Add "show scripts" command to show all scripts currently known to the script engine in the current region.

Also added synonym of "scripts show"
0.7.2-post-fixes
Justin Clark-Casey (justincc) 2011-10-19 20:09:02 +01:00
parent 8a2c3a0267
commit 1a29ddf328
2 changed files with 28 additions and 2 deletions

View File

@ -2446,10 +2446,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
/// indices, and the tolerance for out-of-bound values, makes
/// this more complicated than it might otherwise seem.
/// </summary>
public LSL_String llGetSubString(string src, int start, int end)
{
m_host.AddScriptLPS(1);
// Normalize indices (if negative).

View File

@ -41,6 +41,7 @@ using log4net;
using Nini.Config;
using Amib.Threading;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.ScriptEngine.Shared;
@ -265,6 +266,33 @@ namespace OpenSim.Region.ScriptEngine.XEngine
OnScriptRemoved += m_XmlRpcRouter.ScriptRemoved;
OnObjectRemoved += m_XmlRpcRouter.ObjectRemoved;
}
MainConsole.Instance.Commands.AddCommand(
"scripts", false, "scripts show", "scripts show", "Show script information",
"Show information on all scripts known to the script engine", HandleShowScripts);
MainConsole.Instance.Commands.AddCommand(
"scripts", false, "show scripts", "show scripts", "Show script information",
"Synonym for scripts show command", HandleShowScripts);
}
public void HandleShowScripts(string module, string[] cmdparams)
{
lock (m_Scripts)
{
MainConsole.Instance.OutputFormat(
"Showing {0} scripts in {1}", m_Scripts.Count, m_Scene.RegionInfo.RegionName);
foreach (IScriptInstance instance in m_Scripts.Values)
{
SceneObjectPart sop = m_Scene.GetSceneObjectPart(instance.ObjectID);
MainConsole.Instance.OutputFormat(
"{0}.{1}, script UUID {2}, prim UUID {3} @ {4}",
instance.PrimName, instance.ScriptName, instance.AssetID, instance.ObjectID,
sop.AbsolutePosition, m_Scene.RegionInfo.RegionName);
}
}
}
public void RemoveRegion(Scene scene)