increase the number of packets in Land queue that force terrain to delay patchs sending.

avinationmerge
UbitUmarov 2015-11-10 23:50:00 +00:00
parent e096b49dd7
commit 188b2d84c1
1 changed files with 1 additions and 1 deletions

View File

@ -1210,7 +1210,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public virtual bool CanSendLayerData()
{
int n = m_udpClient.GetPacketsQueuedCount(ThrottleOutPacketType.Land);
if ( n > 20)
if ( n > 128)
return false;
return true;
}