diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs index 21548273a0..ac22c3f079 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs @@ -124,15 +124,15 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver "Archiving", this, "save iar", "save iar [-h|--home=] [--noassets] [] [-c|--creators] [-v|--verbose]", "Save user inventory archive (IAR).", - " is the user's first name." + Environment.NewLine - + " is the user's last name." + Environment.NewLine - + " is the path inside the user's inventory for the folder/item to be saved." + Environment.NewLine - + "-h|--home= adds the url of the profile service to the saved user information." + Environment.NewLine - + "-c|--creators preserves information about foreign creators." + Environment.NewLine - + "-v|--verbose extra debug messages." + Environment.NewLine - + "--noassets stops assets being saved to the IAR." + " is the user's first name.\n" + + " is the user's last name.\n" + + " is the path inside the user's inventory for the folder/item to be saved.\n" + " is the filesystem path at which to save the IAR." - + string.Format(" If this is not given then the filename {0} in the current directory is used", DEFAULT_INV_BACKUP_FILENAME), + + string.Format(" If this is not given then the filename {0} in the current directory is used.\n", DEFAULT_INV_BACKUP_FILENAME) + + "-h|--home= adds the url of the profile service to the saved user information.\n" + + "-c|--creators preserves information about foreign creators.\n" + + "-v|--verbose extra debug messages.\n" + + "--noassets stops assets being saved to the IAR.", HandleSaveInvConsoleCommand); m_aScene = scene;