Adding a hair item to the default wearables, fixes newly created avatars appearing as a cloud
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51ea39199b
commit
1c220e173c
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@ -66,6 +66,8 @@ namespace OpenSim.Framework
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private static UUID SHIRT_ITEM = new UUID("77c41e39-38f9-f75a-0000-585989bf0000");
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private static UUID PANTS_ASSET = new UUID("00000000-38f9-1111-024e-222222111120");
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private static UUID PANTS_ITEM = new UUID("77c41e39-38f9-f75a-0000-5859892f1111");
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private static UUID HAIR_ASSET = new UUID("d342e6c0-b9d2-11dc-95ff-0800200c9a66");
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private static UUID HAIR_ITEM = new UUID("d342e6c1-b9d2-11dc-95ff-0800200c9a66");
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public readonly static int VISUALPARAM_COUNT = 218;
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@ -238,6 +240,8 @@ namespace OpenSim.Framework
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m_wearables[BODY].ItemID = BODY_ITEM;
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m_wearables[SKIN].AssetID = SKIN_ASSET;
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m_wearables[SKIN].ItemID = SKIN_ITEM;
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m_wearables[HAIR].AssetID = HAIR_ASSET;
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m_wearables[HAIR].ItemID = HAIR_ITEM;
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m_wearables[SHIRT].AssetID = SHIRT_ASSET;
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m_wearables[SHIRT].ItemID = SHIRT_ITEM;
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m_wearables[PANTS].AssetID = PANTS_ASSET;
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@ -61,6 +61,10 @@ namespace OpenSim.Framework
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defaultWearables[0].ItemID = new UUID("66c41e39-38f9-f75a-024e-585989bfaba9");
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defaultWearables[0].AssetID = new UUID("66c41e39-38f9-f75a-024e-585989bfab73");
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// Hair
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defaultWearables[2].ItemID = new UUID("d342e6c1-b9d2-11dc-95ff-0800200c9a66");
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defaultWearables[2].AssetID = new UUID("d342e6c0-b9d2-11dc-95ff-0800200c9a66");
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// Skin
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defaultWearables[1].ItemID = new UUID("77c41e39-38f9-f75a-024e-585989bfabc9");
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defaultWearables[1].AssetID = new UUID("77c41e39-38f9-f75a-024e-585989bbabbb");
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