minor: remove some mono compiler warnings
parent
d3cb1c6b33
commit
1d737b010c
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@ -67,8 +67,8 @@ namespace OpenSim.Region.Physics.OdePlugin
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// private OdeScene m_parentScene = null;
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// private OdeScene m_parentScene = null;
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private IntPtr m_body = IntPtr.Zero;
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private IntPtr m_body = IntPtr.Zero;
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private IntPtr m_jointGroup = IntPtr.Zero;
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// private IntPtr m_jointGroup = IntPtr.Zero;
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private IntPtr m_aMotor = IntPtr.Zero;
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// private IntPtr m_aMotor = IntPtr.Zero;
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// Vehicle properties
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// Vehicle properties
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@ -117,7 +117,7 @@ namespace OpenSim.Region.Physics.OdePlugin
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//Hover and Buoyancy properties
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//Hover and Buoyancy properties
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private float m_VhoverHeight = 0f;
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private float m_VhoverHeight = 0f;
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private float m_VhoverEfficiency = 0f;
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// private float m_VhoverEfficiency = 0f;
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private float m_VhoverTimescale = 0f;
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private float m_VhoverTimescale = 0f;
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private float m_VhoverTargetHeight = -1.0f; // if <0 then no hover, else its the current target height
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private float m_VhoverTargetHeight = -1.0f; // if <0 then no hover, else its the current target height
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private float m_VehicleBuoyancy = 0f; //KF: m_VehicleBuoyancy is set by VEHICLE_BUOYANCY for a vehicle.
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private float m_VehicleBuoyancy = 0f; //KF: m_VehicleBuoyancy is set by VEHICLE_BUOYANCY for a vehicle.
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@ -170,11 +170,11 @@ namespace OpenSim.Region.Physics.OdePlugin
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if (pValue > 1f) pValue = 1f;
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if (pValue > 1f) pValue = 1f;
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m_VehicleBuoyancy = pValue;
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m_VehicleBuoyancy = pValue;
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break;
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break;
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case Vehicle.HOVER_EFFICIENCY:
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// case Vehicle.HOVER_EFFICIENCY:
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if (pValue < 0f) pValue = 0f;
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// if (pValue < 0f) pValue = 0f;
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if (pValue > 1f) pValue = 1f;
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// if (pValue > 1f) pValue = 1f;
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m_VhoverEfficiency = pValue;
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// m_VhoverEfficiency = pValue;
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break;
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// break;
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case Vehicle.HOVER_HEIGHT:
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case Vehicle.HOVER_HEIGHT:
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m_VhoverHeight = pValue;
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m_VhoverHeight = pValue;
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break;
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break;
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@ -291,7 +291,7 @@ namespace OpenSim.Region.Physics.OdePlugin
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m_angularMotorTimescale = 1000;
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m_angularMotorTimescale = 1000;
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m_angularMotorDecayTimescale = 120;
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m_angularMotorDecayTimescale = 120;
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m_VhoverHeight = 0;
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m_VhoverHeight = 0;
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m_VhoverEfficiency = 1;
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// m_VhoverEfficiency = 1;
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m_VhoverTimescale = 10;
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m_VhoverTimescale = 10;
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m_VehicleBuoyancy = 0;
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m_VehicleBuoyancy = 0;
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// m_linearDeflectionEfficiency = 1;
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// m_linearDeflectionEfficiency = 1;
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@ -317,7 +317,7 @@ namespace OpenSim.Region.Physics.OdePlugin
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m_angularMotorTimescale = 1;
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m_angularMotorTimescale = 1;
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m_angularMotorDecayTimescale = 0.8f;
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m_angularMotorDecayTimescale = 0.8f;
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m_VhoverHeight = 0;
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m_VhoverHeight = 0;
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m_VhoverEfficiency = 0;
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// m_VhoverEfficiency = 0;
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m_VhoverTimescale = 1000;
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m_VhoverTimescale = 1000;
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m_VehicleBuoyancy = 0;
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m_VehicleBuoyancy = 0;
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// // m_linearDeflectionEfficiency = 1;
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// // m_linearDeflectionEfficiency = 1;
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@ -344,7 +344,7 @@ namespace OpenSim.Region.Physics.OdePlugin
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m_angularMotorTimescale = 4;
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m_angularMotorTimescale = 4;
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m_angularMotorDecayTimescale = 4;
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m_angularMotorDecayTimescale = 4;
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m_VhoverHeight = 0;
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m_VhoverHeight = 0;
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m_VhoverEfficiency = 0.5f;
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// m_VhoverEfficiency = 0.5f;
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m_VhoverTimescale = 2;
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m_VhoverTimescale = 2;
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m_VehicleBuoyancy = 1;
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m_VehicleBuoyancy = 1;
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// m_linearDeflectionEfficiency = 0.5f;
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// m_linearDeflectionEfficiency = 0.5f;
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@ -372,7 +372,7 @@ namespace OpenSim.Region.Physics.OdePlugin
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m_angularMotorTimescale = 4;
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m_angularMotorTimescale = 4;
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m_angularMotorDecayTimescale = 4;
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m_angularMotorDecayTimescale = 4;
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m_VhoverHeight = 0;
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m_VhoverHeight = 0;
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m_VhoverEfficiency = 0.5f;
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// m_VhoverEfficiency = 0.5f;
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m_VhoverTimescale = 1000;
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m_VhoverTimescale = 1000;
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m_VehicleBuoyancy = 0;
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m_VehicleBuoyancy = 0;
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// m_linearDeflectionEfficiency = 0.5f;
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// m_linearDeflectionEfficiency = 0.5f;
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@ -399,7 +399,7 @@ namespace OpenSim.Region.Physics.OdePlugin
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m_angularMotorTimescale = 6;
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m_angularMotorTimescale = 6;
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m_angularMotorDecayTimescale = 10;
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m_angularMotorDecayTimescale = 10;
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m_VhoverHeight = 5;
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m_VhoverHeight = 5;
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m_VhoverEfficiency = 0.8f;
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// m_VhoverEfficiency = 0.8f;
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m_VhoverTimescale = 10;
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m_VhoverTimescale = 10;
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m_VehicleBuoyancy = 1;
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m_VehicleBuoyancy = 1;
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// m_linearDeflectionEfficiency = 0;
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// m_linearDeflectionEfficiency = 0;
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@ -2643,7 +2643,7 @@ Console.WriteLine(" JointCreateFixed");
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//outofBounds = true;
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//outofBounds = true;
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}
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}
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float Adiff = 1.0f - Math.Abs(Quaternion.Dot(m_lastorientation, l_orientation));
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// float Adiff = 1.0f - Math.Abs(Quaternion.Dot(m_lastorientation, l_orientation));
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//Console.WriteLine("Adiff " + m_primName + " = " + Adiff);
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//Console.WriteLine("Adiff " + m_primName + " = " + Adiff);
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if ((Math.Abs(m_lastposition.X - l_position.X) < 0.02)
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if ((Math.Abs(m_lastposition.X - l_position.X) < 0.02)
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&& (Math.Abs(m_lastposition.Y - l_position.Y) < 0.02)
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&& (Math.Abs(m_lastposition.Y - l_position.Y) < 0.02)
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@ -3519,7 +3519,7 @@ namespace OpenSim.Region.Physics.OdePlugin
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public override void UnCombine(PhysicsScene pScene)
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public override void UnCombine(PhysicsScene pScene)
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{
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{
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IntPtr localGround = IntPtr.Zero;
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IntPtr localGround = IntPtr.Zero;
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float[] localHeightfield;
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// float[] localHeightfield;
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bool proceed = false;
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bool proceed = false;
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List<IntPtr> geomDestroyList = new List<IntPtr>();
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List<IntPtr> geomDestroyList = new List<IntPtr>();
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@ -3531,7 +3531,7 @@ namespace OpenSim.Region.Physics.OdePlugin
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{
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{
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if (geom == localGround)
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if (geom == localGround)
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{
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{
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localHeightfield = TerrainHeightFieldHeights[geom];
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// localHeightfield = TerrainHeightFieldHeights[geom];
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proceed = true;
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proceed = true;
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}
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}
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else
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else
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@ -3553,7 +3553,7 @@ namespace OpenSim.Region.Physics.OdePlugin
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// memory corruption
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// memory corruption
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if (TerrainHeightFieldHeights.ContainsKey(g))
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if (TerrainHeightFieldHeights.ContainsKey(g))
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{
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{
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float[] removingHeightField = TerrainHeightFieldHeights[g];
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// float[] removingHeightField = TerrainHeightFieldHeights[g];
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TerrainHeightFieldHeights.Remove(g);
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TerrainHeightFieldHeights.Remove(g);
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if (RegionTerrain.ContainsKey(g))
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if (RegionTerrain.ContainsKey(g))
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