diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index 0c32b6472f..1cad4c2b57 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs @@ -667,7 +667,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory } bool bakedTextureValid = m_scene.AvatarFactory.ValidateBakedTextureCache(sp); - outputAction("{0} baked appearance texture is {1}", sp.Name, bakedTextureValid ? "OK" : "corrupt"); + outputAction("{0} baked appearance texture is {1}", sp.Name, bakedTextureValid ? "OK" : "incomplete"); } } } diff --git a/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs b/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs index d718a2f052..fa35f0ffad 100644 --- a/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs +++ b/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs @@ -222,7 +222,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance { bool bakedTextureValid = scene.AvatarFactory.ValidateBakedTextureCache(sp); MainConsole.Instance.OutputFormat( - "{0} baked appearance texture is {1}", sp.Name, bakedTextureValid ? "OK" : "corrupt"); + "{0} baked appearance texture is {1}", sp.Name, bakedTextureValid ? "OK" : "incomplete"); } ); }