Fix the general alert message so it doesn't get sent to child agents
parent
b017d985ab
commit
19debab060
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@ -1,220 +1,223 @@
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/*
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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*
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* Redistribution and use in source and binary forms, with or without
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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* derived from this software without specific prior written permission.
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*
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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*/
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Reflection;
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using log4net;
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using log4net;
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using Nini.Config;
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using Nini.Config;
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Services.Interfaces;
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using OpenSim.Services.Interfaces;
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namespace OpenSim.Region.CoreModules.Avatar.Dialog
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namespace OpenSim.Region.CoreModules.Avatar.Dialog
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{
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{
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public class DialogModule : IRegionModule, IDialogModule
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public class DialogModule : IRegionModule, IDialogModule
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{
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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protected Scene m_scene;
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protected Scene m_scene;
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public void Initialise(Scene scene, IConfigSource source)
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public void Initialise(Scene scene, IConfigSource source)
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{
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{
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m_scene = scene;
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m_scene = scene;
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m_scene.RegisterModuleInterface<IDialogModule>(this);
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m_scene.RegisterModuleInterface<IDialogModule>(this);
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m_scene.AddCommand(
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m_scene.AddCommand(
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this, "alert", "alert <first> <last> <message>", "Send an alert to a user", HandleAlertConsoleCommand);
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this, "alert", "alert <first> <last> <message>", "Send an alert to a user", HandleAlertConsoleCommand);
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m_scene.AddCommand(
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m_scene.AddCommand(
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this, "alert general", "alert general <message>", "Send an alert to everyone", HandleAlertConsoleCommand);
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this, "alert general", "alert general <message>", "Send an alert to everyone", HandleAlertConsoleCommand);
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m_scene.AddCommand(
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m_scene.AddCommand(
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this, "alert dialog", "alert dialog <message>", "Send a dialog alert to everyone", HandleAlertConsoleCommand);
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this, "alert dialog", "alert dialog <message>", "Send a dialog alert to everyone", HandleAlertConsoleCommand);
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}
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}
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public void PostInitialise() {}
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public void PostInitialise() {}
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public void Close() {}
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public void Close() {}
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public string Name { get { return "Dialog Module"; } }
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public string Name { get { return "Dialog Module"; } }
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public bool IsSharedModule { get { return false; } }
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public bool IsSharedModule { get { return false; } }
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public void SendAlertToUser(IClientAPI client, string message)
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public void SendAlertToUser(IClientAPI client, string message)
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{
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{
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SendAlertToUser(client, message, false);
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SendAlertToUser(client, message, false);
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}
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}
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public void SendAlertToUser(IClientAPI client, string message, bool modal)
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public void SendAlertToUser(IClientAPI client, string message, bool modal)
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{
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{
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client.SendAgentAlertMessage(message, modal);
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client.SendAgentAlertMessage(message, modal);
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}
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}
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public void SendAlertToUser(UUID agentID, string message)
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public void SendAlertToUser(UUID agentID, string message)
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{
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{
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SendAlertToUser(agentID, message, false);
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SendAlertToUser(agentID, message, false);
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}
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}
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public void SendAlertToUser(UUID agentID, string message, bool modal)
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public void SendAlertToUser(UUID agentID, string message, bool modal)
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{
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{
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ScenePresence sp = m_scene.GetScenePresence(agentID);
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ScenePresence sp = m_scene.GetScenePresence(agentID);
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if (sp != null)
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if (sp != null)
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sp.ControllingClient.SendAgentAlertMessage(message, modal);
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sp.ControllingClient.SendAgentAlertMessage(message, modal);
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}
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}
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public void SendAlertToUser(string firstName, string lastName, string message, bool modal)
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public void SendAlertToUser(string firstName, string lastName, string message, bool modal)
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{
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{
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ScenePresence presence = m_scene.GetScenePresence(firstName, lastName);
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ScenePresence presence = m_scene.GetScenePresence(firstName, lastName);
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if (presence != null)
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if (presence != null)
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presence.ControllingClient.SendAgentAlertMessage(message, modal);
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presence.ControllingClient.SendAgentAlertMessage(message, modal);
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}
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}
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public void SendGeneralAlert(string message)
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public void SendGeneralAlert(string message)
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{
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{
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m_scene.ForEachScenePresence(delegate(ScenePresence presence)
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m_scene.ForEachScenePresence(delegate(ScenePresence presence)
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{
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{
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presence.ControllingClient.SendAlertMessage(message);
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if (!presence.IsChildAgent)
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});
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{
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}
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presence.ControllingClient.SendAlertMessage(message);
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}
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public void SendDialogToUser(
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});
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UUID avatarID, string objectName, UUID objectID, UUID ownerID,
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}
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string message, UUID textureID, int ch, string[] buttonlabels)
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{
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public void SendDialogToUser(
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UserAccount account = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, ownerID);
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UUID avatarID, string objectName, UUID objectID, UUID ownerID,
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string ownerFirstName, ownerLastName;
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string message, UUID textureID, int ch, string[] buttonlabels)
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if (account != null)
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{
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{
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UserAccount account = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, ownerID);
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ownerFirstName = account.FirstName;
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string ownerFirstName, ownerLastName;
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ownerLastName = account.LastName;
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if (account != null)
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}
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{
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else
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ownerFirstName = account.FirstName;
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{
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ownerLastName = account.LastName;
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ownerFirstName = "(unknown";
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}
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ownerLastName = "user)";
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else
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}
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{
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ownerFirstName = "(unknown";
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ScenePresence sp = m_scene.GetScenePresence(avatarID);
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ownerLastName = "user)";
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if (sp != null)
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}
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sp.ControllingClient.SendDialog(objectName, objectID, ownerFirstName, ownerLastName, message, textureID, ch, buttonlabels);
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}
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ScenePresence sp = m_scene.GetScenePresence(avatarID);
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if (sp != null)
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public void SendUrlToUser(
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sp.ControllingClient.SendDialog(objectName, objectID, ownerFirstName, ownerLastName, message, textureID, ch, buttonlabels);
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UUID avatarID, string objectName, UUID objectID, UUID ownerID, bool groupOwned, string message, string url)
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}
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{
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ScenePresence sp = m_scene.GetScenePresence(avatarID);
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public void SendUrlToUser(
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UUID avatarID, string objectName, UUID objectID, UUID ownerID, bool groupOwned, string message, string url)
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if (sp != null)
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{
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sp.ControllingClient.SendLoadURL(objectName, objectID, ownerID, groupOwned, message, url);
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ScenePresence sp = m_scene.GetScenePresence(avatarID);
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}
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if (sp != null)
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public void SendTextBoxToUser(UUID avatarid, string message, int chatChannel, string name, UUID objectid, UUID ownerid)
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sp.ControllingClient.SendLoadURL(objectName, objectID, ownerID, groupOwned, message, url);
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{
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}
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UserAccount account = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, ownerid);
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string ownerFirstName, ownerLastName;
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public void SendTextBoxToUser(UUID avatarid, string message, int chatChannel, string name, UUID objectid, UUID ownerid)
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if (account != null)
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{
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{
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UserAccount account = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, ownerid);
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ownerFirstName = account.FirstName;
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string ownerFirstName, ownerLastName;
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ownerLastName = account.LastName;
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if (account != null)
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}
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{
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else
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ownerFirstName = account.FirstName;
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{
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ownerLastName = account.LastName;
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ownerFirstName = "(unknown";
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}
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ownerLastName = "user)";
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else
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}
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{
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ownerFirstName = "(unknown";
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ScenePresence sp = m_scene.GetScenePresence(avatarid);
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ownerLastName = "user)";
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}
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if (sp != null)
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sp.ControllingClient.SendTextBoxRequest(message, chatChannel, name, ownerFirstName, ownerLastName, objectid);
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ScenePresence sp = m_scene.GetScenePresence(avatarid);
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}
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if (sp != null)
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public void SendNotificationToUsersInRegion(
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sp.ControllingClient.SendTextBoxRequest(message, chatChannel, name, ownerFirstName, ownerLastName, objectid);
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UUID fromAvatarID, string fromAvatarName, string message)
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}
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{
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m_scene.ForEachScenePresence(delegate(ScenePresence presence)
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public void SendNotificationToUsersInRegion(
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{
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UUID fromAvatarID, string fromAvatarName, string message)
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if (!presence.IsChildAgent)
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{
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presence.ControllingClient.SendBlueBoxMessage(fromAvatarID, fromAvatarName, message);
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m_scene.ForEachScenePresence(delegate(ScenePresence presence)
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});
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{
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}
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if (!presence.IsChildAgent)
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presence.ControllingClient.SendBlueBoxMessage(fromAvatarID, fromAvatarName, message);
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/// <summary>
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});
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/// Handle an alert command from the console.
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}
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/// </summary>
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/// <param name="module"></param>
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/// <summary>
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/// <param name="cmdparams"></param>
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/// Handle an alert command from the console.
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public void HandleAlertConsoleCommand(string module, string[] cmdparams)
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/// </summary>
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{
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/// <param name="module"></param>
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if (m_scene.ConsoleScene() != null && m_scene.ConsoleScene() != m_scene)
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/// <param name="cmdparams"></param>
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return;
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public void HandleAlertConsoleCommand(string module, string[] cmdparams)
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{
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if (cmdparams[1] == "general")
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if (m_scene.ConsoleScene() != null && m_scene.ConsoleScene() != m_scene)
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{
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return;
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string message = CombineParams(cmdparams, 2);
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if (cmdparams[1] == "general")
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m_log.InfoFormat(
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{
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"[DIALOG]: Sending general alert in region {0} with message {1}", m_scene.RegionInfo.RegionName, message);
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string message = CombineParams(cmdparams, 2);
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SendGeneralAlert(message);
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}
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m_log.InfoFormat(
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else if (cmdparams[1] == "dialog")
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"[DIALOG]: Sending general alert in region {0} with message {1}", m_scene.RegionInfo.RegionName, message);
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{
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SendGeneralAlert(message);
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string message = CombineParams(cmdparams, 2);
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}
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else if (cmdparams[1] == "dialog")
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m_log.InfoFormat(
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{
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"[DIALOG]: Sending dialog alert in region {0} with message {1}", m_scene.RegionInfo.RegionName, message);
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string message = CombineParams(cmdparams, 2);
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SendNotificationToUsersInRegion(UUID.Zero, "System", message);
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}
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m_log.InfoFormat(
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else
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"[DIALOG]: Sending dialog alert in region {0} with message {1}", m_scene.RegionInfo.RegionName, message);
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{
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SendNotificationToUsersInRegion(UUID.Zero, "System", message);
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string firstName = cmdparams[1];
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}
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string lastName = cmdparams[2];
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else
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string message = CombineParams(cmdparams, 3);
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{
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string firstName = cmdparams[1];
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m_log.InfoFormat(
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string lastName = cmdparams[2];
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"[DIALOG]: Sending alert in region {0} to {1} {2} with message {3}",
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string message = CombineParams(cmdparams, 3);
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m_scene.RegionInfo.RegionName, firstName, lastName, message);
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SendAlertToUser(firstName, lastName, message, false);
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m_log.InfoFormat(
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}
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"[DIALOG]: Sending alert in region {0} to {1} {2} with message {3}",
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}
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m_scene.RegionInfo.RegionName, firstName, lastName, message);
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SendAlertToUser(firstName, lastName, message, false);
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private string CombineParams(string[] commandParams, int pos)
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}
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{
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}
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string result = string.Empty;
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for (int i = pos; i < commandParams.Length; i++)
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private string CombineParams(string[] commandParams, int pos)
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{
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{
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result += commandParams[i] + " ";
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string result = string.Empty;
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}
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for (int i = pos; i < commandParams.Length; i++)
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{
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return result;
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result += commandParams[i] + " ";
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}
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}
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}
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}
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return result;
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}
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}
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}
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