Add size and temporary information to "show asset" command
parent
7bc03a54e5
commit
19a818017d
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@ -175,6 +175,8 @@ namespace OpenSim.Server.Handlers.Asset
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MainConsole.Instance.OutputFormat("Description: {0}", asset.Description);
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MainConsole.Instance.OutputFormat("Description: {0}", asset.Description);
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MainConsole.Instance.OutputFormat("Type: {0} (type number = {1})", (AssetType)asset.Type, asset.Type);
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MainConsole.Instance.OutputFormat("Type: {0} (type number = {1})", (AssetType)asset.Type, asset.Type);
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MainConsole.Instance.OutputFormat("Content-type: {0}", asset.Metadata.ContentType);
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MainConsole.Instance.OutputFormat("Content-type: {0}", asset.Metadata.ContentType);
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MainConsole.Instance.OutputFormat("Size: {0} bytes", asset.Data.Length);
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MainConsole.Instance.OutputFormat("Temporary: {0}", asset.Temporary ? "yes" : "no");
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MainConsole.Instance.OutputFormat("Flags: {0}", asset.Metadata.Flags);
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MainConsole.Instance.OutputFormat("Flags: {0}", asset.Metadata.Flags);
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for (i = 0 ; i < 5 ; i++)
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for (i = 0 ; i < 5 ; i++)
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