diff --git a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs index 3584cda015..29fb0fef30 100644 --- a/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs +++ b/OpenSim/Region/Framework/Scenes/Animation/ScenePresenceAnimator.cs @@ -524,11 +524,5 @@ namespace OpenSim.Region.Framework.Scenes.Animation SendAnimPack(animIDs, sequenceNums, objectIDs); } - - public void Close() - { - m_animations = null; - m_scenePresence = null; - } } } diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 0f49fefc5c..ef15f74842 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -102,15 +102,10 @@ namespace OpenSim.Region.Framework.Scenes public UUID currentParcelUUID = UUID.Zero; - protected ScenePresenceAnimator m_animator; /// /// The animator for this avatar /// - public ScenePresenceAnimator Animator - { - get { return m_animator; } - private set { m_animator = value; } - } + public ScenePresenceAnimator Animator { get; private set; } /// /// Attachments recorded on this avatar. @@ -2631,8 +2626,7 @@ namespace OpenSim.Region.Framework.Scenes //m_log.DebugFormat("[SCENE PRESENCE] SendAvatarDataToAgent from {0} ({1}) to {2} ({3})", Name, UUID, avatar.Name, avatar.UUID); avatar.ControllingClient.SendAvatarDataImmediate(this); - if (Animator != null) - Animator.SendAnimPackToClient(avatar.ControllingClient); + Animator.SendAnimPackToClient(avatar.ControllingClient); } /// @@ -3300,14 +3294,12 @@ namespace OpenSim.Region.Framework.Scenes //if ((Math.Abs(Velocity.X) > 0.1e-9f) || (Math.Abs(Velocity.Y) > 0.1e-9f)) // The Physics Scene will send updates every 500 ms grep: PhysicsActor.SubscribeEvents( // as of this comment the interval is set in AddToPhysicalScene - if (Animator != null) - { + // if (m_updateCount > 0) // { - Animator.UpdateMovementAnimations(); + Animator.UpdateMovementAnimations(); // m_updateCount--; // } - } CollisionEventUpdate collisionData = (CollisionEventUpdate)e; Dictionary coldata = collisionData.m_objCollisionList; @@ -3322,7 +3314,7 @@ namespace OpenSim.Region.Framework.Scenes // m_lastColCount = coldata.Count; // } - if (coldata.Count != 0 && Animator != null) + if (coldata.Count != 0) { switch (Animator.CurrentMovementAnimation) { @@ -3393,7 +3385,7 @@ namespace OpenSim.Region.Framework.Scenes ControllingClient.SendHealth(Health); } - public void Close() + protected internal void Close() { // Clear known regions KnownRegions = new Dictionary(); @@ -3409,8 +3401,6 @@ namespace OpenSim.Region.Framework.Scenes // m_reprioritizationTimer.Dispose(); RemoveFromPhysicalScene(); - Animator.Close(); - Animator = null; } public void AddAttachment(SceneObjectGroup gobj)