In TerrainModule.cs, the command terrain save-tile is modified to remove an unnecessary double argument "minimum Y tile"
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@ -1197,8 +1197,6 @@ namespace OpenSim.Region.CoreModules.World.Terrain
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saveToTileCommand.AddArgument("file height", "The height of the file in tiles", "Integer");
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saveToTileCommand.AddArgument("file height", "The height of the file in tiles", "Integer");
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saveToTileCommand.AddArgument("minimum X tile", "The X region coordinate of the first section on the file",
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saveToTileCommand.AddArgument("minimum X tile", "The X region coordinate of the first section on the file",
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"Integer");
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"Integer");
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saveToTileCommand.AddArgument("minimum Y tile", "The Y region coordinate of the first section on the file",
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"Integer");
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saveToTileCommand.AddArgument("minimum Y tile", "The Y region coordinate of the first tile on the file\n"
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saveToTileCommand.AddArgument("minimum Y tile", "The Y region coordinate of the first tile on the file\n"
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+ "= Example =\n"
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+ "= Example =\n"
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+ "To save a PNG file for a set of map tiles 2 regions wide and 3 regions high from map co-ordinate (9910,10234)\n"
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+ "To save a PNG file for a set of map tiles 2 regions wide and 3 regions high from map co-ordinate (9910,10234)\n"
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