Added show client-stats [first last] command to expose what viewers are requesting.

cpu-performance
Diva Canto 2013-07-10 16:09:45 -07:00
parent 38e6da5522
commit 1b265b213b
4 changed files with 143 additions and 18 deletions

View File

@ -33,12 +33,13 @@ namespace OpenSim.Framework
{
public class ClientInfo
{
public AgentCircuitData agentcircuit;
public readonly DateTime StartedTime = DateTime.Now;
public AgentCircuitData agentcircuit = null;
public Dictionary<uint, byte[]> needAck;
public List<byte[]> out_packets;
public Dictionary<uint, uint> pendingAcks;
public List<byte[]> out_packets = new List<byte[]>();
public Dictionary<uint, uint> pendingAcks = new Dictionary<uint,uint>();
public EndPoint proxyEP;
public uint sequence;
@ -53,5 +54,9 @@ namespace OpenSim.Framework
public int assetThrottle;
public int textureThrottle;
public int totalThrottle;
public Dictionary<string, int> SyncRequests = new Dictionary<string,int>();
public Dictionary<string, int> AsyncRequests = new Dictionary<string,int>();
public Dictionary<string, int> GenericRequests = new Dictionary<string,int>();
}
}

View File

@ -678,12 +678,22 @@ namespace OpenSim.Region.ClientStack.LindenUDP
//there is a local handler for this packet type
if (pprocessor.Async)
{
ClientInfo cinfo = UDPClient.GetClientInfo();
if (!cinfo.AsyncRequests.ContainsKey(packet.Type.ToString()))
cinfo.AsyncRequests[packet.Type.ToString()] = 0;
cinfo.AsyncRequests[packet.Type.ToString()]++;
object obj = new AsyncPacketProcess(this, pprocessor.method, packet);
Util.FireAndForget(ProcessSpecificPacketAsync, obj);
result = true;
}
else
{
ClientInfo cinfo = UDPClient.GetClientInfo();
if (!cinfo.SyncRequests.ContainsKey(packet.Type.ToString()))
cinfo.SyncRequests[packet.Type.ToString()] = 0;
cinfo.SyncRequests[packet.Type.ToString()]++;
result = pprocessor.method(this, packet);
}
}
@ -698,6 +708,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP
}
if (found)
{
ClientInfo cinfo = UDPClient.GetClientInfo();
if (!cinfo.GenericRequests.ContainsKey(packet.Type.ToString()))
cinfo.GenericRequests[packet.Type.ToString()] = 0;
cinfo.GenericRequests[packet.Type.ToString()]++;
result = method(this, packet);
}
}
@ -12030,7 +12045,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
ClientInfo info = m_udpClient.GetClientInfo();
info.proxyEP = null;
info.agentcircuit = RequestClientInfo();
if (info.agentcircuit == null)
info.agentcircuit = RequestClientInfo();
return info;
}

View File

@ -159,6 +159,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
private int m_defaultRTO = 1000; // 1sec is the recommendation in the RFC
private int m_maxRTO = 60000;
private ClientInfo m_info = new ClientInfo();
/// <summary>
/// Default constructor
/// </summary>
@ -240,20 +242,17 @@ namespace OpenSim.Region.ClientStack.LindenUDP
// TODO: This data structure is wrong in so many ways. Locking and copying the entire lists
// of pending and needed ACKs for every client every time some method wants information about
// this connection is a recipe for poor performance
ClientInfo info = new ClientInfo();
info.pendingAcks = new Dictionary<uint, uint>();
info.needAck = new Dictionary<uint, byte[]>();
info.resendThrottle = (int)m_throttleCategories[(int)ThrottleOutPacketType.Resend].DripRate;
info.landThrottle = (int)m_throttleCategories[(int)ThrottleOutPacketType.Land].DripRate;
info.windThrottle = (int)m_throttleCategories[(int)ThrottleOutPacketType.Wind].DripRate;
info.cloudThrottle = (int)m_throttleCategories[(int)ThrottleOutPacketType.Cloud].DripRate;
info.taskThrottle = (int)m_throttleCategories[(int)ThrottleOutPacketType.Task].DripRate;
info.assetThrottle = (int)m_throttleCategories[(int)ThrottleOutPacketType.Asset].DripRate;
info.textureThrottle = (int)m_throttleCategories[(int)ThrottleOutPacketType.Texture].DripRate;
info.totalThrottle = (int)m_throttleCategory.DripRate;
m_info.resendThrottle = (int)m_throttleCategories[(int)ThrottleOutPacketType.Resend].DripRate;
m_info.landThrottle = (int)m_throttleCategories[(int)ThrottleOutPacketType.Land].DripRate;
m_info.windThrottle = (int)m_throttleCategories[(int)ThrottleOutPacketType.Wind].DripRate;
m_info.cloudThrottle = (int)m_throttleCategories[(int)ThrottleOutPacketType.Cloud].DripRate;
m_info.taskThrottle = (int)m_throttleCategories[(int)ThrottleOutPacketType.Task].DripRate;
m_info.assetThrottle = (int)m_throttleCategories[(int)ThrottleOutPacketType.Asset].DripRate;
m_info.textureThrottle = (int)m_throttleCategories[(int)ThrottleOutPacketType.Texture].DripRate;
m_info.totalThrottle = (int)m_throttleCategory.DripRate;
return info;
return m_info;
}
/// <summary>

View File

@ -27,6 +27,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using log4net;
@ -51,7 +52,7 @@ namespace OpenSim.Region.OptionalModules.UDP.Linden
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LindenUDPInfoModule")]
public class LindenUDPInfoModule : ISharedRegionModule
{
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected Dictionary<UUID, Scene> m_scenes = new Dictionary<UUID, Scene>();
@ -130,6 +131,15 @@ namespace OpenSim.Region.OptionalModules.UDP.Linden
"Go on/off emergency monitoring mode",
"Go on/off emergency monitoring mode",
HandleEmergencyMonitoring);
scene.AddCommand(
"Comms", this, "show client-stats",
"show client-stats [first_name last_name]",
"Show client request stats",
"Without the 'first_name last_name' option, all clients are shown."
+ " With the 'first_name last_name' option only a specific client is shown.",
(mod, cmd) => MainConsole.Instance.Output(HandleClientStatsReport(cmd)));
}
public void RemoveRegion(Scene scene)
@ -588,5 +598,100 @@ namespace OpenSim.Region.OptionalModules.UDP.Linden
return report.ToString();
}
/// <summary>
/// Show client stats data
/// </summary>
/// <param name="showParams"></param>
/// <returns></returns>
protected string HandleClientStatsReport(string[] showParams)
{
// NOTE: This writes to m_log on purpose. We want to store this information
// in case we need to analyze it later.
//
if (showParams.Length <= 3)
{
m_log.InfoFormat("[INFO]: {0,-12} {1,20} {2,6} {3,11} {4, 10}", "Region", "Name", "Root", "Time", "Reqs/min");
foreach (Scene scene in m_scenes.Values)
{
scene.ForEachClient(
delegate(IClientAPI client)
{
if (client is LLClientView)
{
LLClientView llClient = client as LLClientView;
ClientInfo cinfo = llClient.UDPClient.GetClientInfo();
int avg_reqs = cinfo.AsyncRequests.Count + cinfo.GenericRequests.Count + cinfo.SyncRequests.Count;
avg_reqs = avg_reqs / ((DateTime.Now - cinfo.StartedTime).Minutes + 1);
m_log.InfoFormat("[INFO]: {0,-12} {1,20} {2,4} {3,9}min {4,10}",
scene.RegionInfo.RegionName, llClient.Name,
(llClient.SceneAgent.IsChildAgent ? "N" : "Y"), (DateTime.Now - cinfo.StartedTime).Minutes, avg_reqs);
}
});
}
return string.Empty;
}
string fname = "", lname = "";
if (showParams.Length > 2)
fname = showParams[2];
if (showParams.Length > 3)
lname = showParams[3];
foreach (Scene scene in m_scenes.Values)
{
scene.ForEachClient(
delegate(IClientAPI client)
{
if (client is LLClientView)
{
LLClientView llClient = client as LLClientView;
if (llClient.Name == fname + " " + lname)
{
ClientInfo cinfo = llClient.GetClientInfo();
AgentCircuitData aCircuit = scene.AuthenticateHandler.GetAgentCircuitData(llClient.CircuitCode);
if (aCircuit == null) // create a dummy one
aCircuit = new AgentCircuitData();
if (!llClient.SceneAgent.IsChildAgent)
m_log.InfoFormat("[INFO]: {0} # {1} # {2}", llClient.Name, aCircuit.Viewer, aCircuit.Id0);
int avg_reqs = cinfo.AsyncRequests.Count + cinfo.GenericRequests.Count + cinfo.SyncRequests.Count;
avg_reqs = avg_reqs / ((DateTime.Now - cinfo.StartedTime).Minutes + 1);
m_log.InfoFormat("[INFO]:");
m_log.InfoFormat("[INFO]: {0} # {1} # Time: {2}min # Avg Reqs/min: {3}", scene.RegionInfo.RegionName,
(llClient.SceneAgent.IsChildAgent ? "Child" : "Root"), (DateTime.Now - cinfo.StartedTime).Minutes, avg_reqs);
Dictionary<string, int> sortedDict = (from entry in cinfo.AsyncRequests orderby entry.Value descending select entry)
.ToDictionary(pair => pair.Key, pair => pair.Value);
m_log.InfoFormat("[INFO]: {0,25}", "TOP ASYNC");
foreach (KeyValuePair<string, int> kvp in sortedDict.Take(12))
m_log.InfoFormat("[INFO]: {0,25} {1,-6}", kvp.Key, kvp.Value);
m_log.InfoFormat("[INFO]:");
sortedDict = (from entry in cinfo.SyncRequests orderby entry.Value descending select entry)
.ToDictionary(pair => pair.Key, pair => pair.Value);
m_log.InfoFormat("[INFO]: {0,25}", "TOP SYNC");
foreach (KeyValuePair<string, int> kvp in sortedDict.Take(12))
m_log.InfoFormat("[INFO]: {0,25} {1,-6}", kvp.Key, kvp.Value);
m_log.InfoFormat("[INFO]:");
sortedDict = (from entry in cinfo.GenericRequests orderby entry.Value descending select entry)
.ToDictionary(pair => pair.Key, pair => pair.Value);
m_log.InfoFormat("[INFO]: {0,25}", "TOP GENERIC");
foreach (KeyValuePair<string, int> kvp in sortedDict.Take(12))
m_log.InfoFormat("[INFO]: {0,25} {1,-6}", kvp.Key, kvp.Value);
}
}
});
}
return string.Empty;
}
}
}