Implement the methods needed for the login service to populate the friendslist
on the friends serviceslimupdates
parent
1dfcf68330
commit
1948378538
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@ -27,8 +27,10 @@
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using OpenSim.Services.Interfaces;
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using OpenSim.Services.Interfaces;
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using OpenSim.Data;
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using Nini.Config;
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using Nini.Config;
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using log4net;
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using log4net;
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using FriendInfo = OpenSim.Services.Interfaces.FriendInfo;
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using FriendInfo = OpenSim.Services.Interfaces.FriendInfo;
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@ -43,12 +45,35 @@ namespace OpenSim.Services.Friends
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public FriendInfo[] GetFriends(UUID PrincipalID)
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public FriendInfo[] GetFriends(UUID PrincipalID)
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{
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{
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return new FriendInfo[0];
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FriendsData[] data = m_Database.GetFriends(PrincipalID);
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List<FriendInfo> info = new List<FriendInfo>();
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foreach (FriendsData d in data)
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{
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FriendInfo i = new FriendInfo();
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i.PrincipalID = d.PrincipalID;
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i.Friend = d.Friend;
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i.MyFlags = Convert.ToInt32(d.Data["Flags"]);
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i.TheirFlags = Convert.ToInt32(d.Data["TheirFlags"]);
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info.Add(i);
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}
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return info.ToArray();
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}
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}
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public bool StoreFriend(UUID PrincipalID, string Friend, int flags)
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public bool StoreFriend(UUID PrincipalID, string Friend, int flags)
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{
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{
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return false;
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FriendsData d = new FriendsData();
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d.PrincipalID = PrincipalID;
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d.Friend = Friend;
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d.Data = new Dictionary<string, string>();
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d.Data["Flags"] = flags.ToString();
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return m_Database.Store(d);
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}
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}
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public bool Delete(UUID PrincipalID, string Friend)
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public bool Delete(UUID PrincipalID, string Friend)
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@ -35,8 +35,8 @@ namespace OpenSim.Services.Interfaces
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{
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{
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public UUID PrincipalID;
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public UUID PrincipalID;
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public string Friend;
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public string Friend;
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int MyFlags;
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public int MyFlags;
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int TheirFlags;
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public int TheirFlags;
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}
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}
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public interface IFriendsService
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public interface IFriendsService
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