Output monitor data in response to console command on MainConsole.Instance rather than m_log
This should really be happening for all console commands (though many don't). However, things might get difficult if both a console command and other code invoke the same paths.0.7.4-extended
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				|  | @ -95,14 +95,14 @@ namespace OpenSim.Region.CoreModules.Framework.Monitoring | |||
|         { | ||||
|             foreach (IMonitor monitor in m_staticMonitors) | ||||
|             { | ||||
|                 m_log.InfoFormat( | ||||
|                 MainConsole.Instance.OutputFormat( | ||||
|                     "[MONITOR MODULE]: {0} reports {1} = {2}", | ||||
|                     m_scene.RegionInfo.RegionName, monitor.GetFriendlyName(), monitor.GetFriendlyValue()); | ||||
|             } | ||||
| 
 | ||||
|             foreach (KeyValuePair<string, float> tuple in m_scene.StatsReporter.GetExtraSimStats()) | ||||
|             { | ||||
|                 m_log.InfoFormat( | ||||
|                 MainConsole.Instance.OutputFormat( | ||||
|                     "[MONITOR MODULE]: {0} reports {1} = {2}", | ||||
|                     m_scene.RegionInfo.RegionName, tuple.Key, tuple.Value); | ||||
|             } | ||||
|  |  | |||
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	 Justin Clark-Casey (justincc)
						Justin Clark-Casey (justincc)