* Patch from Melanie. Mantis 0001037: Add various internal plumbing to the example economy module, implements llSetPayPrice(), money() and llGiveMoney() in scripts. Thanks Melanie!
* Moves module loading before the script engine so the script engine can pick up events from modules registering interfaces with scene.0.6.0-stable
parent
571bd3a77e
commit
1909d74d5f
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@ -51,6 +51,7 @@ Patches
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* krtaylor (IBM)
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* A_Biondi
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* lulurun
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* Melanie Thielker
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LSL Devs
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@ -441,6 +441,7 @@ namespace OpenSim.Framework
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public delegate void ObjectIncludeInSearch(IClientAPI remoteClient, bool IncludeInSearch, uint localID);
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public delegate void ScriptAnswer(IClientAPI remoteClient, LLUUID objectID, LLUUID itemID, int answer);
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public delegate void RequestPayPrice(IClientAPI remoteClient, LLUUID objectID);
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public interface IClientAPI
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{
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@ -557,6 +558,7 @@ namespace OpenSim.Framework
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event MoneyBalanceRequest OnMoneyBalanceRequest;
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event UpdateAvatarProperties OnUpdateAvatarProperties;
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event ParcelBuy OnParcelBuy;
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event RequestPayPrice OnRequestPayPrice ;
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event ObjectIncludeInSearch OnObjectIncludeInSearch;
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@ -621,6 +623,7 @@ namespace OpenSim.Framework
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void SendTeleportFailed(string reason);
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void SendTeleportLocationStart();
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void SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance);
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void SendPayPrice(LLUUID objectID, int[] payPrice);
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void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID,
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LLVector3 Pos, byte[] textureEntry, uint parentID);
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@ -522,6 +522,10 @@ namespace OpenSim
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m_log.Info("[MODULES]: Loading Region's modules");
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List<IRegionModule> modules = m_moduleLoader.PickupModules(scene, ".");
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// This needs to be ahead of the script engine load, so the
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// script module can pick up events exposed by a module
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m_moduleLoader.InitialiseSharedModules(scene);
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//m_moduleLoader.PickupModules(scene, "ScriptEngines");
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//m_moduleLoader.LoadRegionModules(Path.Combine("ScriptEngines", m_scriptEngine), scene);
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@ -547,7 +551,6 @@ namespace OpenSim
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}
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}
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m_moduleLoader.InitialiseSharedModules(scene);
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scene.SetModuleInterfaces();
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//moved these here as the terrain texture has to be created after the modules are initialized
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@ -234,6 +234,7 @@ namespace OpenSim.Region.ClientStack
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private UUIDNameRequest handlerTeleportHomeRequest = null;
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private ScriptAnswer handlerScriptAnswer = null;
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private RequestPayPrice handlerRequestPayPrice = null;
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/* Properties */
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@ -791,6 +792,7 @@ namespace OpenSim.Region.ClientStack
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public event UUIDNameRequest OnTeleportHomeRequest;
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public event ScriptAnswer OnScriptAnswer;
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public event RequestPayPrice OnRequestPayPrice;
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#region Scene/Avatar to Client
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@ -1167,6 +1169,32 @@ namespace OpenSim.Region.ClientStack
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OutPacket(money, ThrottleOutPacketType.Task);
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}
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public void SendPayPrice(LLUUID objectID, int[] payPrice)
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{
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if(payPrice[0] == 0 &&
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payPrice[1] == 0 &&
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payPrice[2] == 0 &&
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payPrice[3] == 0 &&
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payPrice[4] == 0)
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return;
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PayPriceReplyPacket payPriceReply = (PayPriceReplyPacket)PacketPool.Instance.GetPacket(PacketType.PayPriceReply);
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payPriceReply.ObjectData.ObjectID = objectID;
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payPriceReply.ObjectData.DefaultPayPrice = payPrice[0];
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payPriceReply.ButtonData=new PayPriceReplyPacket.ButtonDataBlock[4];
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payPriceReply.ButtonData[0]=new PayPriceReplyPacket.ButtonDataBlock();
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payPriceReply.ButtonData[0].PayButton = payPrice[1];
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payPriceReply.ButtonData[1]=new PayPriceReplyPacket.ButtonDataBlock();
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payPriceReply.ButtonData[1].PayButton = payPrice[2];
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payPriceReply.ButtonData[2]=new PayPriceReplyPacket.ButtonDataBlock();
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payPriceReply.ButtonData[2].PayButton = payPrice[3];
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payPriceReply.ButtonData[3]=new PayPriceReplyPacket.ButtonDataBlock();
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payPriceReply.ButtonData[3].PayButton = payPrice[4];
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OutPacket(payPriceReply, ThrottleOutPacketType.Task);
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}
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public void SendStartPingCheck(byte seq)
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{
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StartPingCheckPacket pc = (StartPingCheckPacket)PacketPool.Instance.GetPacket(PacketType.StartPingCheck);
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@ -4555,6 +4583,14 @@ namespace OpenSim.Region.ClientStack
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// TODO: handle this packet
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//m_log.Warn("[CLIENT]: unhandled EconomyDataRequest packet");
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break;
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case PacketType.RequestPayPrice:
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RequestPayPricePacket requestPayPricePacket = (RequestPayPricePacket)Pack;
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handlerRequestPayPrice = OnRequestPayPrice;
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if (handlerRequestPayPrice != null)
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{
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handlerRequestPayPrice(this, requestPayPricePacket.ObjectData.ObjectID);
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}
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break;
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#endregion
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@ -53,8 +53,22 @@ namespace OpenSim.Region.Environment.Modules
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/// Centralized grid structure example using OpenSimWi Redux revision 9+
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/// svn co https://opensimwiredux.svn.sourceforge.net/svnroot/opensimwiredux
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/// </summary>
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public class BetaGridLikeMoneyModule: IRegionModule
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public delegate void ObjectPaid(LLUUID objectID, LLUUID agentID, int amount);
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public interface IMoneyModule : IRegionModule
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{
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bool ObjectGiveMoney(LLUUID objectID, LLUUID fromID, LLUUID toID, int amount);
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event ObjectPaid OnObjectPaid;
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}
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public class BetaGridLikeMoneyModule: IMoneyModule
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{
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public event ObjectPaid OnObjectPaid;
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private ObjectPaid handerOnObjectPaid;
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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/// <summary>
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@ -120,7 +134,7 @@ namespace OpenSim.Region.Environment.Modules
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IConfig startupConfig = m_gConfig.Configs["Startup"];
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IConfig economyConfig = m_gConfig.Configs["Economy"];
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scene.RegisterModuleInterface<IMoneyModule>(this);
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ReadConfigAndPopulate(scene, startupConfig, "Startup");
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ReadConfigAndPopulate(scene, economyConfig, "Economy");
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@ -298,6 +312,7 @@ namespace OpenSim.Region.Environment.Modules
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// Subscribe to Money messages
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client.OnEconomyDataRequest += EconomyDataRequestHandler;
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client.OnMoneyBalanceRequest += SendMoneyBalance;
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client.OnRequestPayPrice += requestPayPrice;
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client.OnLogout += ClientClosed;
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@ -305,6 +320,21 @@ namespace OpenSim.Region.Environment.Modules
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#region event Handlers
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public void requestPayPrice(IClientAPI client, LLUUID objectID)
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{
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Scene scene=LocateSceneClientIn(client.AgentId);
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if(scene == null)
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return;
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SceneObjectPart task=scene.GetSceneObjectPart(objectID);
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if(task == null)
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return;
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SceneObjectGroup group=task.ParentGroup;
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SceneObjectPart root=group.RootPart;
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client.SendPayPrice(objectID, root.PayPrice);
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}
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/// <summary>
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/// When the client closes the connection we remove their accounting info from memory to free up resources.
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/// </summary>
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IClientAPI sender = null;
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IClientAPI receiver = null;
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if(m_MoneyAddress.Length > 0) // Handled on server
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e.description=String.Empty;
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if(e.transactiontype == 5008) // Object gets paid
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{
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sender = LocateClientObject(e.sender);
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if (sender != null)
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{
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SceneObjectPart part=findPrim(e.receiver);
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if(part == null)
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return;
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string name=resolveAgentName(part.OwnerID);
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if(name == String.Empty)
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name="(hippos)";
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receiver = LocateClientObject(part.OwnerID);
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string description=String.Format("Paid {0} via object {1}", name, e.description);
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bool transactionresult = doMoneyTransfer(e.sender, part.OwnerID, e.amount, e.transactiontype, description);
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if(transactionresult)
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{
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ObjectPaid handlerOnObjectPaid = OnObjectPaid;
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if(handlerOnObjectPaid != null)
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{
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handlerOnObjectPaid(e.receiver, e.sender, e.amount);
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}
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}
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if (e.sender != e.receiver)
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{
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sender.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(e.description), GetFundsForAgentID(e.sender));
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}
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if(receiver != null)
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{
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receiver.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(e.description), GetFundsForAgentID(part.OwnerID));
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}
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}
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return;
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}
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sender = LocateClientObject(e.sender);
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if (sender != null)
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{
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@ -923,6 +995,51 @@ namespace OpenSim.Region.Environment.Modules
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return MoneyRespData;
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}
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private SceneObjectPart findPrim(LLUUID objectID)
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{
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lock (m_scenel)
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{
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foreach (Scene s in m_scenel.Values)
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{
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SceneObjectPart part=s.GetSceneObjectPart(objectID);
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if(part != null)
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{
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return part;
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}
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}
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}
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return null;
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}
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private string resolveObjectName(LLUUID objectID)
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{
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SceneObjectPart part=findPrim(objectID);
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if(part != null)
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{
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return part.Name;
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}
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return String.Empty;
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}
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private string resolveAgentName(LLUUID agentID)
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{
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// try avatar username surname
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Scene scene=GetRandomScene();
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UserProfileData profile = scene.CommsManager.UserService.GetUserProfile(agentID);
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if (profile != null)
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{
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string avatarname = profile.FirstName + " " + profile.SurName;
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return avatarname;
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}
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return String.Empty;
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}
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public bool ObjectGiveMoney(LLUUID objectID, LLUUID fromID, LLUUID toID, int amount)
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{
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string description=String.Format("Object {0} pays {1}", resolveObjectName(objectID), resolveAgentName(toID));
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return doMoneyTransfer(fromID, toID, amount, 2, description);
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}
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/// <summary>
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/// Informs the Money Grid Server of a transfer.
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/// </summary>
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@ -96,6 +96,8 @@ namespace OpenSim.Region.Environment.Scenes
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public int SalePrice;
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public uint Category;
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// TODO: This needs to be persisted in next XML version update!
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[XmlIgnore] public int[] PayPrice = {0,0,0,0,0};
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public Int32 CreationDate;
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public uint ParentID = 0;
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@ -2456,6 +2458,7 @@ namespace OpenSim.Region.Environment.Scenes
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info.AddValue("m_clickAction", m_clickAction);
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info.AddValue("m_shape", m_shape);
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info.AddValue("m_parentGroup", m_parentGroup);
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info.AddValue("PayPrice", PayPrice);
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}
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}
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@ -167,6 +167,7 @@ namespace OpenSim.Region.Examples.SimpleModule
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public event UUIDNameRequest OnTeleportHomeRequest;
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public event ScriptAnswer OnScriptAnswer;
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public event RequestPayPrice OnRequestPayPrice;
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#pragma warning restore 67
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@ -342,6 +343,10 @@ namespace OpenSim.Region.Examples.SimpleModule
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{
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}
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public virtual void SendPayPrice(LLUUID objectID, int[] payPrice)
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{
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}
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public virtual void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID,
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uint avatarLocalID, LLVector3 Pos, byte[] textureEntry, uint parentID)
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{
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@ -36,6 +36,7 @@ using libsecondlife;
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using OpenSim.Framework;
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using OpenSim.Region.Environment;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Modules;
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using OpenSim.Region.Environment.Modules.LandManagement;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.ScriptEngine.Common.ScriptEngineBase;
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@ -1609,8 +1610,42 @@ namespace OpenSim.Region.ScriptEngine.Common
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public int llGiveMoney(string destination, int amount)
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{
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LLUUID invItemID=InventorySelf();
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if(invItemID == LLUUID.Zero)
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return 0;
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m_host.AddScriptLPS(1);
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NotImplemented("llGiveMoney");
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if(m_host.TaskInventory[invItemID].PermsGranter == LLUUID.Zero)
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return 0;
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if((m_host.TaskInventory[invItemID].PermsMask & BuiltIn_Commands_BaseClass.PERMISSION_DEBIT) == 0)
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{
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LSLError("No permissions to give money");
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return 0;
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}
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LLUUID toID=new LLUUID();
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if(!LLUUID.TryParse(destination, out toID))
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{
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LSLError("Bad key in llGiveMoney");
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return 0;
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}
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IMoneyModule money=World.RequestModuleInterface<IMoneyModule>();
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if(money == null)
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{
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NotImplemented("llGiveMoney");
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return 0;
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}
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bool result=money.ObjectGiveMoney(m_host.ParentGroup.RootPart.UUID, m_host.ParentGroup.RootPart.OwnerID, toID, amount);
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if(result)
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return 1;
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return 0;
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}
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@ -5101,7 +5136,17 @@ namespace OpenSim.Region.ScriptEngine.Common
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public void llSetPayPrice(int price, LSL_Types.list quick_pay_buttons)
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{
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m_host.AddScriptLPS(1);
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NotImplemented("llSetPayPrice");
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if(quick_pay_buttons.Data.Length != 4)
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{
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LSLError("List must have 4 elements");
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return;
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}
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m_host.ParentGroup.RootPart.PayPrice[0]=price;
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m_host.ParentGroup.RootPart.PayPrice[1]=(int)quick_pay_buttons.Data[0];
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m_host.ParentGroup.RootPart.PayPrice[2]=(int)quick_pay_buttons.Data[1];
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m_host.ParentGroup.RootPart.PayPrice[3]=(int)quick_pay_buttons.Data[2];
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m_host.ParentGroup.RootPart.PayPrice[4]=(int)quick_pay_buttons.Data[3];
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}
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public LSL_Types.Vector3 llGetCameraPos()
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@ -28,6 +28,9 @@
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using System;
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using libsecondlife;
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using OpenSim.Framework;
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using OpenSim.Region.Environment;
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using OpenSim.Region.Environment.Modules;
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using OpenSim.Region.Environment.Scenes;
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namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
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{
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@ -68,6 +71,12 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
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myScriptEngine.World.EventManager.OnRemoveScript += OnRemoveScript;
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myScriptEngine.World.EventManager.OnScriptChangedEvent += changed;
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// TODO: HOOK ALL EVENTS UP TO SERVER!
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IMoneyModule money=myScriptEngine.World.RequestModuleInterface<IMoneyModule>();
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if(money != null)
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{
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money.OnObjectPaid+=HandleObjectPaid;
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}
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}
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}
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@ -75,6 +84,15 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
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{
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}
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private void HandleObjectPaid(LLUUID objectID, LLUUID agentID, int amount)
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{
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SceneObjectPart part=myScriptEngine.World.GetSceneObjectPart(objectID);
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if(part != null)
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{
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money(part.LocalId, agentID, amount);
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}
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}
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public void changed(uint localID, uint change)
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{
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// Add to queue for all scripts in localID, Object pass change.
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@ -112,6 +130,11 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
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);
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}
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public void money(uint localID, LLUUID agentID, int amount)
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{
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myScriptEngine.m_EventQueueManager.AddToObjectQueue(localID, "money", EventQueueManager.llDetectNull, new object[] { agentID.ToString(), (int)amount });
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}
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// TODO: Replace placeholders below
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// NOTE! THE PARAMETERS FOR THESE FUNCTIONS ARE NOT CORRECT!
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// These needs to be hooked up to OpenSim during init of this class
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@ -194,11 +217,6 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase
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myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "control", EventQueueManager.llDetectNull);
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}
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public void money(uint localID, LLUUID itemID)
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{
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myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "money", EventQueueManager.llDetectNull);
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}
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public void email(uint localID, LLUUID itemID)
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{
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myScriptEngine.m_EventQueueManager.AddToScriptQueue(localID, itemID, "email", EventQueueManager.llDetectNull);
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@ -55,7 +55,7 @@ namespace OpenSim.Region.ScriptEngine.Common
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void sensor(uint localID, LLUUID itemID);
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void no_sensor(uint localID, LLUUID itemID);
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void control(uint localID, LLUUID itemID);
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void money(uint localID, LLUUID itemID);
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void money(uint LocalID, LLUUID agentID, int amount);
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void email(uint localID, LLUUID itemID);
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void at_target(uint localID, LLUUID itemID);
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void not_at_target(uint localID, LLUUID itemID);
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