From 1fb53e7103fccba7a2ee440e7e7055c379d93803 Mon Sep 17 00:00:00 2001 From: "Justin Clark-Casey (justincc)" Date: Fri, 5 Oct 2012 04:31:43 +0100 Subject: [PATCH] Fix bug in implementation of "show part pos" that would not filter probably. Also refactors more of ObjectCommandsModule to remove duplicate code --- .../Objects/Commands/ObjectCommandsModule.cs | 65 +++++++------------ 1 file changed, 25 insertions(+), 40 deletions(-) diff --git a/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs b/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs index 0c9295bd22..6e39e9acc9 100644 --- a/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs +++ b/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs @@ -205,6 +205,26 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands m_console.OutputFormat(sb.ToString()); } + private void OutputSopsToConsole(Predicate searchPredicate) + { + List sceneObjects = m_scene.GetSceneObjectGroups(); + List parts = new List(); + + sceneObjects.ForEach(so => parts.AddRange(Array.FindAll(so.Parts, searchPredicate))); + + StringBuilder sb = new StringBuilder(); + + foreach (SceneObjectPart part in parts) + { + AddScenePartReport(sb, part); + sb.Append("\n"); + } + + sb.AppendFormat("{0} parts found in {1}\n", parts.Count, m_scene.Name); + + m_console.OutputFormat(sb.ToString()); + } + private void HandleShowObjectByUuid(string module, string[] cmd) { if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene)) @@ -366,28 +386,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands return; } - Predicate searchPredicate - = so => Util.IsInsideBox(so.AbsolutePosition, startVector, endVector); - - List parts = new List(); - - Action searchAction - = so - => so.ForEachPart(sop => { if (Util.IsInsideBox(so.AbsolutePosition, startVector, endVector)) { parts.Add(sop); }}); - - m_scene.ForEachSOG(searchAction); - - StringBuilder sb = new StringBuilder(); - - foreach (SceneObjectPart part in parts) - { - AddScenePartReport(sb, part); - sb.Append("\n"); - } - - sb.AppendFormat("{0} parts found in {1}\n", parts.Count, m_scene.Name); - - m_console.OutputFormat(sb.ToString()); + OutputSopsToConsole(sop => Util.IsInsideBox(sop.AbsolutePosition, startVector, endVector)); } private void HandleShowPartByName(string module, string[] cmdparams) @@ -408,33 +407,19 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands string name = mainParams[3]; - List parts = new List(); - - Action searchAction; + Predicate searchPredicate; if (useRegex) { Regex nameRegex = new Regex(name); - searchAction = so => so.ForEachPart(sop => { if (nameRegex.IsMatch(sop.Name)) { parts.Add(sop); } }); + searchPredicate = sop => nameRegex.IsMatch(sop.Name); } else { - searchAction = so => so.ForEachPart(sop => { if (sop.Name == name) { parts.Add(sop); } }); + searchPredicate = sop => sop.Name == name; } - m_scene.ForEachSOG(searchAction); - - StringBuilder sb = new StringBuilder(); - - foreach (SceneObjectPart part in parts) - { - AddScenePartReport(sb, part); - sb.Append("\n"); - } - - sb.AppendFormat("{0} parts found in {1}\n", parts.Count, m_scene.Name); - - m_console.OutputFormat(sb.ToString()); + OutputSopsToConsole(searchPredicate); } private StringBuilder AddSceneObjectReport(StringBuilder sb, SceneObjectGroup so)