Fix tree populator

avinationmerge
Melanie 2011-10-12 01:55:12 +02:00
parent ba978d0d77
commit 1ebfd2fb68
1 changed files with 0 additions and 10 deletions

View File

@ -717,16 +717,6 @@ namespace OpenSim.Region.OptionalModules.World.TreePopulator
// Delete tree and alert clients (not silent) // Delete tree and alert clients (not silent)
m_scene.DeleteSceneObject(selectedTree.ParentGroup, false); m_scene.DeleteSceneObject(selectedTree.ParentGroup, false);
copse.m_trees.Remove(selectedTree.ParentGroup.UUID); copse.m_trees.Remove(selectedTree.ParentGroup.UUID);
<<<<<<< HEAD:OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs
m_scene.ForEachClient(delegate(IClientAPI controller)
{
controller.SendKillObject(m_scene.RegionInfo.RegionHandle,
new List<uint>() { selectedTree.LocalId });
});
=======
>>>>>>> 146322eb34c15a5722cfe42dd012821ddf441fe6:OpenSim/Region/OptionalModules/World/TreePopulator/TreePopulatorModule.cs
break; break;
} }
} }