diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs index a46c241db3..7d577510c3 100644 --- a/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs +++ b/OpenSim/Region/Physics/BulletSPlugin/BSScene.cs @@ -838,6 +838,8 @@ public sealed class BSScene : PhysicsScene, IPhysicsParameters public void BulletSPluginPhysicsThread() { + Thread.CurrentThread.Priority = ThreadPriority.Highest; + while (m_initialized) { int beginSimulationRealtimeMS = Util.EnvironmentTickCount();