Merge branch 'master' into careminster-presence-refactor
commit
1ab631f015
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@ -274,48 +274,36 @@ namespace OpenSim.Framework
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}
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}
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}
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}
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// Check for private networks
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// Check for same LAN segment
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if (user.ToString().StartsWith("192.168"))
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foreach (KeyValuePair<IPAddress, IPAddress> subnet in m_subnets)
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{
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{
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m_log.Info("[NetworkUtil] Private network user detected, sending '" + externalIPAddress + "' instead of '" + user + "'");
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byte[] subnetBytes = subnet.Value.GetAddressBytes();
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return externalIPAddress;
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byte[] localBytes = subnet.Key.GetAddressBytes();
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byte[] destBytes = user.GetAddressBytes();
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if (subnetBytes.Length != destBytes.Length || subnetBytes.Length != localBytes.Length)
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return user;
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bool valid = true;
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for (int i = 0; i < subnetBytes.Length; i++)
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{
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if ((localBytes[i] & subnetBytes[i]) != (destBytes[i] & subnetBytes[i]))
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{
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valid = false;
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break;
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}
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}
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}
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// We may need to do more fancy configuration-based checks... I'm not entirely sure there is
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if (subnet.Key.AddressFamily != AddressFamily.InterNetwork)
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// a 100% algorithmic manner of dealing with all the network setups out there. This code
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valid = false;
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// will evolve as people bump into problems.
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//// Check for same LAN segment -- I don't think we want to do this in general. Leaving it here
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if (valid)
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//// for now as a reminder
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{
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//foreach (KeyValuePair<IPAddress, IPAddress> subnet in m_subnets)
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m_log.Info("[NetworkUtil] Local LAN user detected, sending '" + externalIPAddress + "' instead of '" + user + "'");
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//{
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return externalIPAddress;
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// byte[] subnetBytes = subnet.Value.GetAddressBytes();
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}
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// byte[] localBytes = subnet.Key.GetAddressBytes();
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}
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// byte[] destBytes = user.GetAddressBytes();
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// if (subnetBytes.Length != destBytes.Length || subnetBytes.Length != localBytes.Length)
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// return user;
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// bool valid = true;
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// for (int i = 0; i < subnetBytes.Length; i++)
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// {
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// if ((localBytes[i] & subnetBytes[i]) != (destBytes[i] & subnetBytes[i]))
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// {
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// valid = false;
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// break;
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// }
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// }
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// if (subnet.Key.AddressFamily != AddressFamily.InterNetwork)
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// valid = false;
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// if (valid)
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// {
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// m_log.Info("[NetworkUtil] Local LAN user detected, sending '" + externalIPAddress + "' instead of '" + user + "'");
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// return externalIPAddress;
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// }
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//}
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// Otherwise, return user address
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// Otherwise, return user address
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return user;
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return user;
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