Two new scripting functions osInviteToGroup(userID) and osEjectFromGroup(userID) that invite/eject users to/from groups the object containing the script is set to. These functions also work for closed groups.
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5d37a31436
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19837ff4dd
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@ -93,7 +93,9 @@ namespace OpenSim.Region.Framework.Interfaces
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void JoinGroupRequest(IClientAPI remoteClient, UUID GroupID);
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void LeaveGroupRequest(IClientAPI remoteClient, UUID GroupID);
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void EjectGroupMemberRequest(IClientAPI remoteClient, UUID GroupID, UUID EjecteeID);
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void EjectGroupMember(IClientAPI remoteClient, UUID agentID, UUID GroupID, UUID EjecteeID);
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void InviteGroupRequest(IClientAPI remoteClient, UUID GroupID, UUID InviteeID, UUID RoleID);
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void InviteGroup(IClientAPI remoteClient, UUID agentID, UUID GroupID, UUID InviteeID, UUID RoleID);
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void NotifyChange(UUID GroupID);
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}
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}
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@ -956,18 +956,56 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
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}
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public void EjectGroupMemberRequest(IClientAPI remoteClient, UUID groupID, UUID ejecteeID)
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{
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EjectGroupMember(remoteClient, GetRequestingAgentID(remoteClient), groupID, ejecteeID);
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}
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public void EjectGroupMember(IClientAPI remoteClient, UUID agentID, UUID groupID, UUID ejecteeID)
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{
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if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
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// Todo: Security check?
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m_groupData.RemoveAgentFromGroup(GetRequestingAgentID(remoteClient), ejecteeID, groupID);
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m_groupData.RemoveAgentFromGroup(agentID, ejecteeID, groupID);
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remoteClient.SendEjectGroupMemberReply(GetRequestingAgentID(remoteClient), groupID, true);
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string agentName;
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RegionInfo regionInfo;
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GroupRecord groupInfo = m_groupData.GetGroupRecord(GetRequestingAgentID(remoteClient), groupID, null);
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// remoteClient provided or just agentID?
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if (remoteClient != null)
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{
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agentName = remoteClient.Name;
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regionInfo = remoteClient.Scene.RegionInfo;
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remoteClient.SendEjectGroupMemberReply(agentID, groupID, true);
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}
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else
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{
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IClientAPI client = GetActiveClient(agentID);
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UserAccount account = m_sceneList[0].UserAccountService.GetUserAccount(remoteClient.Scene.RegionInfo.ScopeID, ejecteeID);
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if (client != null)
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{
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agentName = client.Name;
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regionInfo = client.Scene.RegionInfo;
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client.SendEjectGroupMemberReply(agentID, groupID, true);
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}
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else
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{
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regionInfo = m_sceneList[0].RegionInfo;
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UserAccount acc = m_sceneList[0].UserAccountService.GetUserAccount(regionInfo.ScopeID, agentID);
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if (acc != null)
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{
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agentName = acc.FirstName + " " + acc.LastName;
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}
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else
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{
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agentName = "Unknown member";
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}
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}
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}
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GroupRecord groupInfo = m_groupData.GetGroupRecord(agentID, groupID, null);
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UserAccount account = m_sceneList[0].UserAccountService.GetUserAccount(regionInfo.ScopeID, ejecteeID);
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if ((groupInfo == null) || (account == null))
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{
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return;
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@ -977,23 +1015,22 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
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GridInstantMessage msg = new GridInstantMessage();
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msg.imSessionID = UUID.Zero.Guid;
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msg.fromAgentID = GetRequestingAgentID(remoteClient).Guid;
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msg.fromAgentID = agentID.Guid;
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// msg.fromAgentID = info.GroupID;
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msg.toAgentID = ejecteeID.Guid;
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//msg.timestamp = (uint)Util.UnixTimeSinceEpoch();
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msg.timestamp = 0;
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msg.fromAgentName = remoteClient.Name;
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msg.message = string.Format("You have been ejected from '{1}' by {0}.", remoteClient.Name, groupInfo.GroupName);
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msg.fromAgentName = agentName;
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msg.message = string.Format("You have been ejected from '{1}' by {0}.", agentName, groupInfo.GroupName);
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msg.dialog = (byte)OpenMetaverse.InstantMessageDialog.MessageFromAgent;
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msg.fromGroup = false;
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msg.offline = (byte)0;
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msg.ParentEstateID = 0;
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msg.Position = Vector3.Zero;
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msg.RegionID = remoteClient.Scene.RegionInfo.RegionID.Guid;
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msg.RegionID = regionInfo.RegionID.Guid;
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msg.binaryBucket = new byte[0];
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OutgoingInstantMessage(msg, ejecteeID);
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// Message to ejector
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// Interop, received special 210 code for ejecting a group member
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// this only works within the comms servers domain, and won't work hypergrid
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@ -1003,26 +1040,26 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
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msg = new GridInstantMessage();
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msg.imSessionID = UUID.Zero.Guid;
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msg.fromAgentID = GetRequestingAgentID(remoteClient).Guid;
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msg.toAgentID = GetRequestingAgentID(remoteClient).Guid;
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msg.fromAgentID = agentID.Guid;
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msg.toAgentID = agentID.Guid;
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msg.timestamp = 0;
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msg.fromAgentName = remoteClient.Name;
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msg.fromAgentName = agentName;
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if (account != null)
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{
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msg.message = string.Format("{2} has been ejected from '{1}' by {0}.", remoteClient.Name, groupInfo.GroupName, account.FirstName + " " + account.LastName);
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msg.message = string.Format("{2} has been ejected from '{1}' by {0}.", agentName, groupInfo.GroupName, account.FirstName + " " + account.LastName);
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}
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else
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{
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msg.message = string.Format("{2} has been ejected from '{1}' by {0}.", remoteClient.Name, groupInfo.GroupName, "Unknown member");
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msg.message = string.Format("{2} has been ejected from '{1}' by {0}.", agentName, groupInfo.GroupName, "Unknown member");
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}
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msg.dialog = (byte)210; //interop
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msg.fromGroup = false;
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msg.offline = (byte)0;
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msg.ParentEstateID = 0;
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msg.Position = Vector3.Zero;
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msg.RegionID = remoteClient.Scene.RegionInfo.RegionID.Guid;
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msg.RegionID = regionInfo.RegionID.Guid;
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msg.binaryBucket = new byte[0];
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OutgoingInstantMessage(msg, GetRequestingAgentID(remoteClient));
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OutgoingInstantMessage(msg, agentID);
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// SL sends out messages to everyone in the group
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@ -1031,17 +1068,56 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
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}
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public void InviteGroupRequest(IClientAPI remoteClient, UUID groupID, UUID invitedAgentID, UUID roleID)
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{
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InviteGroup(remoteClient, GetRequestingAgentID(remoteClient), groupID, invitedAgentID, roleID);
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}
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public void InviteGroup(IClientAPI remoteClient, UUID agentID, UUID groupID, UUID invitedAgentID, UUID roleID)
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{
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if (m_debugEnabled) m_log.DebugFormat("[GROUPS]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
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string agentName;
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RegionInfo regionInfo;
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// remoteClient provided or just agentID?
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if (remoteClient != null)
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{
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agentName = remoteClient.Name;
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regionInfo = remoteClient.Scene.RegionInfo;
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}
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else
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{
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IClientAPI client = GetActiveClient(agentID);
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if (client != null)
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{
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agentName = client.Name;
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regionInfo = client.Scene.RegionInfo;
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}
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else
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{
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regionInfo = m_sceneList[0].RegionInfo;
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UserAccount account = m_sceneList[0].UserAccountService.GetUserAccount(regionInfo.ScopeID, agentID);
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if (account != null)
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{
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agentName = account.FirstName + " " + account.LastName;
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}
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else
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{
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agentName = "Unknown member";
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}
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}
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}
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// Todo: Security check, probably also want to send some kind of notification
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UUID InviteID = UUID.Random();
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m_groupData.AddAgentToGroupInvite(GetRequestingAgentID(remoteClient), InviteID, groupID, roleID, invitedAgentID);
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m_groupData.AddAgentToGroupInvite(agentID, InviteID, groupID, roleID, invitedAgentID);
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// Check to see if the invite went through, if it did not then it's possible
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// the remoteClient did not validate or did not have permission to invite.
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GroupInviteInfo inviteInfo = m_groupData.GetAgentToGroupInvite(GetRequestingAgentID(remoteClient), InviteID);
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GroupInviteInfo inviteInfo = m_groupData.GetAgentToGroupInvite(agentID, InviteID);
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if (inviteInfo != null)
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{
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@ -1053,19 +1129,19 @@ namespace OpenSim.Region.OptionalModules.Avatar.XmlRpcGroups
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msg.imSessionID = inviteUUID;
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// msg.fromAgentID = GetRequestingAgentID(remoteClient).Guid;
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// msg.fromAgentID = agentID.Guid;
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msg.fromAgentID = groupID.Guid;
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msg.toAgentID = invitedAgentID.Guid;
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//msg.timestamp = (uint)Util.UnixTimeSinceEpoch();
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msg.timestamp = 0;
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msg.fromAgentName = remoteClient.Name;
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msg.message = string.Format("{0} has invited you to join a group. There is no cost to join this group.", remoteClient.Name);
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msg.fromAgentName = agentName;
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msg.message = string.Format("{0} has invited you to join a group. There is no cost to join this group.", agentName);
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msg.dialog = (byte)OpenMetaverse.InstantMessageDialog.GroupInvitation;
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msg.fromGroup = true;
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msg.offline = (byte)0;
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msg.ParentEstateID = 0;
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msg.Position = Vector3.Zero;
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msg.RegionID = remoteClient.Scene.RegionInfo.RegionID.Guid;
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msg.RegionID = regionInfo.RegionID.Guid;
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msg.binaryBucket = new byte[20];
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OutgoingInstantMessage(msg, invitedAgentID);
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@ -2980,5 +2980,74 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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return String.Empty;
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}
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/// <summary>
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/// Invite user to the group this object is set to
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/// </summary>
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/// <param name="agentId"></param>
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/// <returns></returns>
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public LSL_Integer osInviteToGroup(LSL_Key agentId)
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{
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CheckThreatLevel(ThreatLevel.VeryLow, "osInviteToGroup");
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m_host.AddScriptLPS(1);
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UUID agent = new UUID(agentId);
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// groups module is required
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IGroupsModule groupsModule = m_ScriptEngine.World.RequestModuleInterface<IGroupsModule>();
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if (groupsModule == null) return ScriptBaseClass.FALSE;
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// object has to be set to a group, but not group owned
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if (m_host.GroupID == UUID.Zero || m_host.GroupID == m_host.OwnerID) return ScriptBaseClass.FALSE;
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// object owner has to be in that group and required permissions
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GroupMembershipData member = groupsModule.GetMembershipData(m_host.GroupID, m_host.OwnerID);
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if (member == null || (member.GroupPowers & (ulong)GroupPowers.Invite) == 0) return ScriptBaseClass.FALSE;
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// check if agent is in that group already
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//member = groupsModule.GetMembershipData(agent, m_host.GroupID, agent);
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//if (member != null) return ScriptBaseClass.FALSE;
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// invited agent has to be present in this scene
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if (World.GetScenePresence(agent) == null) return ScriptBaseClass.FALSE;
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groupsModule.InviteGroup(null, m_host.OwnerID, m_host.GroupID, agent, UUID.Zero);
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return ScriptBaseClass.TRUE;
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}
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/// <summary>
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/// Eject user from the group this object is set to
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/// </summary>
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/// <param name="agentId"></param>
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/// <returns></returns>
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public LSL_Integer osEjectFromGroup(LSL_Key agentId)
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{
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CheckThreatLevel(ThreatLevel.VeryLow, "osEjectFromGroup");
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m_host.AddScriptLPS(1);
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UUID agent = new UUID(agentId);
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// groups module is required
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IGroupsModule groupsModule = m_ScriptEngine.World.RequestModuleInterface<IGroupsModule>();
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if (groupsModule == null) return ScriptBaseClass.FALSE;
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// object has to be set to a group, but not group owned
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if (m_host.GroupID == UUID.Zero || m_host.GroupID == m_host.OwnerID) return ScriptBaseClass.FALSE;
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// object owner has to be in that group and required permissions
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GroupMembershipData member = groupsModule.GetMembershipData(m_host.GroupID, m_host.OwnerID);
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if (member == null || (member.GroupPowers & (ulong)GroupPowers.Eject) == 0) return ScriptBaseClass.FALSE;
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// agent has to be in that group
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//member = groupsModule.GetMembershipData(agent, m_host.GroupID, agent);
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//if (member == null) return ScriptBaseClass.FALSE;
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// ejectee can be offline
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groupsModule.EjectGroupMember(null, m_host.OwnerID, m_host.GroupID, agent);
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return ScriptBaseClass.TRUE;
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}
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}
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}
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@ -231,5 +231,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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LSL_String osUnixTimeToTimestamp(long time);
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LSL_String osGetInventoryDesc(string item);
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LSL_Integer osInviteToGroup(LSL_Key agentId);
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LSL_Integer osEjectFromGroup(LSL_Key agentId);
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}
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}
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@ -868,5 +868,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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{
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return m_OSSL_Functions.osGetInventoryDesc(item);
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}
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public LSL_Integer osInviteToGroup(LSL_Key agentId)
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{
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return m_OSSL_Functions.osInviteToGroup(agentId);
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}
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public LSL_Integer osEjectFromGroup(LSL_Key agentId)
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{
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return m_OSSL_Functions.osEjectFromGroup(agentId);
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}
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}
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}
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