increase the number of packets in Land queue that force terrain to delay patchs sending.
parent
e096b49dd7
commit
188b2d84c1
|
@ -1210,7 +1210,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
|||
public virtual bool CanSendLayerData()
|
||||
{
|
||||
int n = m_udpClient.GetPacketsQueuedCount(ThrottleOutPacketType.Land);
|
||||
if ( n > 20)
|
||||
if ( n > 128)
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue