Remove friends debug spam

avinationmerge
Melanie 2011-06-20 03:20:32 +02:00
parent f4f55c4d6b
commit 1b7fec0842
2 changed files with 2 additions and 2 deletions

View File

@ -843,7 +843,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
public bool LocalStatusNotification(UUID userID, UUID friendID, bool online) public bool LocalStatusNotification(UUID userID, UUID friendID, bool online)
{ {
m_log.DebugFormat("[FRIENDS]: Local Status Notify {0} that user {1} is {2}", friendID, userID, online); //m_log.DebugFormat("[FRIENDS]: Local Status Notify {0} that user {1} is {2}", friendID, userID, online);
IClientAPI friendClient = LocateClientObject(friendID); IClientAPI friendClient = LocateClientObject(friendID);
if (friendClient != null) if (friendClient != null)
{ {

View File

@ -342,7 +342,7 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
lock (m_UserCache) lock (m_UserCache)
m_UserCache[id] = user; m_UserCache[id] = user;
m_log.DebugFormat("[USER MANAGEMENT MODULE]: Added user {0} {1} {2} {3}", user.Id, user.FirstName, user.LastName, user.HomeURL); //m_log.DebugFormat("[USER MANAGEMENT MODULE]: Added user {0} {1} {2} {3}", user.Id, user.FirstName, user.LastName, user.HomeURL);
} }
public void AddUser(UUID uuid, string first, string last, string profileURL) public void AddUser(UUID uuid, string first, string last, string profileURL)