OnConnectionClosed listeners, retrieve data from IClientAPI.SceneAgent rather than scanning all scene for the presence with the right id
Stop checking IsLoggingOut on these listeners, if called with a root agent then we always want to perform these actions. This covers cases where the client is closed due to manual kick, simulator shutdown, etc.0.7.3-extended
parent
c6ffaaa959
commit
196e014782
|
@ -26,6 +26,7 @@
|
||||||
*/
|
*/
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using OpenMetaverse;
|
||||||
|
|
||||||
namespace OpenSim.Framework
|
namespace OpenSim.Framework
|
||||||
{
|
{
|
||||||
|
@ -71,5 +72,11 @@ namespace OpenSim.Framework
|
||||||
/// This includes scene object data and the appearance data of other avatars.
|
/// This includes scene object data and the appearance data of other avatars.
|
||||||
/// </remarks>
|
/// </remarks>
|
||||||
void SendInitialDataToMe();
|
void SendInitialDataToMe();
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Direction in which the scene presence is looking.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>Will be Vector3.Zero for a child agent.</remarks>
|
||||||
|
Vector3 Lookat { get; }
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -325,35 +325,30 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
||||||
|
|
||||||
void OnConnectionClosed(IClientAPI obj)
|
void OnConnectionClosed(IClientAPI obj)
|
||||||
{
|
{
|
||||||
if (obj.IsLoggingOut)
|
if (obj.SceneAgent.IsChildAgent)
|
||||||
|
return;
|
||||||
|
|
||||||
|
// Let's find out if this is a foreign user or a local user
|
||||||
|
IUserManagement uMan = Scene.RequestModuleInterface<IUserManagement>();
|
||||||
|
// UserAccount account = Scene.UserAccountService.GetUserAccount(Scene.RegionInfo.ScopeID, obj.AgentId);
|
||||||
|
|
||||||
|
if (uMan != null && uMan.IsLocalGridUser(obj.AgentId))
|
||||||
{
|
{
|
||||||
object sp = null;
|
// local grid user
|
||||||
if (obj.Scene.TryGetScenePresence(obj.AgentId, out sp))
|
return;
|
||||||
{
|
}
|
||||||
if (((ScenePresence)sp).IsChildAgent)
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Let's find out if this is a foreign user or a local user
|
AgentCircuitData aCircuit = ((Scene)(obj.Scene)).AuthenticateHandler.GetAgentCircuitData(obj.CircuitCode);
|
||||||
IUserManagement uMan = Scene.RequestModuleInterface<IUserManagement>();
|
|
||||||
// UserAccount account = Scene.UserAccountService.GetUserAccount(Scene.RegionInfo.ScopeID, obj.AgentId);
|
|
||||||
|
|
||||||
if (uMan != null && uMan.IsLocalGridUser(obj.AgentId))
|
if (aCircuit.ServiceURLs.ContainsKey("HomeURI"))
|
||||||
{
|
{
|
||||||
// local grid user
|
string url = aCircuit.ServiceURLs["HomeURI"].ToString();
|
||||||
return;
|
IUserAgentService security = new UserAgentServiceConnector(url);
|
||||||
}
|
security.LogoutAgent(obj.AgentId, obj.SessionId);
|
||||||
|
//m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Sent logout call to UserAgentService @ {0}", url);
|
||||||
AgentCircuitData aCircuit = ((Scene)(obj.Scene)).AuthenticateHandler.GetAgentCircuitData(obj.CircuitCode);
|
}
|
||||||
|
else
|
||||||
if (aCircuit.ServiceURLs.ContainsKey("HomeURI"))
|
{
|
||||||
{
|
|
||||||
string url = aCircuit.ServiceURLs["HomeURI"].ToString();
|
|
||||||
IUserAgentService security = new UserAgentServiceConnector(url);
|
|
||||||
security.LogoutAgent(obj.AgentId, obj.SessionId);
|
|
||||||
//m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Sent logout call to UserAgentService @ {0}", url);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: HomeURI not found for agent {0} logout", obj.AgentId);
|
m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: HomeURI not found for agent {0} logout", obj.AgentId);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -79,29 +79,13 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.GridUser
|
||||||
|
|
||||||
public void OnConnectionClose(IClientAPI client)
|
public void OnConnectionClose(IClientAPI client)
|
||||||
{
|
{
|
||||||
if (client.IsLoggingOut)
|
if (client.SceneAgent.IsChildAgent)
|
||||||
{
|
return;
|
||||||
object sp = null;
|
|
||||||
Vector3 position = new Vector3(128, 128, 0);
|
|
||||||
Vector3 lookat = new Vector3(0, 1, 0);
|
|
||||||
|
|
||||||
if (client.Scene.TryGetScenePresence(client.AgentId, out sp))
|
|
||||||
{
|
|
||||||
if (sp is ScenePresence)
|
|
||||||
{
|
|
||||||
if (((ScenePresence)sp).IsChildAgent)
|
|
||||||
return;
|
|
||||||
|
|
||||||
position = ((ScenePresence)sp).AbsolutePosition;
|
|
||||||
lookat = ((ScenePresence)sp).Lookat;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// m_log.DebugFormat("[ACTIVITY DETECTOR]: Detected client logout {0} in {1}", client.AgentId, client.Scene.RegionInfo.RegionName);
|
|
||||||
m_GridUserService.LoggedOut(client.AgentId.ToString(), client.SessionId, client.Scene.RegionInfo.RegionID, position, lookat);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
// m_log.DebugFormat("[ACTIVITY DETECTOR]: Detected client logout {0} in {1}", client.AgentId, client.Scene.RegionInfo.RegionName);
|
||||||
|
m_GridUserService.LoggedOut(
|
||||||
|
client.AgentId.ToString(), client.SessionId, client.Scene.RegionInfo.RegionID,
|
||||||
|
client.SceneAgent.AbsolutePosition, client.SceneAgent.Lookat);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -79,7 +79,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Presence
|
||||||
|
|
||||||
public void OnConnectionClose(IClientAPI client)
|
public void OnConnectionClose(IClientAPI client)
|
||||||
{
|
{
|
||||||
if (client.IsLoggingOut && !client.SceneAgent.IsChildAgent)
|
if (!client.SceneAgent.IsChildAgent)
|
||||||
{
|
{
|
||||||
// m_log.DebugFormat("[PRESENCE DETECTOR]: Detected client logout {0} in {1}", client.AgentId, client.Scene.RegionInfo.RegionName);
|
// m_log.DebugFormat("[PRESENCE DETECTOR]: Detected client logout {0} in {1}", client.AgentId, client.Scene.RegionInfo.RegionName);
|
||||||
m_PresenceService.LogoutAgent(client.SessionId);
|
m_PresenceService.LogoutAgent(client.SessionId);
|
||||||
|
|
|
@ -137,7 +137,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (fh.Client.IsLoggingOut)
|
if (!fh.Client.IsActive)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
// m_log.DebugFormat(
|
// m_log.DebugFormat(
|
||||||
|
|
|
@ -79,27 +79,13 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
||||||
|
|
||||||
public void OnConnectionClose(IClientAPI client)
|
public void OnConnectionClose(IClientAPI client)
|
||||||
{
|
{
|
||||||
if (client.IsLoggingOut)
|
if (client.SceneAgent.IsChildAgent)
|
||||||
{
|
return;
|
||||||
object sp = null;
|
|
||||||
Vector3 position = new Vector3(128, 128, 0);
|
|
||||||
Vector3 lookat = new Vector3(0, 1, 0);
|
|
||||||
|
|
||||||
if (client.Scene.TryGetScenePresence(client.AgentId, out sp))
|
// m_log.DebugFormat("[ACTIVITY DETECTOR]: Detected client logout {0} in {1}", client.AgentId, client.Scene.RegionInfo.RegionName);
|
||||||
{
|
m_GridUserService.LoggedOut(
|
||||||
if (sp is ScenePresence)
|
client.AgentId.ToString(), client.SessionId, client.Scene.RegionInfo.RegionID,
|
||||||
{
|
client.SceneAgent.AbsolutePosition, client.SceneAgent.Lookat);
|
||||||
if (((ScenePresence)sp).IsChildAgent)
|
|
||||||
return;
|
|
||||||
|
|
||||||
position = ((ScenePresence)sp).AbsolutePosition;
|
|
||||||
lookat = ((ScenePresence)sp).Lookat;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// m_log.DebugFormat("[SIMIAN ACTIVITY DETECTOR]: Detected client logout {0} in {1}", client.AgentId, client.Scene.RegionInfo.RegionName);
|
|
||||||
m_GridUserService.LoggedOut(client.AgentId.ToString(), client.SessionId, client.Scene.RegionInfo.RegionID, position, lookat);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void OnEnteringNewParcel(ScenePresence sp, int localLandID, UUID regionID)
|
void OnEnteringNewParcel(ScenePresence sp, int localLandID, UUID regionID)
|
||||||
|
@ -111,4 +97,4 @@ namespace OpenSim.Services.Connectors.SimianGrid
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
Loading…
Reference in New Issue