refactor: rename m_NeedsListOfFriends => m_NeedsListOfOnlineFriends to better reflect its actual function
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				|  | @ -92,7 +92,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | ||||||
|         /// Maintain a record of viewers that need to be sent notifications for friends that are online.  This only |         /// Maintain a record of viewers that need to be sent notifications for friends that are online.  This only | ||||||
|         /// needs to be done on login.  Subsequent online/offline friend changes are sent by a different mechanism. |         /// needs to be done on login.  Subsequent online/offline friend changes are sent by a different mechanism. | ||||||
|         /// </summary> |         /// </summary> | ||||||
|         protected HashSet<UUID> m_NeedsListOfFriends = new HashSet<UUID>(); |         protected HashSet<UUID> m_NeedsListOfOnlineFriends = new HashSet<UUID>(); | ||||||
| 
 | 
 | ||||||
|         protected IPresenceService PresenceService |         protected IPresenceService PresenceService | ||||||
|         { |         { | ||||||
|  | @ -331,8 +331,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | ||||||
|             StatusChange(agentID, true); |             StatusChange(agentID, true); | ||||||
|              |              | ||||||
|             // Register that we need to send the list of online friends to this user |             // Register that we need to send the list of online friends to this user | ||||||
|             lock (m_NeedsListOfFriends) |             lock (m_NeedsListOfOnlineFriends) | ||||||
|                 m_NeedsListOfFriends.Add(agentID); |                 m_NeedsListOfOnlineFriends.Add(agentID); | ||||||
|         } |         } | ||||||
| 
 | 
 | ||||||
|         public virtual bool SendFriendsOnlineIfNeeded(IClientAPI client) |         public virtual bool SendFriendsOnlineIfNeeded(IClientAPI client) | ||||||
|  | @ -340,9 +340,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends | ||||||
|             UUID agentID = client.AgentId; |             UUID agentID = client.AgentId; | ||||||
| 
 | 
 | ||||||
|             // Check if the online friends list is needed |             // Check if the online friends list is needed | ||||||
|             lock (m_NeedsListOfFriends) |             lock (m_NeedsListOfOnlineFriends) | ||||||
|             { |             { | ||||||
|                 if (!m_NeedsListOfFriends.Remove(agentID)) |                 if (!m_NeedsListOfOnlineFriends.Remove(agentID)) | ||||||
|                     return false; |                     return false; | ||||||
|             } |             } | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
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	 Justin Clark-Casey (justincc)
						Justin Clark-Casey (justincc)