Merge branch 'master' into careminster-presence-refactor

avinationmerge
Melanie 2011-05-09 18:37:35 +01:00
commit 1bd949614a
4 changed files with 14 additions and 10 deletions

View File

@ -77,7 +77,7 @@ namespace OpenSim.Framework
public delegate void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag);
public delegate void RequestMapName(IClientAPI remoteClient, string mapName);
public delegate void RequestMapName(IClientAPI remoteClient, string mapName, uint flags);
public delegate void TeleportLocationRequest(
IClientAPI remoteClient, ulong regionHandle, Vector3 position, Vector3 lookAt, uint flags);

View File

@ -1370,7 +1370,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public void SendMapBlock(List<MapBlockData> mapBlocks, uint flag)
{
MapBlockData[] mapBlocks2 = mapBlocks.ToArray();
int maxsend = 10;
@ -8320,13 +8319,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP
return true;
}
#endregion
string mapName = Util.UTF8.GetString(map.NameData.Name, 0,
map.NameData.Name.Length - 1);
RequestMapName handlerMapNameRequest = OnMapNameRequest;
if (handlerMapNameRequest != null)
{
handlerMapNameRequest(this, mapName);
handlerMapNameRequest(this, mapName, map.AgentData.Flags);
}
return true;
}

View File

@ -84,7 +84,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
client.OnMapNameRequest += OnMapNameRequest;
}
private void OnMapNameRequest(IClientAPI remoteClient, string mapName)
private void OnMapNameRequest(IClientAPI remoteClient, string mapName, uint flags)
{
if (mapName.Length < 2)
{
@ -117,7 +117,10 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
data = new MapBlockData();
data.Agents = 0;
data.Access = info.Access;
data.MapImageId = UUID.Zero; // could use info.TerrainImage but it seems to break viewer2
if (flags == 2) // V2 sends this
data.MapImageId = UUID.Zero;
else
data.MapImageId = info.TerrainImage;
data.Name = info.RegionName;
data.RegionFlags = 0; // TODO not used?
data.WaterHeight = 0; // not used
@ -139,7 +142,9 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
data.Y = 0;
blocks.Add(data);
remoteClient.SendMapBlock(blocks, 2);
// flags are agent flags sent from the viewer.
// they have different values depending on different viewers, apparently
remoteClient.SendMapBlock(blocks, flags);
}
// private Scene GetClientScene(IClientAPI client)

View File

@ -205,8 +205,8 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
{
//try
//{
//m_log.DebugFormat("[MAPLAYER]: request: {0}, path: {1}, param: {2}, agent:{3}",
//request, path, param,agentID.ToString());
//m_log.DebugFormat("[MAPLAYER]: path: {0}, param: {1}, agent:{2}",
// path, param, agentID.ToString());
// this is here because CAPS map requests work even beyond the 10,000 limit.
ScenePresence avatarPresence = null;
@ -784,7 +784,8 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
/// <param name="maxY"></param>
public virtual void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag)
{
if ((flag & 0x10000) != 0) // user clicked on the map a tile that isn't visible
//m_log.ErrorFormat("[YYY] RequestMapBlocks {0}={1}={2}={3} {4}", minX, minY, maxX, maxY, flag);
if ((flag & 0x10000) != 0) // user clicked on qthe map a tile that isn't visible
{
List<MapBlockData> response = new List<MapBlockData>();