Add avatar names to appearance log messages

iar_mods
Justin Clark-Casey (justincc) 2012-01-10 18:54:20 +00:00
parent a3bb1a81de
commit 18497cef73
1 changed files with 3 additions and 3 deletions

View File

@ -149,7 +149,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
// Process the baked texture array // Process the baked texture array
if (textureEntry != null) if (textureEntry != null)
{ {
m_log.InfoFormat("[AVFACTORY]: received texture update for {0}", sp.UUID); m_log.InfoFormat("[AVFACTORY]: Received texture update for {0} {1}", sp.Name, sp.UUID);
// WriteBakedTexturesReport(sp, m_log.DebugFormat); // WriteBakedTexturesReport(sp, m_log.DebugFormat);
@ -315,7 +315,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
return false; return false;
} }
m_log.DebugFormat("[AVFACTORY]: Completed texture check for {0}", sp.UUID); m_log.DebugFormat("[AVFACTORY]: Completed texture check for {0} {1}", sp.Name, sp.UUID);
// If we only found default textures, then the appearance is not cached // If we only found default textures, then the appearance is not cached
return (defonly ? false : true); return (defonly ? false : true);