Remove code which was automatically deleting non-root prims from scene objects that had previous been attachments.

Looks like this code was accidentally uncommented in e1b5c612 from feb 2010.
Appears to resolve the rest of http://opensimulator.org/mantis/view.php?id=5664
remove-scene-viewer
Justin Clark-Casey (justincc) 2011-09-01 22:05:05 +01:00
parent 616e672fce
commit 1bf29d60e1
3 changed files with 4 additions and 32 deletions

View File

@ -84,21 +84,6 @@ namespace OpenSim.Data.MSSQL
//New Migration settings //New Migration settings
Migration m = new Migration(conn, Assembly, "RegionStore"); Migration m = new Migration(conn, Assembly, "RegionStore");
m.Update(); m.Update();
// Clean dropped attachments
//
try
{
using (SqlCommand cmd = conn.CreateCommand())
{
cmd.CommandText = "delete from prims where prims.UUID in (select UUID from primshapes where PCode = 9 and State <> 0); delete from primshapes where PCode = 9 and State <> 0";
cmd.ExecuteNonQuery();
}
}
catch (Exception ex)
{
_Log.Error("[REGION DB]: Error cleaning up dropped attachments: " + ex.Message);
}
} }
} }

View File

@ -78,23 +78,6 @@ namespace OpenSim.Data.MySQL
// //
Migration m = new Migration(dbcon, Assembly, "RegionStore"); Migration m = new Migration(dbcon, Assembly, "RegionStore");
m.Update(); m.Update();
// Clean dropped attachments
//
try
{
using (MySqlCommand cmd = dbcon.CreateCommand())
{
cmd.CommandText = "delete from prims, primshapes using prims " +
"left join primshapes on prims.uuid = primshapes.uuid " +
"where PCode = 9 and State <> 0";
ExecuteNonQuery(cmd);
}
}
catch (MySqlException ex)
{
m_log.Error("[REGION DB]: Error cleaning up dropped attachments: " + ex.Message);
}
} }
} }

View File

@ -946,6 +946,10 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
rootPart.ScheduleFullUpdate(); rootPart.ScheduleFullUpdate();
} }
// m_log.DebugFormat(
// "[InventoryAccessModule]: Rezzed {0} {1} {2} for {3}",
// group.Name, group.LocalId, group.UUID, remoteClient.Name);
} }
if (!m_Scene.Permissions.BypassPermissions()) if (!m_Scene.Permissions.BypassPermissions())