Revert "Fix script "Running" behavior"

A better solution using the already present flags must be found.

This reverts commit 6d3ee8bb39.
0.7.4.1
Melanie 2012-07-16 23:31:55 +01:00
parent ee7478fa16
commit 1c3b0da74a
6 changed files with 0 additions and 53 deletions

View File

@ -77,8 +77,6 @@ namespace OpenSim.Region.Framework.Interfaces
/// <param name="itemID">The item ID of the script.</param>
bool GetScriptState(UUID itemID);
void SetRunEnable(UUID instanceID, bool enable);
void SaveAllState();
/// <summary>

View File

@ -2143,24 +2143,10 @@ namespace OpenSim.Region.Framework.Scenes
if (part == null)
return;
IScriptModule[] engines = RequestModuleInterfaces<IScriptModule>();
if (running)
{
foreach (IScriptModule engine in engines)
{
engine.SetRunEnable(itemID, true);
}
EventManager.TriggerStartScript(part.LocalId, itemID);
}
else
{
foreach (IScriptModule engine in engines)
{
engine.SetRunEnable(itemID, false);
}
EventManager.TriggerStopScript(part.LocalId, itemID);
}
}
public void GetScriptRunning(IClientAPI controllingClient, UUID objectID, UUID itemID)

View File

@ -63,16 +63,6 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
/// </summary>
bool Running { get; set; }
/// <summary>
/// Gets or sets a value indicating whether this
/// <see cref="OpenSim.Region.ScriptEngine.Interfaces.IScriptInstance"/> is run.
/// For viewer script editor control
/// </summary>
/// <value>
/// <c>true</c> if run; otherwise, <c>false</c>.
/// </value>
bool Run { get; set; }
/// <summary>
/// Is the script suspended?
/// </summary>

View File

@ -121,8 +121,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
public bool Running { get; set; }
public bool Run { get; set; }
public bool Suspended
{
get { return m_Suspended; }
@ -218,7 +216,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
m_postOnRez = postOnRez;
m_AttachedAvatar = part.ParentGroup.AttachedAvatar;
m_RegionID = part.ParentGroup.Scene.RegionInfo.RegionID;
Run = true;
if (part != null)
{
@ -360,9 +357,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
if (m_startedFromSavedState)
{
if (!Run)
return;
Start();
if (m_postOnRez)
{
@ -395,9 +389,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
}
else
{
if (!Run)
return;
Start();
PostEvent(new EventParams("state_entry",
new Object[0], new DetectParams[0]));

View File

@ -55,7 +55,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
public static string Serialize(ScriptInstance instance)
{
bool running = instance.Running;
bool enabled = instance.Run;
XmlDocument xmldoc = new XmlDocument();
@ -78,12 +77,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
rootElement.AppendChild(run);
XmlElement run_enable = xmldoc.CreateElement("", "Run", "");
run_enable.AppendChild(xmldoc.CreateTextNode(
enabled.ToString()));
rootElement.AppendChild(run_enable);
Dictionary<string, Object> vars = instance.GetVars();
XmlElement variables = xmldoc.CreateElement("", "Variables", "");
@ -232,7 +225,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
{
object varValue;
XmlNodeList partL = rootNode.ChildNodes;
instance.Run = true;
foreach (XmlNode part in partL)
{
@ -244,9 +236,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
case "Running":
instance.Running=bool.Parse(part.InnerText);
break;
case "Run":
instance.Run = bool.Parse(part.InnerText);
break;
case "Variables":
XmlNodeList varL = part.ChildNodes;
foreach (XmlNode var in varL)

View File

@ -1541,13 +1541,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
}
}
public void SetRunEnable(UUID instanceID, bool enable)
{
IScriptInstance instance = GetInstance(instanceID);
if (instance != null)
instance.Run = enable;
}
public bool GetScriptState(UUID itemID)
{
IScriptInstance instance = GetInstance(itemID);