revert the thread level change; remove unused dynamic texture timer from internal code; let blend alpha work if < 255; let blend work with the selected face; etc
parent
8d1dd44edb
commit
1a8a77c41e
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@ -138,13 +138,10 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
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updater.newTextureID = newTextureID;
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}
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if (updater.UpdateTimer == 0)
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lock (Updaters)
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{
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lock (Updaters)
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{
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if (Updaters.ContainsKey(updater.UpdaterID))
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Updaters.Remove(updater.UpdaterID);
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}
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if (Updaters.ContainsKey(updater.UpdaterID))
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Updaters.Remove(updater.UpdaterID);
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}
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}
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}
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@ -171,21 +168,20 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
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}
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public UUID AddDynamicTextureURL(UUID simID, UUID primID, string contentType, string url,
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string extraParams, int updateTimer)
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string extraParams)
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{
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return AddDynamicTextureURL(simID, primID, contentType, url, extraParams, updateTimer, false, 255);
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return AddDynamicTextureURL(simID, primID, contentType, url, extraParams, false, 255);
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}
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public UUID AddDynamicTextureURL(UUID simID, UUID primID, string contentType, string url,
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string extraParams, int updateTimer, bool SetBlending, byte AlphaValue)
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string extraParams, bool SetBlending, byte AlphaValue)
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{
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return AddDynamicTextureURL(simID, primID, contentType, url,
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extraParams, updateTimer, SetBlending,
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(int)(DISP_TEMP|DISP_EXPIRE), AlphaValue, ALL_SIDES);
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return AddDynamicTextureURL(simID, primID, contentType, url, extraParams, SetBlending,
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(DISP_TEMP|DISP_EXPIRE), AlphaValue, ALL_SIDES);
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}
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public UUID AddDynamicTextureURL(UUID simID, UUID primID, string contentType, string url,
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string extraParams, int updateTimer, bool SetBlending,
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string extraParams, bool SetBlending,
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int disp, byte AlphaValue, int face)
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{
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if (RenderPlugins.ContainsKey(contentType))
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@ -195,7 +191,6 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
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updater.PrimID = primID;
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updater.ContentType = contentType;
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updater.Url = url;
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updater.UpdateTimer = updateTimer;
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updater.UpdaterID = UUID.Random();
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updater.Params = extraParams;
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updater.BlendWithOldTexture = SetBlending;
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@ -218,20 +213,21 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
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}
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public UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data,
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string extraParams, int updateTimer)
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string extraParams)
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{
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return AddDynamicTextureData(simID, primID, contentType, data, extraParams, updateTimer, false, 255);
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return AddDynamicTextureData(simID, primID, contentType, data, extraParams, false,
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(DISP_TEMP|DISP_EXPIRE), 255, ALL_SIDES);
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}
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public UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data,
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string extraParams, int updateTimer, bool SetBlending, byte AlphaValue)
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string extraParams, bool SetBlending, byte AlphaValue)
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{
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return AddDynamicTextureData(simID, primID, contentType, data, extraParams, updateTimer, SetBlending,
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(int) (DISP_TEMP|DISP_EXPIRE), AlphaValue, ALL_SIDES);
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return AddDynamicTextureData(simID, primID, contentType, data, extraParams, SetBlending,
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(DISP_TEMP|DISP_EXPIRE), AlphaValue, ALL_SIDES);
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}
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public UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data,
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string extraParams, int updateTimer, bool SetBlending, int disp, byte AlphaValue, int face)
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string extraParams, bool SetBlending, int disp, byte AlphaValue, int face)
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{
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if (!RenderPlugins.ContainsKey(contentType))
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return UUID.Zero;
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@ -257,7 +253,6 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
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updater.PrimID = primID;
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updater.ContentType = contentType;
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updater.BodyData = data;
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updater.UpdateTimer = updateTimer;
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updater.UpdaterID = UUID.Random();
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updater.Params = extraParams;
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updater.BlendWithOldTexture = SetBlending;
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@ -403,10 +398,8 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
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public byte FrontAlpha = 255;
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public string Params;
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public UUID PrimID;
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public bool SetNewFrontAlpha = false;
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public UUID SimUUID;
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public UUID UpdaterID;
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public int UpdateTimer;
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public int Face;
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public int Disp;
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public string Url;
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@ -414,7 +407,6 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
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public DynamicTextureUpdater()
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{
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UpdateTimer = 0;
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BodyData = null;
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}
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@ -440,19 +432,15 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
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{
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oldID = tmptex.DefaultTexture.TextureID;
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tmptex.DefaultTexture.TextureID = textureID;
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for(int i = 0; i < tmptex.FaceTextures.Length; i++)
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tmptex.FaceTextures[i] = null;
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}
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else
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{
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try
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{
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Primitive.TextureEntryFace texface = tmptex.GetFace((uint)Face);
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if(texface == null)
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tmptex.GetFace((uint)Face);
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else
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{
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if(texface.TextureID != null && texface.TextureID != UUID.Zero)
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oldID = texface.TextureID;
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}
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Primitive.TextureEntryFace texface = tmptex.CreateFace((uint)Face);
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oldID = texface.TextureID;
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texface.TextureID = textureID;
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tmptex.FaceTextures[Face] = texface;
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}
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@ -462,10 +450,6 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
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}
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}
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// I'm pretty sure we always want to force this to true
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// I'm pretty sure noone whats to set fullbright true if it wasn't true before.
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// tmptex.DefaultTexture.Fullbright = true;
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part.UpdateTextureEntry(tmptex.GetBytes());
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}
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@ -498,13 +482,26 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
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if (BlendWithOldTexture)
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{
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Primitive.TextureEntryFace defaultFace = part.Shape.Textures.DefaultTexture;
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if (defaultFace != null)
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Primitive.TextureEntryFace curFace;
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if(Face == ALL_SIDES)
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curFace = part.Shape.Textures.DefaultTexture;
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else
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{
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oldAsset = scene.AssetService.Get(defaultFace.TextureID.ToString());
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try
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{
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curFace = part.Shape.Textures.GetFace((uint)Face);
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}
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catch
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{
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curFace = null;
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}
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}
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if (curFace != null)
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{
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oldAsset = scene.AssetService.Get(curFace.TextureID.ToString());
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if (oldAsset != null)
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assetData = BlendTextures(data, oldAsset.Data, SetNewFrontAlpha, FrontAlpha);
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assetData = BlendTextures(data, oldAsset.Data, FrontAlpha);
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}
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}
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@ -555,7 +552,7 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
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return asset.FullID;
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}
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private byte[] BlendTextures(byte[] frontImage, byte[] backImage, bool setNewAlpha, byte newAlpha)
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private byte[] BlendTextures(byte[] frontImage, byte[] backImage, byte newAlpha)
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{
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ManagedImage managedImage;
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Image image;
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@ -575,7 +572,7 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture
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Bitmap image2 = new Bitmap(image);
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image.Dispose();
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if (setNewAlpha)
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if (newAlpha < 255)
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SetAlpha(ref image1, newAlpha);
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using(Bitmap joint = MergeBitMaps(image1, image2))
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@ -77,8 +77,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender.Tests
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so.UUID,
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m_vrm.GetContentType(),
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"PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World;",
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"",
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0);
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"");
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Assert.That(originalTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID));
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}
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so.UUID,
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m_vrm.GetContentType(),
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dtText,
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"",
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0);
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"");
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UUID firstDynamicTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID;
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@ -108,8 +106,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender.Tests
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so.UUID,
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m_vrm.GetContentType(),
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dtText,
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"",
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0);
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"");
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Assert.That(firstDynamicTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID));
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}
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@ -129,8 +126,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender.Tests
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so.UUID,
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m_vrm.GetContentType(),
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dtText,
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"",
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0);
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"");
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UUID firstDynamicTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID;
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so.UUID,
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m_vrm.GetContentType(),
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dtText,
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"alpha:250",
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0);
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"alpha:250");
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Assert.That(firstDynamicTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID));
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}
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so.UUID,
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m_vrm.GetContentType(),
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dtText,
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"",
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0);
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"");
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UUID firstDynamicTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID;
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so.UUID,
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m_vrm.GetContentType(),
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dtText,
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"",
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0);
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"");
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Assert.That(firstDynamicTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID));
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}
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so.UUID,
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m_vrm.GetContentType(),
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"PenColour BLACK; MoveTo 40,220; FontSize 32; Text Hello World;",
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"",
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0);
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"");
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Assert.That(originalTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID));
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}
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so.UUID,
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m_vrm.GetContentType(),
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dtText,
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"",
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0);
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"");
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UUID firstDynamicTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID;
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so.UUID,
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m_vrm.GetContentType(),
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dtText,
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"",
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0);
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"");
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Assert.That(firstDynamicTextureID, Is.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID));
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}
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@ -253,8 +243,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender.Tests
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so.UUID,
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m_vrm.GetContentType(),
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dtText,
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"1024",
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0);
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"1024");
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UUID firstDynamicTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID;
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@ -263,8 +252,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender.Tests
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so.UUID,
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m_vrm.GetContentType(),
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dtText,
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"1024",
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0);
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"1024");
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Assert.That(firstDynamicTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID));
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}
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@ -284,8 +272,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender.Tests
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so.UUID,
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m_vrm.GetContentType(),
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dtText,
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"",
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0);
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"");
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UUID firstDynamicTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID;
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@ -294,8 +281,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender.Tests
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so.UUID,
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m_vrm.GetContentType(),
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dtText,
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"alpha:250",
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0);
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"alpha:250");
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Assert.That(firstDynamicTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID));
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}
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@ -316,8 +302,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender.Tests
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so.UUID,
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m_vrm.GetContentType(),
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dtText,
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"",
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0);
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"");
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UUID firstDynamicTextureID = so.RootPart.Shape.Textures.GetFace(0).TextureID;
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@ -326,8 +311,7 @@ namespace OpenSim.Region.CoreModules.Scripting.VectorRender.Tests
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so.UUID,
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m_vrm.GetContentType(),
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dtText,
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"",
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0);
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"");
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Assert.That(firstDynamicTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID));
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}
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@ -44,14 +44,13 @@ namespace OpenSim.Region.Framework.Interfaces
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/// <param name='isReuseable'></param>
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void ReturnData(UUID id, IDynamicTexture texture);
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UUID AddDynamicTextureURL(UUID simID, UUID primID, string contentType, string url, string extraParams);
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UUID AddDynamicTextureURL(UUID simID, UUID primID, string contentType, string url, string extraParams,
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int updateTimer);
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bool SetBlending, byte AlphaValue);
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UUID AddDynamicTextureURL(UUID simID, UUID primID, string contentType, string url, string extraParams,
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int updateTimer, bool SetBlending, byte AlphaValue);
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UUID AddDynamicTextureURL(UUID simID, UUID primID, string contentType, string url, string extraParams,
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int updateTimer, bool SetBlending, int disp, byte AlphaValue, int face);
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UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data, string extraParams,
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int updateTimer);
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bool SetBlending, int disp, byte AlphaValue, int face);
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UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data, string extraParams);
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/// Apply a dynamically generated texture to all sides of the given prim. The texture is not persisted to the
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/// asset service.
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@ -62,8 +61,6 @@ namespace OpenSim.Region.Framework.Interfaces
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/// based texture or "image" to create a texture from an image at a particular URL</param>
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/// <param name="data">The data for the generator</param>
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/// <param name="extraParams">Parameters for the generator that don't form part of the main data.</param>
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/// <param name="updateTimer">If zero, the image is never updated after the first generation. If positive
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/// the image is updated at the given interval. Not implemented for </param>
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/// <param name="SetBlending">
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/// If true, the newly generated texture is blended with the appropriate existing ones on the prim
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/// </param>
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@ -76,7 +73,7 @@ namespace OpenSim.Region.Framework.Interfaces
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/// can be obtained as SceneObjectPart.Shape.Textures.DefaultTexture.TextureID
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/// </returns>
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UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data, string extraParams,
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int updateTimer, bool SetBlending, byte AlphaValue);
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bool SetBlending, byte AlphaValue);
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/// <summary>
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/// Apply a dynamically generated texture to the given prim.
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@ -87,8 +84,6 @@ namespace OpenSim.Region.Framework.Interfaces
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/// based texture or "image" to create a texture from an image at a particular URL</param>
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/// <param name="data">The data for the generator</param>
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/// <param name="extraParams">Parameters for the generator that don't form part of the main data.</param>
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/// <param name="updateTimer">If zero, the image is never updated after the first generation. If positive
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/// the image is updated at the given interval. Not implemented for </param>
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/// <param name="SetBlending">
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/// If true, the newly generated texture is blended with the appropriate existing ones on the prim
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/// </param>
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@ -109,9 +104,8 @@ namespace OpenSim.Region.Framework.Interfaces
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/// to obtain it directly from the SceneObjectPart. For instance, if ALL_SIDES is set then this texture
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/// can be obtained as SceneObjectPart.Shape.Textures.DefaultTexture.TextureID
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/// </returns>
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UUID AddDynamicTextureData(
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UUID simID, UUID primID, string contentType, string data, string extraParams,
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int updateTimer, bool SetBlending, int disp, byte AlphaValue, int face);
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UUID AddDynamicTextureData(UUID simID, UUID primID, string contentType, string data, string extraParams,
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bool SetBlending, int disp, byte AlphaValue, int face);
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void GetDrawStringSize(string contentType, string text, string fontName, int fontSize,
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out double xSize, out double ySize);
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@ -678,7 +678,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>();
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UUID createdTexture =
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textureManager.AddDynamicTextureURL(World.RegionInfo.RegionID, m_host.UUID, contentType, url,
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extraParams, timer);
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extraParams);
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return createdTexture.ToString();
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}
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else
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@ -700,7 +700,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>();
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UUID createdTexture =
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textureManager.AddDynamicTextureURL(World.RegionInfo.RegionID, m_host.UUID, contentType, url,
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||||
extraParams, timer, true, (byte) alpha);
|
||||
extraParams, true, (byte) alpha);
|
||||
return createdTexture.ToString();
|
||||
}
|
||||
else
|
||||
|
@ -722,7 +722,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>();
|
||||
UUID createdTexture =
|
||||
textureManager.AddDynamicTextureURL(World.RegionInfo.RegionID, m_host.UUID, contentType, url,
|
||||
extraParams, timer, blend, disp, (byte) alpha, face);
|
||||
extraParams, blend, disp, (byte) alpha, face);
|
||||
return createdTexture.ToString();
|
||||
}
|
||||
else
|
||||
|
@ -756,7 +756,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
}
|
||||
UUID createdTexture =
|
||||
textureManager.AddDynamicTextureData(World.RegionInfo.RegionID, m_host.UUID, contentType, data,
|
||||
extraParams, timer, false, 3, 255, face);
|
||||
extraParams, false, 3, 255, face);
|
||||
|
||||
return createdTexture.ToString();
|
||||
}
|
||||
|
@ -786,7 +786,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
}
|
||||
UUID createdTexture =
|
||||
textureManager.AddDynamicTextureData(World.RegionInfo.RegionID, m_host.UUID, contentType, data,
|
||||
extraParams, timer, true, (byte) alpha);
|
||||
extraParams, true, (byte) alpha);
|
||||
return createdTexture.ToString();
|
||||
}
|
||||
}
|
||||
|
@ -801,7 +801,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
public string osSetDynamicTextureDataBlendFace(string dynamicID, string contentType, string data, string extraParams,
|
||||
bool blend, int disp, int timer, int alpha, int face)
|
||||
{
|
||||
CheckThreatLevel(ThreatLevel.VeryHigh , "osSetDynamicTextureDataBlendFace");
|
||||
CheckThreatLevel(ThreatLevel.VeryLow , "osSetDynamicTextureDataBlendFace");
|
||||
|
||||
m_host.AddScriptLPS(1);
|
||||
if (dynamicID == String.Empty)
|
||||
|
@ -815,7 +815,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
}
|
||||
UUID createdTexture =
|
||||
textureManager.AddDynamicTextureData(World.RegionInfo.RegionID, m_host.UUID, contentType, data,
|
||||
extraParams, timer, blend, disp, (byte) alpha, face);
|
||||
extraParams, blend, disp, (byte) alpha, face);
|
||||
return createdTexture.ToString();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -118,8 +118,7 @@ namespace OpenSim.Tests.Stress
|
|||
so.UUID,
|
||||
m_tests.Vrm.GetContentType(),
|
||||
string.Format("PenColour BLACK; MoveTo 40,220; FontSize 32; Text {0};", text),
|
||||
"",
|
||||
0);
|
||||
"");
|
||||
|
||||
Assert.That(originalTextureID, Is.Not.EqualTo(so.RootPart.Shape.Textures.GetFace(0).TextureID));
|
||||
|
||||
|
|
|
@ -121,6 +121,7 @@
|
|||
Allow_osReplaceString = true
|
||||
Allow_osSetDynamicTextureData = ${XEngine|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER
|
||||
Allow_osSetDynamicTextureDataBlend = ${XEngine|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER
|
||||
Allow_osSetDynamicTextureDataBlendFace = ${XEngine|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER
|
||||
Allow_osSetDynamicTextureURL = ${XEngine|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER
|
||||
Allow_osSetDynamicTextureURLBlend = ${XEngine|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER
|
||||
Allow_osSetDynamicTextureURLBlendFace = ${XEngine|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER
|
||||
|
@ -227,7 +228,6 @@
|
|||
Allow_osGetNotecardLine = ${XEngine|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER
|
||||
Allow_osGetNumberOfNotecardLines = ${XEngine|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER
|
||||
Allow_osRegionNotice = ESTATE_MANAGER,ESTATE_OWNER
|
||||
Allow_osSetDynamicTextureDataBlendFace = ${XEngine|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER
|
||||
Allow_osSetRot = false
|
||||
Allow_osSetParcelDetails = ${XEngine|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER
|
||||
|
||||
|
|
Loading…
Reference in New Issue