From 1afd3476158d1821cf9d8441926b489cb5b4d217 Mon Sep 17 00:00:00 2001 From: dahlia Date: Tue, 17 Nov 2009 23:17:50 -0800 Subject: [PATCH] Correct formatting of Primitive.Textures in PrimitiveBaseShape.ToOmvPrimitive method --- OpenSim/Framework/PrimitiveBaseShape.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenSim/Framework/PrimitiveBaseShape.cs b/OpenSim/Framework/PrimitiveBaseShape.cs index 97231ff9c2..e43d6341cb 100644 --- a/OpenSim/Framework/PrimitiveBaseShape.cs +++ b/OpenSim/Framework/PrimitiveBaseShape.cs @@ -1153,7 +1153,7 @@ namespace OpenSim.Framework prim.Light.Radius = this.LightRadius; } - prim.Textures = new Primitive.TextureEntry(this.TextureEntry, 0, this.TextureEntry.Length); + prim.Textures = this.Textures; prim.Properties = new Primitive.ObjectProperties(); prim.Properties.Name = "Primitive";