Moved database storage of the world map to the Db4LocalStorage so its in the same database as in world prims are stored.

0.1-prestable
MW 2007-04-02 10:46:59 +00:00
parent 9b49ba6d24
commit 1ea4ba3a18
28 changed files with 2405 additions and 2394 deletions

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View File

@ -29,7 +29,6 @@ using System.Collections.Generic;
using OpenSim;
using OpenSim.Framework.Utilities;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Terrain;
//using OpenSim.world;
using Db4objects.Db4o;
@ -96,6 +95,7 @@ namespace OpenSim.Config.SimConfigDb4o
LoadDefaults();
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Writing out default settings to local database");
db.Set(this);
db.Commit();
}
} catch(Exception e) {
db.Close();
@ -114,46 +114,6 @@ namespace OpenSim.Config.SimConfigDb4o
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Grid URL: " + this.GridURL);
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Grid key: " + this.GridSendKey);
}
public override float[] LoadWorld()
{
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - Loading world....");
//World blank = new World();
float[] heightmap = null;
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - Looking for a heightmap in local DB");
IObjectSet world_result = db.Get(typeof(MapStorage));
if(world_result.Count>0) {
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - Found a heightmap in local database, loading");
MapStorage map=(MapStorage)world_result.Next();
//blank.LandMap = map.Map;
heightmap = map.Map;
} else {
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - No heightmap found, generating new one");
HeightmapGenHills hills = new HeightmapGenHills();
// blank.LandMap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false);
heightmap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false);
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - Saving heightmap to local database");
MapStorage map= new MapStorage();
map.Map = heightmap; //blank.LandMap;
db.Set(map);
db.Commit();
}
return heightmap;
}
public override void SaveMap(float[] heightmap)
{
IObjectSet world_result = db.Get(typeof(MapStorage));
if(world_result.Count>0) {
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - updating saved copy of heightmap in local database");
MapStorage map=(MapStorage)world_result.Next();
db.Delete(map);
}
MapStorage map1= new MapStorage();
map1.Map = heightmap; //OpenSim_Main.local_world.LandMap;
db.Set(map1);
db.Commit();
}
public override void LoadFromGrid() {
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadFromGrid() - dummy function, DOING ABSOLUTELY NOTHING AT ALL!!!");

View File

@ -1,114 +1,111 @@
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<SubType>Code</SubType>
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<SubType>Code</SubType>
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<SubType>Code</SubType>
</Compile>
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<SubType>Code</SubType>
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View File

@ -39,8 +39,7 @@ namespace OpenSim.Framework.Inventory
InventoryRoot.DefaultType = 8;
InventoryRoot.OwnerID = this.AgentID;
InventoryRoot.FolderName = "My Inventory";
InventoryFolders.Add(InventoryRoot.FolderID, InventoryRoot);
InventoryFolders.Add(InventoryRoot.FolderID, InventoryRoot);
}
public bool CreateNewFolder(LLUUID folderID, ushort type)

View File

@ -66,8 +66,6 @@ namespace OpenSim.Framework.Interfaces
public abstract void InitConfig(bool sandboxMode);
public abstract void LoadFromGrid();
public abstract float[] LoadWorld();
public abstract void SaveMap(float[] heightmap);
}

View File

@ -39,6 +39,8 @@ namespace OpenSim.Framework.Interfaces
void StorePrim(PrimData prim);
void RemovePrim(LLUUID primID);
void LoadPrimitives(ILocalStorageReceiver receiver);
float[] LoadWorld();
void SaveMap(float[] heightmap);
void ShutDown();
}

View File

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View File

@ -129,7 +129,7 @@ namespace OpenSim
m_console.WriteLine("Main.cs:Startup() - We are " + Cfg.RegionName + " at " + Cfg.RegionLocX.ToString() + "," + Cfg.RegionLocY.ToString());
m_console.WriteLine("Initialising world");
LocalWorld = new World(this._packetServer.ClientThreads, Cfg.RegionHandle, Cfg.RegionName, Cfg);
LocalWorld.LandMap = Cfg.LoadWorld();
//LocalWorld.LandMap = Cfg.LoadWorld();
LocalWorld.InventoryCache = InventoryCache;
LocalWorld.AssetCache = AssetCache;
@ -139,6 +139,9 @@ namespace OpenSim
this.physManager = new OpenSim.Physics.Manager.PhysicsManager();
this.physManager.LoadPlugins();
LocalWorld.LoadStorageDLL("OpenSim.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded.
LocalWorld.LoadWorldMap();
m_console.WriteLine("Main.cs:Startup() - Starting up messaging system");
LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine); //should be reading from the config file what physics engine to use
LocalWorld.PhysScene.SetTerrain(LocalWorld.LandMap);
@ -148,7 +151,6 @@ namespace OpenSim
IGridServer gridServer = GridServers.GridServer;
gridServer.SetServerInfo(Cfg.GridURL, Cfg.GridSendKey, Cfg.GridRecvKey);
LocalWorld.LoadStorageDLL("OpenSim.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded.
LocalWorld.LoadPrimsFromStorage();
if (m_sandbox)

View File

@ -150,7 +150,7 @@ namespace OpenSim.world
{
this.phyScene.SetTerrain(this.LandMap);
}
m_cfg.SaveMap(this.LandMap);
this.localStorage.SaveMap(this.LandMap);
foreach (SimClient client in m_clientThreads.Values)
{
@ -171,7 +171,7 @@ namespace OpenSim.world
{
this.phyScene.SetTerrain(this.LandMap);
}
m_cfg.SaveMap(this.LandMap);
this.localStorage.SaveMap(this.LandMap);
foreach (SimClient client in m_clientThreads.Values)
{
@ -192,7 +192,7 @@ namespace OpenSim.world
{
this.phyScene.SetTerrain(this.LandMap);
}
m_cfg.SaveMap(this.LandMap);
this.localStorage.SaveMap(this.LandMap);
foreach (SimClient client in m_clientThreads.Values)
{
@ -201,6 +201,11 @@ namespace OpenSim.world
}
}
public void LoadWorldMap()
{
LandMap = this.localStorage.LoadWorld();
}
public void LoadPrimsFromStorage()
{
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: LoadPrimsFromStorage() - Loading primitives");

View File

@ -31,6 +31,7 @@ using Db4objects.Db4o.Query;
using libsecondlife;
using OpenSim.Framework.Interfaces;
using OpenSim.Framework.Assets;
using OpenSim.Framework.Terrain;
namespace OpenSim.Storage.LocalStorageDb4o
{
@ -116,7 +117,51 @@ namespace OpenSim.Storage.LocalStorageDb4o
receiver.PrimFromStorage(prim);
}
}
public float[] LoadWorld()
{
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LoadWorld() - Loading world....");
//World blank = new World();
float[] heightmap = null;
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LoadWorld() - Looking for a heightmap in local DB");
IObjectSet world_result = db.Get(typeof(MapStorage));
if (world_result.Count > 0)
{
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LoadWorld() - Found a heightmap in local database, loading");
MapStorage map = (MapStorage)world_result.Next();
//blank.LandMap = map.Map;
heightmap = map.Map;
}
else
{
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LoadWorld() - No heightmap found, generating new one");
HeightmapGenHills hills = new HeightmapGenHills();
// blank.LandMap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false);
heightmap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false);
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LoadWorld() - Saving heightmap to local database");
MapStorage map = new MapStorage();
map.Map = heightmap; //blank.LandMap;
db.Set(map);
db.Commit();
}
return heightmap;
}
public void SaveMap(float[] heightmap)
{
IObjectSet world_result = db.Get(typeof(MapStorage));
if (world_result.Count > 0)
{
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SaveWorld() - updating saved copy of heightmap in local database");
MapStorage map = (MapStorage)world_result.Next();
db.Delete(map);
}
MapStorage map1 = new MapStorage();
map1.Map = heightmap; //OpenSim_Main.local_world.LandMap;
db.Set(map1);
db.Commit();
}
public void ShutDown()
{
db.Commit();

View File

@ -2,7 +2,7 @@ using System;
using System.Collections.Generic;
using System.Text;
namespace OpenSim.Config.SimConfigDb4o
namespace OpenSim.Storage.LocalStorageDb4o
{
public class MapStorage
{
@ -13,4 +13,4 @@ namespace OpenSim.Config.SimConfigDb4o
}
}
}
}

View File

@ -1,110 +1,113 @@
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View File

@ -1,149 +1,149 @@
Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework", "OpenSim.Framework/OpenSim.Framework.csproj", "{7404933D-0000-0000-0000-000000000000}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework.Console", "OpenSim.Framework.Console/OpenSim.Framework.Console.csproj", "{16759386-0000-0000-0000-000000000000}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.OdePlugin", "OpenSim.Physics/OdePlugin/OpenSim.Physics.OdePlugin.csproj", "{38FBC3BB-0000-0000-0000-000000000000}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Servers", "Servers/OpenSim.Servers.csproj", "{111F9E8F-0000-0000-0000-000000000000}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.Manager", "OpenSim.Physics/Manager/OpenSim.Physics.Manager.csproj", "{DA1FDCE5-0000-0000-0000-000000000000}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.BasicPhysicsPlugin", "OpenSim.Physics/BasicPhysicsPlugin/OpenSim.Physics.BasicPhysicsPlugin.csproj", "{43258694-0000-0000-0000-000000000000}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.RegionServer", "OpenSim.RegionServer/OpenSim.RegionServer.csproj", "{58019DB8-0000-0000-0000-000000000000}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Config.SimConfigDb4o", "OpenSim.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.csproj", "{CB5EADE7-0000-0000-0000-000000000000}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenGridServices.UserServer", "OpenGridServices.UserServer/OpenGridServices.UserServer.csproj", "{890187AE-0000-0000-0000-000000000000}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenGridServices.GridServer", "OpenGridServices.GridServer/OpenGridServices.GridServer.csproj", "{53A65EE9-0000-0000-0000-000000000000}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.GridInterfaces.Local", "OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.csproj", "{A86B5F7E-0000-0000-0000-000000000000}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.PhysXPlugin", "OpenSim.Physics/PhysXPlugin/OpenSim.Physics.PhysXPlugin.csproj", "{B771F391-0000-0000-0000-000000000000}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenGrid.Config.GridConfigDb4o", "OpenGrid.Config/GridConfigDb4o/OpenGrid.Config.GridConfigDb4o.csproj", "{0E19DF8F-0000-0000-0000-000000000000}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim", "OpenSim/OpenSim.csproj", "{17ED9A0D-0000-0000-0000-000000000000}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Storage.LocalStorageDb4o", "OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.csproj", "{4D4E187D-0000-0000-0000-000000000000}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenUser.Config.UserConfigDb4o", "OpenUser.Config/UserConfigDb4o/OpenUser.Config.UserConfigDb4o.csproj", "{193C1C99-0000-0000-0000-000000000000}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.GridInterfaces.Remote", "OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.csproj", "{6EB57A93-0000-0000-0000-000000000000}"
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EndGlobal
Microsoft Visual Studio Solution File, Format Version 9.00
# Visual Studio 2005
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.OdePlugin", "OpenSim.Physics\OdePlugin\OpenSim.Physics.OdePlugin.csproj", "{63A05FE9-0000-0000-0000-000000000000}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Framework.Console", "OpenSim.Framework.Console\OpenSim.Framework.Console.csproj", "{A7CD0630-0000-0000-0000-000000000000}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenGridServices.GridServer", "OpenGridServices.GridServer\OpenGridServices.GridServer.csproj", "{21BFC8E2-0000-0000-0000-000000000000}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.Manager", "OpenSim.Physics\Manager\OpenSim.Physics.Manager.csproj", "{8BE16150-0000-0000-0000-000000000000}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenGridServices.UserServer", "OpenGridServices.UserServer\OpenGridServices.UserServer.csproj", "{66591469-0000-0000-0000-000000000000}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Config.SimConfigDb4o", "OpenSim.Config\SimConfigDb4o\OpenSim.Config.SimConfigDb4o.csproj", "{83C87BE6-0000-0000-0000-000000000000}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.BasicPhysicsPlugin", "OpenSim.Physics\BasicPhysicsPlugin\OpenSim.Physics.BasicPhysicsPlugin.csproj", "{4F874463-0000-0000-0000-000000000000}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenGrid.Config.GridConfigDb4o", "OpenGrid.Config\GridConfigDb4o\OpenGrid.Config.GridConfigDb4o.csproj", "{B0027747-0000-0000-0000-000000000000}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Physics.PhysXPlugin", "OpenSim.Physics\PhysXPlugin\OpenSim.Physics.PhysXPlugin.csproj", "{988F0AC4-0000-0000-0000-000000000000}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.GridInterfaces.Remote", "OpenSim.GridInterfaces\Remote\OpenSim.GridInterfaces.Remote.csproj", "{B55C0B5D-0000-0000-0000-000000000000}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.RegionServer", "OpenSim.RegionServer\OpenSim.RegionServer.csproj", "{632E1BFD-0000-0000-0000-000000000000}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.GridInterfaces.Local", "OpenSim.GridInterfaces\Local\OpenSim.GridInterfaces.Local.csproj", "{546099CD-0000-0000-0000-000000000000}"
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