Made the casting of stings to floats more robust and work more like SL.
Added some more tests that casts previously failed on. Fixes Mantis #27890.6.1-post-fixes
parent
624423deb1
commit
1ba76f57ba
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@ -1363,7 +1363,7 @@ namespace OpenSim.Region.ScriptEngine.Shared
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public static explicit operator double(LSLString s)
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{
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return Convert.ToDouble(s.m_string);
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return new LSLFloat(s).value;
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}
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public static explicit operator LSLInteger(LSLString s)
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@ -1401,7 +1401,7 @@ namespace OpenSim.Region.ScriptEngine.Shared
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public static implicit operator LSLFloat(LSLString s)
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{
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return new LSLFloat(Convert.ToDouble(s.m_string));
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return new LSLFloat(s);
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}
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public static implicit operator list(LSLString s)
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@ -1737,7 +1737,21 @@ namespace OpenSim.Region.ScriptEngine.Shared
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public LSLFloat(string s)
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{
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this.value = double.Parse(s);
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Regex r = new Regex("^ *(\\+|-)?([0-9]+\\.?[0-9]*|\\.[0-9]+)([eE](\\+|-)?[0-9]+)?");
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Match m = r.Match(s);
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string v = m.Groups[0].Value;
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v = v.Trim();
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if (v == String.Empty || v == null)
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v = "0.0";
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else
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if (!v.Contains(".") && !v.ToLower().Contains("e"))
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v = v + ".0";
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else
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if (v.EndsWith("."))
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v = v + "0";
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this.value = double.Parse(v, System.Globalization.NumberStyles.Float);
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}
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#endregion
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@ -1783,17 +1797,7 @@ namespace OpenSim.Region.ScriptEngine.Shared
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static public explicit operator LSLFloat(string s)
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{
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Regex r = new Regex("^[ ]*-?[0-9]*\\.?[0-9]*[eE]?-?[0-9]*");
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Match m = r.Match(s);
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string v = m.Groups[0].Value;
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while (v.Length > 0 && v.Substring(0, 1) == " ")
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v = v.Substring(1);
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if (v == String.Empty)
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v = "0";
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return new LSLFloat(double.Parse(v));
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return new LSLFloat(s);
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}
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public static implicit operator list(LSLFloat f)
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@ -145,7 +145,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
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m_stringDoubleSet.Add("-548.5", -548.5);
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m_stringDoubleSet.Add("-2.0005", -2.0005);
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m_stringDoubleSet.Add("-349485435.6805", -349485435.6805);
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// some oddball combinations and exponents
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m_stringDoubleSet.Add("", 0.0);
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m_stringDoubleSet.Add("1.0E+5", 100000.0);
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m_stringDoubleSet.Add("-1.0E+5", -100000.0);
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m_stringDoubleSet.Add("-1E+5", -100000.0);
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m_stringDoubleSet.Add("-1.E+5", -100000.0);
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m_stringDoubleSet.Add("-1.E+5.0", -100000.0);
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m_stringDoubleSet.Add("1ef", 1.0);
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m_stringDoubleSet.Add("e10", 0.0);
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m_stringDoubleSet.Add("1.e0.0", 1.0);
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m_doubleStringSet = new Dictionary<double, string>();
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m_doubleStringSet.Add(2.0, "2.000000");
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m_doubleStringSet.Add(-2.0, "-2.000000");
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