* Update Example to include BulletSimN option and description.

0.7.5-pf-bulletsim
teravus 2012-12-23 15:44:29 -05:00
parent cb4949fc15
commit 1a841dfc59
1 changed files with 3 additions and 2 deletions

View File

@ -210,12 +210,13 @@
;; Choose one of the physics engines below ;; Choose one of the physics engines below
;# {physics} {} {Select physics engine} {OpenDynamicsEngine BulletSim basicphysics POS} OpenDynamicsEngine ;# {physics} {} {Select physics engine} {OpenDynamicsEngine BulletSim basicphysics POS} OpenDynamicsEngine
;; OpenDynamicsEngine is by some distance the most developed physics engine ;; OpenDynamicsEngine is by some distance the most developed physics engine
;; BulletSim is incomplete and experimental but in active development ;; BulletSim is incomplete and experimental but in active development. BulletSimN is a purely C# version of BulletSim.
;; basicphysics effectively does not model physics at all, making all ;; basicphysics effectively does not model physics at all, making all
;; objects phantom ;; objects phantom.
;; Default is OpenDynamicsEngine ;; Default is OpenDynamicsEngine
; physics = OpenDynamicsEngine ; physics = OpenDynamicsEngine
; physics = BulletSim ; physics = BulletSim
; physics = BulletSimN
; physics = basicphysics ; physics = basicphysics
; physics = POS ; physics = POS