExistsAsset(asset.FullID))
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{
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m_log.InfoFormat("[NHIBERNATE] inserting asset {0}", asset.FullID);
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using (ISession session = factory.OpenSession())
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using (ITransaction transaction = session.BeginTransaction())
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{
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using (ITransaction transaction = session.BeginTransaction())
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{
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session.Save(asset);
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transaction.Commit();
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}
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session.Save(asset);
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transaction.Commit();
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}
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}
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}
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@ -131,13 +127,10 @@ namespace OpenSim.Data.NHibernate
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{
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if (ExistsAsset(asset.FullID))
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{
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using (ISession session = factory.OpenSession())
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using (ITransaction transaction = session.BeginTransaction())
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{
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using (ITransaction transaction = session.BeginTransaction())
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{
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session.Update(asset);
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transaction.Commit();
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}
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session.Update(asset);
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transaction.Commit();
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}
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}
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}
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@ -48,6 +48,7 @@ namespace OpenSim.Data.NHibernate
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private Configuration cfg;
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private ISessionFactory factory;
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private ISession session;
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/// <summary>
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/// Initialises the interface
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@ -76,6 +77,7 @@ namespace OpenSim.Data.NHibernate
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cfg.AddAssembly("OpenSim.Data.NHibernate");
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factory = cfg.BuildSessionFactory();
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session = factory.OpenSession();
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// This actually does the roll forward assembly stuff
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Assembly assem = GetType().Assembly;
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@ -99,17 +101,14 @@ namespace OpenSim.Data.NHibernate
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/// <returns>A class containing item information</returns>
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public InventoryItemBase getInventoryItem(LLUUID item)
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{
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using (ISession session = factory.OpenSession())
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try
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{
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try
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{
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return session.Load(typeof(InventoryItemBase), item) as InventoryItemBase;
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}
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catch
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{
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m_log.ErrorFormat("Couldn't find inventory item: {0}", item);
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return null;
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}
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return session.Load(typeof(InventoryItemBase), item) as InventoryItemBase;
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}
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catch
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{
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m_log.ErrorFormat("Couldn't find inventory item: {0}", item);
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return null;
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}
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}
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@ -121,13 +120,10 @@ namespace OpenSim.Data.NHibernate
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{
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if (!ExistsItem(item.ID))
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{
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using (ISession session = factory.OpenSession())
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using (ITransaction transaction = session.BeginTransaction())
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{
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using (ITransaction transaction = session.BeginTransaction())
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{
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session.Save(item);
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transaction.Commit();
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}
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session.Save(item);
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transaction.Commit();
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}
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}
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else
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@ -145,13 +141,10 @@ namespace OpenSim.Data.NHibernate
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{
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if (ExistsItem(item.ID))
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{
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using (ISession session = factory.OpenSession())
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using (ITransaction transaction = session.BeginTransaction())
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{
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using (ITransaction transaction = session.BeginTransaction())
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{
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session.Update(item);
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transaction.Commit();
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}
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session.Update(item);
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transaction.Commit();
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}
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}
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else
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@ -166,13 +159,10 @@ namespace OpenSim.Data.NHibernate
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/// <param name="item"></param>
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public void deleteInventoryItem(LLUUID itemID)
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{
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using (ISession session = factory.OpenSession())
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using (ITransaction transaction = session.BeginTransaction())
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{
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using (ITransaction transaction = session.BeginTransaction())
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{
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session.Delete(itemID);
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transaction.Commit();
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}
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session.Delete(itemID);
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transaction.Commit();
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}
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}
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@ -183,17 +173,14 @@ namespace OpenSim.Data.NHibernate
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/// <returns>A class containing folder information</returns>
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public InventoryFolderBase getInventoryFolder(LLUUID folder)
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{
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using (ISession session = factory.OpenSession())
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try
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{
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try
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{
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return session.Load(typeof(InventoryFolderBase), folder) as InventoryFolderBase;
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}
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catch
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{
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m_log.ErrorFormat("Couldn't find inventory item: {0}", folder);
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return null;
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}
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return session.Load(typeof(InventoryFolderBase), folder) as InventoryFolderBase;
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}
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catch
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{
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m_log.ErrorFormat("Couldn't find inventory item: {0}", folder);
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return null;
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}
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}
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@ -205,13 +192,10 @@ namespace OpenSim.Data.NHibernate
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{
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if (!ExistsFolder(folder.ID))
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{
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using (ISession session = factory.OpenSession())
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using (ITransaction transaction = session.BeginTransaction())
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{
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using (ITransaction transaction = session.BeginTransaction())
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{
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session.Save(folder);
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transaction.Commit();
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}
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session.Save(folder);
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transaction.Commit();
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}
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}
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else
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@ -229,13 +213,10 @@ namespace OpenSim.Data.NHibernate
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{
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if (ExistsFolder(folder.ID))
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{
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using (ISession session = factory.OpenSession())
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using (ITransaction transaction = session.BeginTransaction())
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{
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using (ITransaction transaction = session.BeginTransaction())
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{
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session.Update(folder);
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transaction.Commit();
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}
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session.Update(folder);
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transaction.Commit();
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}
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}
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else
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@ -250,13 +231,10 @@ namespace OpenSim.Data.NHibernate
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/// <param name="folder"></param>
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public void deleteInventoryFolder(LLUUID folderID)
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{
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using (ISession session = factory.OpenSession())
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using (ITransaction transaction = session.BeginTransaction())
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{
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using (ITransaction transaction = session.BeginTransaction())
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{
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session.Delete(folderID.ToString());
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transaction.Commit();
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}
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session.Delete(folderID.ToString());
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transaction.Commit();
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}
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}
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/// <returns>A List of InventoryItemBase items</returns>
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public List<InventoryItemBase> getInventoryInFolder(LLUUID folderID)
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{
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using (ISession session = factory.OpenSession())
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// try {
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ICriteria criteria = session.CreateCriteria(typeof(InventoryItemBase));
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criteria.Add(Expression.Eq("Folder", folderID));
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List<InventoryItemBase> list = new List<InventoryItemBase>();
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foreach (InventoryItemBase item in criteria.List())
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{
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// try {
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ICriteria criteria = session.CreateCriteria(typeof(InventoryItemBase));
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criteria.Add(Expression.Eq("Folder", folderID));
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List<InventoryItemBase> list = new List<InventoryItemBase>();
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foreach (InventoryItemBase item in criteria.List())
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{
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list.Add(item);
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}
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return list;
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// }
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// catch
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// {
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// return new List<InventoryItemBase>();
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// }
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list.Add(item);
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}
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return list;
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// }
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// catch
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// {
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// return new List<InventoryItemBase>();
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// }
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}
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public List<InventoryFolderBase> getUserRootFolders(LLUUID user)
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// see InventoryItemBase.getUserRootFolder
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public InventoryFolderBase getUserRootFolder(LLUUID user)
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{
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using (ISession session = factory.OpenSession())
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ICriteria criteria = session.CreateCriteria(typeof(InventoryFolderBase));
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criteria.Add(Expression.Eq("ParentID", LLUUID.Zero));
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criteria.Add(Expression.Eq("Owner", user));
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foreach (InventoryFolderBase folder in criteria.List())
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{
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ICriteria criteria = session.CreateCriteria(typeof(InventoryFolderBase));
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criteria.Add(Expression.Eq("ParentID", LLUUID.Zero));
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criteria.Add(Expression.Eq("Owner", user));
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foreach (InventoryFolderBase folder in criteria.List())
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{
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return folder;
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}
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m_log.ErrorFormat("No Inventory Root Folder Found for: {0}", user);
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return null;
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return folder;
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}
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m_log.ErrorFormat("No Inventory Root Folder Found for: {0}", user);
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return null;
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}
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/// <summary>
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/// <param name="parentID">ID of parent</param>
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private void getInventoryFolders(ref List<InventoryFolderBase> folders, LLUUID parentID)
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{
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using (ISession session = factory.OpenSession())
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ICriteria criteria = session.CreateCriteria(typeof(InventoryFolderBase));
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criteria.Add(Expression.Eq("ParentID", parentID));
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foreach (InventoryFolderBase item in criteria.List())
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{
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ICriteria criteria = session.CreateCriteria(typeof(InventoryFolderBase));
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criteria.Add(Expression.Eq("ParentID", parentID));
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foreach (InventoryFolderBase item in criteria.List())
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{
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folders.Add(item);
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}
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folders.Add(item);
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}
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}
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@ -51,6 +51,7 @@ namespace OpenSim.Data.NHibernate
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private Configuration cfg;
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private ISessionFactory factory;
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private ISession session;
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public override void Initialise(string connect)
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{
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@ -75,7 +76,8 @@ namespace OpenSim.Data.NHibernate
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cfg.AddAssembly("OpenSim.Data.NHibernate");
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factory = cfg.BuildSessionFactory();
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session = factory.OpenSession();
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// This actually does the roll forward assembly stuff
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Assembly assem = GetType().Assembly;
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Migration m = new Migration((System.Data.Common.DbConnection)factory.ConnectionProvider.GetConnection(), assem, dialect, "UserStore");
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@ -87,10 +89,7 @@ namespace OpenSim.Data.NHibernate
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UserProfileData user = null;
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try
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{
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using (ISession session = factory.OpenSession())
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{
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user = session.Load(typeof(UserProfileData), uuid) as UserProfileData;
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}
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user = session.Load(typeof(UserProfileData), uuid) as UserProfileData;
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}
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catch (Exception) {}
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@ -101,11 +100,9 @@ namespace OpenSim.Data.NHibernate
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{
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UserProfileData user;
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// TODO: I'm sure I'll have to do something silly here
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using (ISession session = factory.OpenSession())
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{
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user = session.Load(typeof(UserProfileData), uuid) as UserProfileData;
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user.CurrentAgent = GetAgentByUUID(uuid);
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}
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user = session.Load(typeof(UserProfileData), uuid) as UserProfileData;
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user.CurrentAgent = GetAgentByUUID(uuid);
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return user;
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}
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@ -113,16 +110,10 @@ namespace OpenSim.Data.NHibernate
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{
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if (!ExistsUser(profile.ID))
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{
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using (ISession session = factory.OpenSession())
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{
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using (ITransaction transaction = session.BeginTransaction())
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{
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session.Save(profile);
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SetAgentData(profile.ID, profile.CurrentAgent, session);
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// TODO: save agent
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transaction.Commit();
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}
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}
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session.Save(profile);
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SetAgentData(profile.ID, profile.CurrentAgent);
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// TODO: save agent
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session.Transaction.Commit();
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}
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else
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{
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@ -131,7 +122,7 @@ namespace OpenSim.Data.NHibernate
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}
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}
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private static void SetAgentData(LLUUID uuid, UserAgentData agent, ISession session)
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private void SetAgentData(LLUUID uuid, UserAgentData agent)
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{
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if (agent == null)
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{
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@ -140,14 +131,12 @@ namespace OpenSim.Data.NHibernate
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else
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{
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UserAgentData old = session.Load(typeof(UserAgentData), uuid) as UserAgentData;
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if (old == null)
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if (old != null)
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{
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session.Save(agent);
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}
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else
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{
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session.Update(agent);
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session.Delete(old);
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}
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session.Save(agent);
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}
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}
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@ -155,16 +144,10 @@ namespace OpenSim.Data.NHibernate
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{
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if (ExistsUser(profile.ID))
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{
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using (ISession session = factory.OpenSession())
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{
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using (ITransaction transaction = session.BeginTransaction())
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{
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session.Update(profile);
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SetAgentData(profile.ID, profile.CurrentAgent, session);
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transaction.Commit();
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return true;
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}
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}
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session.Update(profile);
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SetAgentData(profile.ID, profile.CurrentAgent);
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session.Transaction.Commit();
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return true;
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}
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else
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{
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@ -176,36 +159,27 @@ namespace OpenSim.Data.NHibernate
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override public void AddNewUserAgent(UserAgentData agent)
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{
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using (ISession session = factory.OpenSession())
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{
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using (ITransaction transaction = session.BeginTransaction())
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{
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session.Save(agent);
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transaction.Commit();
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}
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UserAgentData old = session.Load(typeof(UserAgentData), agent.ProfileID) as UserAgentData;
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if (old == null) {
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session.Save(agent);
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session.Transaction.Commit();
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} else {
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UpdateUserAgent(agent);
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}
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}
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public void UpdateUserAgent(UserAgentData agent)
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{
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using (ISession session = factory.OpenSession())
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{
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using (ITransaction transaction = session.BeginTransaction())
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{
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session.Update(agent);
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transaction.Commit();
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}
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}
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session.Update(agent);
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session.Transaction.Commit();
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}
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override public UserAgentData GetAgentByUUID(LLUUID uuid)
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{
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try
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{
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using (ISession session = factory.OpenSession())
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{
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return session.Load(typeof(UserAgentData), uuid) as UserAgentData;
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}
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return session.Load(typeof(UserAgentData), uuid) as UserAgentData;
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}
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catch
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{
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@ -215,18 +189,15 @@ namespace OpenSim.Data.NHibernate
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override public UserProfileData GetUserByName(string fname, string lname)
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{
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using (ISession session = factory.OpenSession())
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ICriteria criteria = session.CreateCriteria(typeof(UserProfileData));
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criteria.Add(Expression.Eq("FirstName", fname));
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criteria.Add(Expression.Eq("SurName", lname));
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foreach (UserProfileData profile in criteria.List())
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{
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ICriteria criteria = session.CreateCriteria(typeof(UserProfileData));
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criteria.Add(Expression.Eq("FirstName", fname));
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criteria.Add(Expression.Eq("SurName", lname));
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foreach (UserProfileData profile in criteria.List())
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{
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profile.CurrentAgent = GetAgentByUUID(profile.ID);
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return profile;
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}
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return null;
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profile.CurrentAgent = GetAgentByUUID(profile.ID);
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return profile;
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}
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return null;
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}
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override public UserAgentData GetAgentByName(string fname, string lname)
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|
@ -247,19 +218,16 @@ namespace OpenSim.Data.NHibernate
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if (querysplit.Length == 2)
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{
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||||
using (ISession session = factory.OpenSession())
|
||||
ICriteria criteria = session.CreateCriteria(typeof(UserProfileData));
|
||||
criteria.Add(Expression.Like("FirstName", querysplit[0]));
|
||||
criteria.Add(Expression.Like("SurName", querysplit[1]));
|
||||
foreach (UserProfileData profile in criteria.List())
|
||||
{
|
||||
ICriteria criteria = session.CreateCriteria(typeof(UserProfileData));
|
||||
criteria.Add(Expression.Like("FirstName", querysplit[0]));
|
||||
criteria.Add(Expression.Like("SurName", querysplit[1]));
|
||||
foreach (UserProfileData profile in criteria.List())
|
||||
{
|
||||
AvatarPickerAvatar user = new AvatarPickerAvatar();
|
||||
user.AvatarID = profile.ID;
|
||||
user.firstName = profile.FirstName;
|
||||
user.lastName = profile.SurName;
|
||||
results.Add(user);
|
||||
}
|
||||
AvatarPickerAvatar user = new AvatarPickerAvatar();
|
||||
user.AvatarID = profile.ID;
|
||||
user.firstName = profile.FirstName;
|
||||
user.lastName = profile.SurName;
|
||||
results.Add(user);
|
||||
}
|
||||
}
|
||||
return results;
|
||||
|
@ -281,20 +249,17 @@ namespace OpenSim.Data.NHibernate
|
|||
{
|
||||
AvatarAppearance appearance;
|
||||
// TODO: I'm sure I'll have to do something silly here
|
||||
using (ISession session = factory.OpenSession())
|
||||
{
|
||||
appearance = session.Load(typeof(AvatarAppearance), user) as AvatarAppearance;
|
||||
}
|
||||
appearance = session.Load(typeof(AvatarAppearance), user) as AvatarAppearance;
|
||||
|
||||
return appearance;
|
||||
}
|
||||
|
||||
private bool ExistsAppearance(LLUUID uuid)
|
||||
{
|
||||
AvatarAppearance appearance;
|
||||
using (ISession session = factory.OpenSession())
|
||||
{
|
||||
appearance = session.Load(typeof(AvatarAppearance), uuid) as AvatarAppearance;
|
||||
}
|
||||
|
||||
appearance = session.Load(typeof(AvatarAppearance), uuid) as AvatarAppearance;
|
||||
|
||||
return (appearance == null) ? false : true;
|
||||
}
|
||||
|
||||
|
@ -302,20 +267,18 @@ namespace OpenSim.Data.NHibernate
|
|||
public override void UpdateUserAppearance(LLUUID user, AvatarAppearance appearance)
|
||||
{
|
||||
bool exists = ExistsAppearance(user);
|
||||
using (ISession session = factory.OpenSession())
|
||||
|
||||
using (ITransaction transaction = session.BeginTransaction())
|
||||
{
|
||||
using (ITransaction transaction = session.BeginTransaction())
|
||||
if (exists)
|
||||
{
|
||||
if (exists)
|
||||
{
|
||||
session.Update(appearance);
|
||||
}
|
||||
else
|
||||
{
|
||||
session.Save(appearance);
|
||||
}
|
||||
transaction.Commit();
|
||||
session.Update(appearance);
|
||||
}
|
||||
else
|
||||
{
|
||||
session.Save(appearance);
|
||||
}
|
||||
transaction.Commit();
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -18,9 +18,9 @@
|
|||
<property name="EveryOnePermissions" type="System.UInt32" />
|
||||
<property name="GroupID" index="item_group_id" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
|
||||
<property name="GroupOwned" type="boolean" />
|
||||
<property name="SalePrice" type="Int32" />
|
||||
<property name="SaleType" type="Int16" />
|
||||
<property name="Flags" type="Int32" />
|
||||
<property name="SalePrice" type="System.Int32" />
|
||||
<property name="SaleType" type="System.Byte" />
|
||||
<property name="Flags" type="Syste.UInt32" />
|
||||
<property name="CreationDate" type="Int32" />
|
||||
</class>
|
||||
</hibernate-mapping>
|
Loading…
Reference in New Issue