From 1ea71c6182ef730aae1369d036fe691206f944c1 Mon Sep 17 00:00:00 2001 From: Kevin Cozens Date: Wed, 16 May 2018 14:29:10 -0400 Subject: [PATCH] Whitespace changes --- .../World/Warp3DMap/Warp3DImageModule.cs | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs b/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs index 450c67950f..3e41c9fe3e 100644 --- a/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs +++ b/OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs @@ -70,7 +70,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap private IRendering m_primMesher; internal IJ2KDecoder m_imgDecoder; - // caches per rendering + // caches per rendering private Dictionary m_warpTextures = new Dictionary(); private Dictionary m_colors = new Dictionary(); @@ -236,7 +236,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap renderer.Scene.defaultCamera.setOrthographic(true, viewWitdh, viewHeigth); else renderer.Scene.defaultCamera.setFov(fov); - + renderer.Scene.defaultCamera.setPos(pos); renderer.Scene.defaultCamera.lookAt(lookat); #endregion Camera @@ -439,7 +439,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap } ); } - + private void CreatePrim(WarpRenderer renderer, SceneObjectPart prim) { if ((PCode)prim.Shape.PCode != PCode.Prim) @@ -554,7 +554,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap warp_Vertex vert = new warp_Vertex(pos, v.TexCoord.X, v.TexCoord.Y); faceObj.addVertex(vert); } - } + } else { float tu; @@ -598,10 +598,10 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap tv += offsetv; vert = new warp_Vertex(pos, tu, tv); } - + faceObj.addVertex(vert); } - } + } for (int j = 0; j < face.Indices.Count; j += 3) { @@ -716,7 +716,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap } else color = warp_Color.multiply(color, warp_Color.Grey); - + mat.setColor(color); renderer.Scene.addMaterial(materialName, mat); @@ -735,7 +735,7 @@ namespace OpenSim.Region.CoreModules.World.Warp3DMap byte[] asset = m_scene.AssetService.GetData(id.ToString()); if (asset != null) - { + { IJ2KDecoder imgDecoder = m_scene.RequestModuleInterface(); try {