* Move general alert code to DialogModule.
* Should be a clean build - last failure looked like a mantis hiccup0.6.2-post-fixes
parent
c084b07116
commit
1aa9e63428
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@ -54,6 +54,12 @@ namespace OpenSim.Region.Environment.Interfaces
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/// <param name="lastName"></param>
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/// <param name="lastName"></param>
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/// <param name="message"></param>
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/// <param name="message"></param>
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/// <param name="modal"></param>
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/// <param name="modal"></param>
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void SendAlertToUser(string firstName, string lastName, string message, bool modal);
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void SendAlertToUser(string firstName, string lastName, string message, bool modal);
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/// <summary>
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/// Send an alert messages to all avatars in the scene.
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/// </summary>
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/// <param name="message"></param>
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void SendGeneralAlert(string message);
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}
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}
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}
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}
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@ -78,6 +78,21 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Dialog
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break;
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break;
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}
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}
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}
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}
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}
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/// <summary>
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/// Send an alert messages to all avatars in this scene.
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/// </summary>
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/// <param name="message"></param>
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public void SendGeneralAlert(string message)
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{
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List<ScenePresence> presenceList = m_scene.GetScenePresences();
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foreach (ScenePresence presence in presenceList)
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{
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if (!presence.IsChildAgent)
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presence.ControllingClient.SendAlertMessage(message);
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}
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}
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}
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}
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}
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}
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}
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@ -148,6 +148,7 @@ namespace OpenSim.Region.Environment.Scenes
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protected IRegionSerialiserModule m_serialiser;
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protected IRegionSerialiserModule m_serialiser;
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protected IInterregionCommsOut m_interregionCommsOut;
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protected IInterregionCommsOut m_interregionCommsOut;
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protected IInterregionCommsIn m_interregionCommsIn;
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protected IInterregionCommsIn m_interregionCommsIn;
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protected IDialogModule m_dialogModule;
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// Central Update Loop
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// Central Update Loop
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@ -549,7 +550,7 @@ namespace OpenSim.Region.Environment.Scenes
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if (seconds < 15)
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if (seconds < 15)
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{
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{
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m_restartTimer.Stop();
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m_restartTimer.Stop();
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SendGeneralAlert("Restart Aborted");
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m_dialogModule.SendGeneralAlert("Restart Aborted");
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}
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}
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else
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else
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{
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{
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@ -775,6 +776,7 @@ namespace OpenSim.Region.Environment.Scenes
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m_serialiser = RequestModuleInterface<IRegionSerialiserModule>();
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m_serialiser = RequestModuleInterface<IRegionSerialiserModule>();
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m_interregionCommsOut = RequestModuleInterface<IInterregionCommsOut>();
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m_interregionCommsOut = RequestModuleInterface<IInterregionCommsOut>();
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m_interregionCommsIn = RequestModuleInterface<IInterregionCommsIn>();
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m_interregionCommsIn = RequestModuleInterface<IInterregionCommsIn>();
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m_dialogModule = RequestModuleInterface<IDialogModule>();
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}
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}
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#endregion
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#endregion
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@ -3428,25 +3430,8 @@ namespace OpenSim.Region.Environment.Scenes
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#endregion
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#endregion
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#region Console Commands
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#region Alert Methods
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#region Alert Methods
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/// <summary>
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/// Send an alert messages to all avatars in this scene.
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/// </summary>
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/// <param name="message"></param>
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public void SendGeneralAlert(string message)
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{
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List<ScenePresence> presenceList = GetScenePresences();
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foreach (ScenePresence presence in presenceList)
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{
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if (!presence.IsChildAgent)
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presence.ControllingClient.SendAlertMessage(message);
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}
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}
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/// <summary>
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/// <summary>
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/// Handle a request for admin rights
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/// Handle a request for admin rights
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/// </summary>
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/// </summary>
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@ -3616,17 +3601,12 @@ namespace OpenSim.Region.Environment.Scenes
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if (commandParams[0] == "general")
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if (commandParams[0] == "general")
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{
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{
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string message = CombineParams(commandParams, 1);
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string message = CombineParams(commandParams, 1);
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SendGeneralAlert(message);
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m_dialogModule.SendGeneralAlert(message);
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}
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}
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else
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else
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{
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{
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IDialogModule dm = RequestModuleInterface<IDialogModule>();
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string message = CombineParams(commandParams, 2);
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m_dialogModule.SendAlertToUser(commandParams[0], commandParams[1], message, false);
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if (dm != null)
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{
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string message = CombineParams(commandParams, 2);
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dm.SendAlertToUser(commandParams[0], commandParams[1], message, false);
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}
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}
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}
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}
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}
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@ -3727,8 +3707,6 @@ namespace OpenSim.Region.Environment.Scenes
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}
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}
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}
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}
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#endregion
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#region Script Handling Methods
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#region Script Handling Methods
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/// <summary>
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/// <summary>
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@ -310,7 +310,7 @@ namespace OpenSim.Region.Environment.Scenes
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public void SendGeneralMessage(string msg)
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public void SendGeneralMessage(string msg)
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{
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{
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ForEachCurrentScene(delegate(Scene scene) { scene.SendGeneralAlert(msg); });
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ForEachCurrentScene(delegate(Scene scene) { scene.HandleAlertCommand(new string[] { "general", msg }); });
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}
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}
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public bool TrySetCurrentScene(string regionName)
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public bool TrySetCurrentScene(string regionName)
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@ -329,7 +329,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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CheckThreatLevel(ThreatLevel.VeryHigh, "osRegionNotice");
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CheckThreatLevel(ThreatLevel.VeryHigh, "osRegionNotice");
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m_host.AddScriptLPS(1);
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m_host.AddScriptLPS(1);
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World.SendGeneralAlert(msg);
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IDialogModule dm = World.RequestModuleInterface<IDialogModule>();
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if (dm != null)
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dm.SendGeneralAlert(msg);
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}
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}
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public void osSetRot(UUID target, Quaternion rotation)
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public void osSetRot(UUID target, Quaternion rotation)
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