Fix merge artefacts
parent
63c44719f7
commit
1c4bcf3fed
|
@ -2181,20 +2181,6 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
}
|
||||
}
|
||||
|
||||
public void applyAngularImpulse(Vector3 impulse)
|
||||
{
|
||||
PhysicsActor pa = RootPart.PhysActor;
|
||||
|
||||
if (pa != null)
|
||||
{
|
||||
if (!IsAttachment)
|
||||
{
|
||||
pa.AddAngularForce(impulse, true);
|
||||
m_scene.PhysicsScene.AddPhysicsActorTaint(pa);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void setAngularImpulse(Vector3 impulse)
|
||||
{
|
||||
PhysicsActor pa = RootPart.PhysActor;
|
||||
|
@ -2211,18 +2197,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
public Vector3 GetTorque()
|
||||
{
|
||||
PhysicsActor pa = RootPart.PhysActor;
|
||||
|
||||
if (pa != null)
|
||||
{
|
||||
if (!IsAttachment)
|
||||
{
|
||||
Vector3 torque = pa.Torque;
|
||||
return torque;
|
||||
}
|
||||
}
|
||||
|
||||
return Vector3.Zero;
|
||||
return Torque;
|
||||
}
|
||||
|
||||
// This is used by both Double-Click Auto-Pilot and llMoveToTarget() in an attached object
|
||||
|
|
|
@ -1803,7 +1803,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
impulse = newimpulse;
|
||||
}
|
||||
|
||||
ParentGroup.applyAngularImpulse(impulse);
|
||||
ParentGroup.setAngularImpulse(impulse);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
Loading…
Reference in New Issue