refactor: rename m_NeedsListOfFriends => m_NeedsListOfOnlineFriends to better reflect its actual function

0.7.2-post-fixes
Justin Clark-Casey (justincc) 2011-11-15 16:05:08 +00:00
parent 1069390b3e
commit 1fa0c2f9b0
1 changed files with 5 additions and 5 deletions

View File

@ -92,7 +92,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
/// Maintain a record of viewers that need to be sent notifications for friends that are online. This only
/// needs to be done on login. Subsequent online/offline friend changes are sent by a different mechanism.
/// </summary>
protected HashSet<UUID> m_NeedsListOfFriends = new HashSet<UUID>();
protected HashSet<UUID> m_NeedsListOfOnlineFriends = new HashSet<UUID>();
protected IPresenceService PresenceService
{
@ -331,8 +331,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
StatusChange(agentID, true);
// Register that we need to send the list of online friends to this user
lock (m_NeedsListOfFriends)
m_NeedsListOfFriends.Add(agentID);
lock (m_NeedsListOfOnlineFriends)
m_NeedsListOfOnlineFriends.Add(agentID);
}
public virtual bool SendFriendsOnlineIfNeeded(IClientAPI client)
@ -340,9 +340,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends
UUID agentID = client.AgentId;
// Check if the online friends list is needed
lock (m_NeedsListOfFriends)
lock (m_NeedsListOfOnlineFriends)
{
if (!m_NeedsListOfFriends.Remove(agentID))
if (!m_NeedsListOfOnlineFriends.Remove(agentID))
return false;
}