add animationset to upload assets, for now no cost

avinationmerge
UbitUmarov 2014-09-25 13:35:30 +01:00
parent 90873633c1
commit 18cc33e2c5
1 changed files with 6 additions and 0 deletions

View File

@ -757,6 +757,12 @@ namespace OpenSim.Region.ClientStack.Linden
inType = (sbyte)InventoryType.Animation;
assType = (sbyte)AssetType.Animation;
}
else if (inventoryType == "animationset")
{
inType = (sbyte)CustomInventoryType.AnimationSet;
assType = (sbyte)CustomAssetType.AnimationSet;
m_log.Debug("got animationset upload request");
}
else if (inventoryType == "wearable")
{
inType = (sbyte)InventoryType.Wearable;