Move "show queues" command out of OpenSim.cs and into a separate module.
parent
f50780f4c2
commit
1baf63dbae
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@ -301,13 +301,6 @@ namespace OpenSim
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m_console.Commands.AddCommand("region", false, "show regions",
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"show regions",
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"Show region data", HandleShow);
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m_console.Commands.AddCommand("region", false, "show queues",
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"show queues [full]",
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"Show queue data for each client",
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"Without the 'full' option, only users actually on the region are shown."
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+ " With the 'full' option child agents of users in neighbouring regions are also shown.",
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HandleShow);
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m_console.Commands.AddCommand("region", false, "show ratings",
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"show ratings",
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@ -951,10 +944,6 @@ namespace OpenSim
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});
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break;
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case "queues":
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Notice(GetQueuesReport(showParams));
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break;
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case "ratings":
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m_sceneManager.ForEachScene(
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delegate(Scene scene)
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@ -981,94 +970,6 @@ namespace OpenSim
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}
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}
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/// <summary>
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/// Generate UDP Queue data report for each client
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/// </summary>
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/// <param name="showParams"></param>
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/// <returns></returns>
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private string GetQueuesReport(string[] showParams)
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{
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bool showChildren = false;
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if (showParams.Length > 1 && showParams[1] == "full")
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showChildren = true;
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StringBuilder report = new StringBuilder();
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int columnPadding = 2;
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int maxNameLength = 18;
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int maxRegionNameLength = 14;
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int maxTypeLength = 4;
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int totalInfoFieldsLength = maxNameLength + columnPadding + maxRegionNameLength + columnPadding + maxTypeLength + columnPadding;
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report.AppendFormat("{0,-" + maxNameLength + "}{1,-" + columnPadding + "}", "User", "");
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report.AppendFormat("{0,-" + maxRegionNameLength + "}{1,-" + columnPadding + "}", "Region", "");
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report.AppendFormat("{0,-" + maxTypeLength + "}{1,-" + columnPadding + "}", "Type", "");
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report.AppendFormat(
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"{0,7} {1,7} {2,9} {3,8} {4,7} {5,7} {6,7} {7,7} {8,9} {9,7} {10,7}\n",
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"Pkts",
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"Pkts",
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"Bytes",
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"Pkts",
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"Pkts",
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"Pkts",
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"Pkts",
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"Pkts",
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"Pkts",
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"Pkts",
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"Pkts");
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report.AppendFormat("{0,-" + totalInfoFieldsLength + "}", "");
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report.AppendFormat(
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"{0,7} {1,7} {2,9} {3,8} {4,7} {5,7} {6,7} {7,7} {8,9} {9,7} {10,7}\n",
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"Out",
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"In",
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"Unacked",
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"Resend",
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"Land",
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"Wind",
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"Cloud",
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"Task",
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"Texture",
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"Asset",
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"State");
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m_sceneManager.ForEachScene(
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delegate(Scene scene)
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{
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scene.ForEachClient(
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delegate(IClientAPI client)
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{
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if (client is IStatsCollector)
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{
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bool isChild = scene.PresenceChildStatus(client.AgentId);
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if (isChild && !showChildren)
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return;
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string name = client.Name;
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string regionName = scene.RegionInfo.RegionName;
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report.AppendFormat(
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"{0,-" + maxNameLength + "}{1,-" + columnPadding + "}",
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name.Length > maxNameLength ? name.Substring(0, maxNameLength) : name, "");
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report.AppendFormat(
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"{0,-" + maxRegionNameLength + "}{1,-" + columnPadding + "}",
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regionName.Length > maxRegionNameLength ? regionName.Substring(0, maxRegionNameLength) : regionName, "");
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report.AppendFormat(
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"{0,-" + maxTypeLength + "}{1,-" + columnPadding + "}",
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isChild ? "Cd" : "Rt", "");
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IStatsCollector stats = (IStatsCollector)client;
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report.AppendLine(stats.Report());
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}
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});
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});
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return report.ToString();
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}
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/// <summary>
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/// Use XML2 format to serialize data to a file
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/// </summary>
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@ -0,0 +1,200 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Text;
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using log4net;
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using Mono.Addins;
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using Nini.Config;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Statistics;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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namespace OpenSim.Region.CoreModules.UDP.Linden
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{
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/// <summary>
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/// A module that just holds commands for inspecting/changing the Linden UDP client stack
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/// </summary>
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/// <remarks>
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/// All actual client stack functionality remains in OpenSim.Region.ClientStack.LindenUDP
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/// </remarks>
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "LindenUDPModule")]
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public class LindenUDPModule : ISharedRegionModule
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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protected Dictionary<UUID, Scene> m_scenes = new Dictionary<UUID, Scene>();
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public string Name { get { return "Linden UDP Module"; } }
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public Type ReplaceableInterface { get { return null; } }
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public void Initialise(IConfigSource source)
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{
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// m_log.DebugFormat("[LINDEN UDP MODULE]: INITIALIZED MODULE");
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}
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public void PostInitialise()
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{
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// m_log.DebugFormat("[LINDEN UDP MODULE]: POST INITIALIZED MODULE");
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}
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public void Close()
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{
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// m_log.DebugFormat("[LINDEN UDP MODULE]: CLOSED MODULE");
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}
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public void AddRegion(Scene scene)
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{
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// m_log.DebugFormat("[LINDEN UDP MODULE]: REGION {0} ADDED", scene.RegionInfo.RegionName);
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lock (m_scenes)
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m_scenes[scene.RegionInfo.RegionID] = scene;
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scene.AddCommand(
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this, "show queues",
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"show queues [full]",
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"Show queue data for each client",
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"Without the 'full' option, only users actually on the region are shown."
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+ " With the 'full' option child agents of users in neighbouring regions are also shown.",
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ShowQueuesReport);
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}
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public void RemoveRegion(Scene scene)
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{
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// m_log.DebugFormat("[LINDEN UDP MODULE]: REGION {0} REMOVED", scene.RegionInfo.RegionName);
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lock (m_scenes)
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m_scenes.Remove(scene.RegionInfo.RegionID);
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}
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public void RegionLoaded(Scene scene)
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{
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// m_log.DebugFormat("[LINDEN UDP MODULE]: REGION {0} LOADED", scene.RegionInfo.RegionName);
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}
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protected void ShowQueuesReport(string module, string[] cmd)
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{
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MainConsole.Instance.Output(GetQueuesReport(cmd));
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}
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/// <summary>
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/// Generate UDP Queue data report for each client
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/// </summary>
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/// <param name="showParams"></param>
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/// <returns></returns>
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protected string GetQueuesReport(string[] showParams)
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{
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bool showChildren = false;
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if (showParams.Length > 2 && showParams[2] == "full")
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showChildren = true;
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StringBuilder report = new StringBuilder();
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int columnPadding = 2;
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int maxNameLength = 18;
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int maxRegionNameLength = 14;
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int maxTypeLength = 4;
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int totalInfoFieldsLength = maxNameLength + columnPadding + maxRegionNameLength + columnPadding + maxTypeLength + columnPadding;
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report.AppendFormat("{0,-" + maxNameLength + "}{1,-" + columnPadding + "}", "User", "");
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report.AppendFormat("{0,-" + maxRegionNameLength + "}{1,-" + columnPadding + "}", "Region", "");
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report.AppendFormat("{0,-" + maxTypeLength + "}{1,-" + columnPadding + "}", "Type", "");
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report.AppendFormat(
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"{0,7} {1,7} {2,9} {3,8} {4,7} {5,7} {6,7} {7,7} {8,9} {9,7} {10,7}\n",
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"Pkts",
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"Pkts",
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"Bytes",
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"Pkts",
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"Pkts",
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"Pkts",
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"Pkts",
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"Pkts",
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"Pkts",
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"Pkts",
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"Pkts");
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report.AppendFormat("{0,-" + totalInfoFieldsLength + "}", "");
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report.AppendFormat(
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"{0,7} {1,7} {2,9} {3,8} {4,7} {5,7} {6,7} {7,7} {8,9} {9,7} {10,7}\n",
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"Out",
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"In",
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"Unacked",
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"Resend",
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"Land",
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"Wind",
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"Cloud",
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"Task",
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"Texture",
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"Asset",
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"State");
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lock (m_scenes)
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{
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foreach (Scene scene in m_scenes.Values)
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{
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scene.ForEachClient(
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delegate(IClientAPI client)
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{
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if (client is IStatsCollector)
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{
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bool isChild = scene.PresenceChildStatus(client.AgentId);
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if (isChild && !showChildren)
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return;
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string name = client.Name;
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string regionName = scene.RegionInfo.RegionName;
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report.AppendFormat(
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"{0,-" + maxNameLength + "}{1,-" + columnPadding + "}",
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name.Length > maxNameLength ? name.Substring(0, maxNameLength) : name, "");
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report.AppendFormat(
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"{0,-" + maxRegionNameLength + "}{1,-" + columnPadding + "}",
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regionName.Length > maxRegionNameLength ? regionName.Substring(0, maxRegionNameLength) : regionName, "");
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report.AppendFormat(
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"{0,-" + maxTypeLength + "}{1,-" + columnPadding + "}",
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isChild ? "Cd" : "Rt", "");
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IStatsCollector stats = (IStatsCollector)client;
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report.AppendLine(stats.Report());
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}
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});
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}
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}
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return report.ToString();
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}
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}
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}
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