Permissions tests: added test with 2 direct transfers with permission changes in between (in inventory)

httptests
Diva Canto 2017-05-01 14:58:03 -07:00
parent 8e88a9d702
commit 1ca2a7937e
2 changed files with 110 additions and 5 deletions

View File

@ -93,11 +93,16 @@ namespace OpenSim.Tests.Permissions
AddA1Object("Box MT", 14, PermissionMask.Modify | PermissionMask.Transfer);
AddA1Object("Box T", 15, PermissionMask.Transfer);
// MCT-C
AddA1Object("Box MCT-C", 16, PermissionMask.Modify | PermissionMask.Copy | PermissionMask.Transfer);
Thread.Sleep(5000);
InventoryFolderBase objsFolder = UserInventoryHelpers.GetInventoryFolder(m_Scene.InventoryService, m_Avatars[0].UUID, "Objects");
List<InventoryItemBase> items = m_Scene.InventoryService.GetFolderItems(m_Avatars[0].UUID, objsFolder.ID);
Assert.That(items.Count, Is.EqualTo(6));
Assert.That(items.Count, Is.EqualTo(7));
RevokePermission(0, "Box MCT-C", PermissionMask.Copy);
}
private ScenePresence AddScenePresence(string first, string last, UUID id)
@ -139,6 +144,30 @@ namespace OpenSim.Tests.Permissions
}
public void RevokePermission(int ownerIndex, string name, PermissionMask perm)
{
InventoryItemBase item = Common.TheInstance.GetItemFromInventory(m_Avatars[ownerIndex].UUID, "Objects", name);
Assert.That(item, Is.Not.Null);
// Clone it, so to avoid aliasing -- just like the viewer does.
InventoryItemBase clone = Common.TheInstance.CloneInventoryItem(item);
// Revoke the permission in this copy
clone.NextPermissions &= ~(uint)perm;
Common.TheInstance.AssertPermissions((PermissionMask)clone.NextPermissions & ~perm,
(PermissionMask)clone.NextPermissions, Common.TheInstance.IdStr(clone));
Assert.That(clone.ID == item.ID);
// Update properties of the item in inventory. This should affect the original item above.
Common.TheScene.UpdateInventoryItemAsset(m_Avatars[ownerIndex].ControllingClient, UUID.Zero, clone.ID, clone);
item = Common.TheInstance.GetItemFromInventory(m_Avatars[ownerIndex].UUID, "Objects", name);
Assert.That(item, Is.Not.Null);
Common.TheInstance.PrintPerms(item);
Common.TheInstance.AssertPermissions((PermissionMask)item.NextPermissions & ~perm,
(PermissionMask)item.NextPermissions, Common.TheInstance.IdStr(item));
}
public void PrintPerms(SceneObjectGroup sog)
{
Console.WriteLine("SOG " + sog.Name + " (" + sog.OwnerID.ToString().Substring(34) + "): " +
@ -210,6 +239,39 @@ namespace OpenSim.Tests.Permissions
return item;
}
public InventoryItemBase CloneInventoryItem(InventoryItemBase item)
{
InventoryItemBase clone = new InventoryItemBase(item.ID);
clone.Name = item.Name;
clone.Description = item.Description;
clone.AssetID = item.AssetID;
clone.AssetType = item.AssetType;
clone.BasePermissions = item.BasePermissions;
clone.CreatorId = item.CreatorId;
clone.CurrentPermissions = item.CurrentPermissions;
clone.EveryOnePermissions = item.EveryOnePermissions;
clone.Flags = item.Flags;
clone.Folder = item.Folder;
clone.GroupID = item.GroupID;
clone.GroupOwned = item.GroupOwned;
clone.GroupPermissions = item.GroupPermissions;
clone.InvType = item.InvType;
clone.NextPermissions = item.NextPermissions;
clone.Owner = item.Owner;
return clone;
}
public string IdStr(InventoryItemBase item)
{
return item.Owner.ToString().Substring(34) + " : " + item.Name;
}
public string IdStr(SceneObjectGroup sog)
{
return sog.OwnerID.ToString().Substring(34) + " : " + sog.Name;
}
public void GiveInventoryItem(UUID itemId, ScenePresence giverSp, ScenePresence receiverSp)
{
TestClient giverClient = (TestClient)giverSp.ControllingClient;

View File

@ -48,7 +48,7 @@ namespace OpenSim.Tests.Permissions
/// Basic scene object tests (create, read and delete but not update).
/// </summary>
[TestFixture]
public class DirectTransferTests
public class DirectTransferTests
{
[SetUp]
@ -57,15 +57,15 @@ namespace OpenSim.Tests.Permissions
}
/// <summary>
/// Test giving a C object.
/// Test giving simple objecta with various combinations of next owner perms.
/// </summary>
[Test]
public void TestGiveCBox()
public void TestGiveBox()
{
TestHelpers.InMethod();
// C, CT, MC, MCT, MT, T
string[] names = new string[6] { "Box C", "Box CT", "Box MC", "Box MCT", "Box MT", "Box T"};
string[] names = new string[6] { "Box C", "Box CT", "Box MC", "Box MCT", "Box MT", "Box T" };
PermissionMask[] perms = new PermissionMask[6] {
PermissionMask.Copy,
PermissionMask.Copy | PermissionMask.Transfer,
@ -108,5 +108,48 @@ namespace OpenSim.Tests.Permissions
}
/// <summary>
/// Test giving simple objecta with variour combinations of next owner perms.
/// </summary>
[Test]
public void TestDoubleGiveWithChange()
{
TestHelpers.InMethod();
string name = "Box MCT-C";
InventoryItemBase item = Common.TheInstance.GetItemFromInventory(Common.TheAvatars[0].UUID, "Objects", name);
// Now give the item to A2. We give the original item, not a clone.
// The giving methods are supposed to duplicate it.
Common.TheInstance.GiveInventoryItem(item.ID, Common.TheAvatars[0], Common.TheAvatars[1]);
item = Common.TheInstance.GetItemFromInventory(Common.TheAvatars[1].UUID, "Objects", name);
// Check the receiver
Common.TheInstance.PrintPerms(item);
Common.TheInstance.AssertPermissions(PermissionMask.Modify | PermissionMask.Transfer,
(PermissionMask)item.BasePermissions, Common.TheInstance.IdStr(item));
// ---------------------------
// Second transfer
//----------------------------
// A2 revokes M
Common.TheInstance.RevokePermission(1, name, PermissionMask.Modify);
item = Common.TheInstance.GetItemFromInventory(Common.TheAvatars[1].UUID, "Objects", name);
// Now give the item to A3. We give the original item, not a clone.
// The giving methods are supposed to duplicate it.
Common.TheInstance.GiveInventoryItem(item.ID, Common.TheAvatars[1], Common.TheAvatars[2]);
item = Common.TheInstance.GetItemFromInventory(Common.TheAvatars[2].UUID, "Objects", name);
// Check the receiver
Common.TheInstance.PrintPerms(item);
Common.TheInstance.AssertPermissions(PermissionMask.Transfer,
(PermissionMask)item.BasePermissions, Common.TheInstance.IdStr(item));
}
}
}