Revert "Add a frame based watchdog function to keyframed motion"

This reverts commit 2d98d6354c.
avinationmerge
Melanie 2012-06-08 16:54:47 +02:00
parent dadac6816b
commit 1eee525c88
1 changed files with 0 additions and 20 deletions

View File

@ -64,10 +64,6 @@ namespace OpenSim.Region.Framework.Scenes
[NonSerialized()] [NonSerialized()]
protected Timer m_timer = new Timer(); protected Timer m_timer = new Timer();
[NonSerialized()]
protected bool m_frameHooked;
[NonSerialized()]
protected int frameCount = 0;
[NonSerialized()] [NonSerialized()]
private SceneObjectGroup m_group; private SceneObjectGroup m_group;
@ -166,22 +162,6 @@ namespace OpenSim.Region.Framework.Scenes
if (m_keyframes.Length > 0) if (m_keyframes.Length > 0)
m_timer.Start(); m_timer.Start();
m_running = true; m_running = true;
if (!m_frameHooked)
{
m_group.Scene.EventManager.OnFrame += OnFrame;
m_frameHooked = true;
}
}
private void OnFrame()
{
frameCount++;
if (frameCount >= 30)
{
frameCount = 0;
if (m_running)
Start();
}
} }
public void Stop() public void Stop()